📄 cell_inf_hex.h
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// $Id: cell_inf_hex.h 2789 2008-04-13 02:24:40Z roystgnr $// The libMesh Finite Element Library.// Copyright (C) 2002-2007 Benjamin S. Kirk, John W. Peterson // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version. // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details. // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA#ifndef __cell_inf_hex_h__#define __cell_inf_hex_h__// C++ includes// Local includes#include "libmesh_config.h"#ifdef ENABLE_INFINITE_ELEMENTS#include "cell_inf.h"/** * The \p InfHex is an element in 3D with 5 sides. * The \f$ 6^{th} \f$ side is theoretically located at infinity, * and therefore not accounted for. * However, one could say that the \f$ 6^{th} \f$ side actually * @e does exist in the mesh, since the outer nodes are located * at a specific distance from the mesh origin (and therefore * define a side). Still, this face is not to be used! */// ------------------------------------------------------------// InfHex class definitionclass InfHex : public InfCell{public: /** * Default infinite brick element, takes number of nodes and * parent. Derived classes implement 'true' elements. */ InfHex(const unsigned int nn, Elem* p);// /**// * @returns 4 for the base \p s=0 and 2 for side faces. // */// unsigned int n_children_per_side(const unsigned int s) const; /** * @returns 5. Infinite elements have one side less * than their conventional counterparts, since one * side is supposed to be located at infinity. */ unsigned int n_sides() const { return 5; } /** * @returns 8. All infinite hexahedrals (in our * setting) have 8 vertices. */ unsigned int n_vertices() const { return 8; } /** * @returns 8. All infinite hexahedrals have 8 edges, * 4 lying in the base, and 4 perpendicular to the base. */ unsigned int n_edges() const { return 8; } /** * @returns 5. All hexahedrals have 5 faces. */ unsigned int n_faces() const { return 5; } /** * @returns 4 */ unsigned int n_children() const { return 4; } /* * @returns true iff the specified child is on the * specified side */ virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const; /** * @returns an id associated with the \p s side of this element. * The id is not necessariy unique, but should be close. This is * particularly useful in the \p MeshBase::find_neighbors() routine. */ unsigned int key (const unsigned int s) const; /** * @returns a primitive (4-noded) quad or infquad for * face i. */ AutoPtr<DofObject> side (const unsigned int i) const; /** * Based on the quality metric q specified by the user, * returns a quantitative assessment of element quality. */ Real quality (const ElemQuality q) const; /** * Returns the suggested quality bounds for * the hex based on quality measure q. These are * the values suggested by the CUBIT User's Manual. */ std::pair<Real, Real> qual_bounds (const ElemQuality q) const; protected: /** * For higher-order elements, namely \p InfHex16 and * \p InfHex18, the matrices for adjacent vertices * of second order nodes are quite similar (apart from * the face nodes, which are directly handled by \p InfHex18). * Therefore hold this matrix here, so that both can re-use * this. Matrix that tells which vertices define the location * of mid-side (or second-order) nodes. */ static const unsigned short int _second_order_adjacent_vertices[8][2]; /** * Vector that names a child sharing each second order node. */ static const unsigned short int _second_order_vertex_child_number[18]; /** * Vector that names the child vertex index for each second order node. */ static const unsigned short int _second_order_vertex_child_index[18];};// ------------------------------------------------------------// InfHex class member functionsinlineInfHex::InfHex(const unsigned int nn, Elem* p) : InfCell(nn, InfHex::n_sides(), p) {}// inline// unsigned int InfHex::n_children_per_side(const unsigned int s) const// {// libmesh_assert (s < this->n_sides());// switch (s)// {// case 0:// // every infinite element has 4 children in the base side// return 4;// default:// // on infinite faces (sides), only 2 children exist// //// // note that the face at infinity is already caught by the libmesh_assertion// return 2;// }// }#endif // ifdef ENABLE_INFINITE_ELEMENTS#endif
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