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📄 cell_tet4.h

📁 一个用来实现偏微分方程中网格的计算库
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// $Id: cell_tet4.h 2501 2007-11-20 02:33:29Z benkirk $// The libMesh Finite Element Library.// Copyright (C) 2002-2007  Benjamin S. Kirk, John W. Peterson  // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.  // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Lesser General Public License for more details.  // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef __cell_tet4_h__#define __cell_tet4_h__// C++ includes// Local includes#include "cell_tet.h"/** * The \p Tet4 is an element in 3D composed of 4 nodes. * It is numbered like this:   \verbatim  TET4:        3        o       /|\      / | \     /  |  \  0 o...|...o 2     \  |  /      \ | /       \|/        o        1  \endverbatim */// ------------------------------------------------------------// Tet4 class definitionclass Tet4 : public Tet{public:  /**   * Constructor.  By default this element has no parent.   */  Tet4  (Elem* p=NULL);    /**   * @returns \p TET4   */  ElemType type () const { return TET4; }    /**   * @returns 4   */  unsigned int n_nodes() const { return 4; }  /**   * @returns 1   */  unsigned int n_sub_elem() const { return 1; }      /**   * @returns true iff the specified (local) node number is a vertex.   */  virtual bool is_vertex(const unsigned int i) const;  /**   * @returns true iff the specified (local) node number is an edge.   */  virtual bool is_edge(const unsigned int i) const;  /**   * @returns true iff the specified (local) node number is a face.   */  virtual bool is_face(const unsigned int i) const;    /*   * @returns true iff the specified (local) node number is on the   * specified side   */  virtual bool is_node_on_side(const unsigned int n,			       const unsigned int s) const;    /*   * @returns true iff the specified (local) node number is on the   * specified edge   */  virtual bool is_node_on_edge(const unsigned int n,			       const unsigned int e) const;    /*   * @returns true iff the element map is definitely affine within   * numerical tolerances   */  virtual bool has_affine_map () const { return true; }  /**   * @returns FIRST   */  Order default_order() const { return FIRST; }    /**   * Builds a \p TRI3 built coincident with face i.     * The \p AutoPtr<Elem> handles the memory aspect.   */  AutoPtr<Elem> build_side (const unsigned int i,			    bool proxy) const;  /**   * Builds a \p EDGE2 built coincident with face i.     * The \p AutoPtr<Elem> handles the memory aspect.   */  AutoPtr<Elem> build_edge (const unsigned int i) const;  virtual void connectivity(const unsigned int sc,			    const IOPackage iop,			    std::vector<unsigned int>& conn) const;  /**   * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to   * element node numbers.   */  static const unsigned int side_nodes_map[4][3];  /**   * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ edge to   * element node numbers.   */  static const unsigned int edge_nodes_map[6][2];    /**   * An optimized method for computing the area of a   * 4-node tetrahedron.   */  virtual Real volume () const;  /**   * Returns the min and max *dihedral* angles for the tetrahedron.   * Note there are 6 dihedral angles (angles between the planar   * faces) for the Tet4.  Dihedral angles near 180 deg. are generally   * bad for interplation.  Small dihedral angles are not necessarily   * bad for interplation, but they can effect the stiffness matrix   * condition number.   */   std::pair<Real, Real> min_and_max_angle() const;protected:  #ifdef ENABLE_AMR    /**   * Matrix used to create the elements children.   */  float embedding_matrix (const unsigned int i,			  const unsigned int j,			  const unsigned int k) const;  //  { return _embedding_matrix[i][j][k]; }  /**   * Matrix that computes new nodal locations/solution values   * from current nodes/solution.     */  static const float _embedding_matrix[8][4][4]; public:  /**   * This enumeration keeps track of which diagonal is selected during   * refinement.  In general there are three possible diagonals to   * choose when splitting the octahedron, and by choosing the shortest   * one we obtain the best element shape.   */  enum Diagonal    {DIAG_02_13=0,    // diagonal between edges (0,2) and (1,3)     DIAG_03_12=1,    // diagonal between edges (0,3) and (1,2)     DIAG_01_23=2,    // diagonal between edges (0,1) and (2,3)     INVALID_DIAG=99  // diagonal not yet selected    };  /**   * Returns the diagonal that has been selected during refinement.   */  Diagonal diagonal_selection (void) const { return _diagonal_selection; }  /**   * Allows the user to select the diagonal for the refinement.  This   * function may only be called before the element is ever refined.   */  void select_diagonal (const Diagonal diag) const;  /**   * Allows the user to reselect the diagonal after refinement.  This   * function may only be called directly after the element is refined   * for the first time (and before the \p EquationSystems::reinit()   * is called).  It will destroy and re-create the children if   * necessary.   */  void reselect_diagonal (const Diagonal diag);  /**   * Reselects the diagonal after refinement to be the optimal one.   * This makes sense if the user has moved some grid points, so that   * the former optimal choice is no longer optimal.  Also, the user   * may exclude one diagonal from this selection by giving it as   * argument.  In this case, the more optimal one of the remaining   * two diagonals is chosen.   */  void reselect_optimal_diagonal (const Diagonal exclude_this=INVALID_DIAG); protected:  mutable Diagonal _diagonal_selection;  #endif  };// ------------------------------------------------------------// Tet4 class member functionsinlineTet4::Tet4(Elem* p) :  Tet(Tet4::n_nodes(), p)#ifdef ENABLE_AMR  , _diagonal_selection(INVALID_DIAG)#endif{}#endif

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