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📄 patch.h

📁 一个用来实现偏微分方程中网格的计算库
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// $Id: patch.h 2501 2007-11-20 02:33:29Z benkirk $// The libMesh Finite Element Library.// Copyright (C) 2002-2007  Benjamin S. Kirk, John W. Peterson  // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.  // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Lesser General Public License for more details.  // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef __patch_h__#define __patch_h__// C++ includes#include <vector>#include <string>#include <set>// Forward Declarationsclass Elem;/** * This class implements useful utility functions for a patch of * elements * * @author Roy H. Stogner, 2007. * based on code by Varis Carey, Benjamin S. Kirk, 2004. */class Patch : public std::set<const Elem *>{public:  /**   * Constructor.   */  Patch() {}    /**   * Destructor.     */  ~Patch() {}  /**   * This function finds all elements which touch the current patch at   * a face, and adds them to the patch.   */  void add_face_neighbors();  /**   * This function finds all elements on the current processor which   * touch the current patch at a face, and adds them to the patch.   */  void add_local_face_neighbors();  /**   * This function finds all elements which touch the current patch at   * any point, and adds them to the patch.   */  void add_point_neighbors();  /**   * This function finds all elements on the current processor which   * touch the current patch at any point, and adds them to the patch.   */  void add_local_point_neighbors();  /**   * Pointer to Member Function typedef   */  typedef void (Patch::*PMF)();  /**   * Erases any elements in the current patch, then builds a new patch   * containing element \p elem by repeated addition of neighbors on   * the current processor.  This procedure is repeated until the   * number of elements meets or exceeds \p target_patch_size, or   * until the patch has no more local neighbors.   */  void build_around_element(const Elem* elem,			    const unsigned int target_patch_size = 10,			    PMF patchtype = &Patch::add_local_face_neighbors);protected:  /**   * This function finds all elements which   * touch the current patch at a face   */  void find_face_neighbors(std::set<const Elem *> &neighbor_set);  /**   * This function finds all elements which   * touch the current patch at any point   */  void find_point_neighbors(std::set<const Elem *> &neighbor_set);};#endif // #define __patch_h__

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