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📄 face_tri.h

📁 一个用来实现偏微分方程中网格的计算库
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// $Id: face_tri.h 2780 2008-04-11 23:31:32Z roystgnr $// The libMesh Finite Element Library.// Copyright (C) 2002-2007  Benjamin S. Kirk, John W. Peterson  // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.  // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Lesser General Public License for more details.  // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef __tri_h__#define __tri_h__// C++ includes// Local includes#include "libmesh_common.h"#include "face.h"// Forward declarations/** * The \p Tri is an element in 2D composed of 3 sides. * It looks like this: * \verbatim *          ^       *         / \      *        /   \     *       /     \    *      /       \   *     /         \  *     ----------- *                * \endverbatim */// ------------------------------------------------------------// Tri class definitionclass Tri : public Face{public:  /**   * Default triangular element, takes number of nodes and    * parent. Derived classes implement 'true' elements.   */  Tri (const unsigned int nn,       Elem* p) :    Face(nn, Tri::n_sides(), p) {}   /**   * Constructor.  Explicitly specifies the number of   * nodes and neighbors for which storage will be allocated.   */  Tri (const unsigned int nn,       const unsigned int ns,       Elem* p) :    Face(nn, ns, p) {}      /**   * @returns 3.  All tri-derivatives are guaranteed to have at   * least 3 nodes.   */  unsigned int n_nodes() const { return 3; }  /**   * @returns 3   */  unsigned int n_sides() const { return 3; }  /**   * @returns 3.  All triangles have 3 vertices.   */  unsigned int n_vertices() const { return 3; }  /**   * @returns 3.  All triangles have 3 edges.   */  unsigned int n_edges() const { return 3; }  /**   * @returns 4   */  unsigned int n_children() const { return 4; }    /*   * @returns true iff the specified child is on the   * specified side   */  virtual bool is_child_on_side(const unsigned int c,			        const unsigned int s) const;    /**   * @returns an id associated with the \p s side of this element.   * The id is not necessariy unique, but should be close.  This is   * particularly useful in the \p MeshBase::find_neighbors() routine.   */  unsigned int key (const unsigned int s) const;  /**   * @returns a primitive (2-noded) edge for    * edge i.   */  AutoPtr<DofObject> side (const unsigned int i) const;  /**   * Based on the quality metric q specified by the user,   * returns a quantitative assessment of element quality.   */  Real quality (const ElemQuality q) const;  /**   * Returns the suggested quality bounds for   * the hex based on quality measure q.  These are   * the values suggested by the CUBIT User's Manual.   */  std::pair<Real, Real> qual_bounds (const ElemQuality q) const;};// ------------------------------------------------------------// Tri class member functions#endif

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