📄 face_tri.h
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// $Id: face_tri.h 2780 2008-04-11 23:31:32Z roystgnr $// The libMesh Finite Element Library.// Copyright (C) 2002-2007 Benjamin S. Kirk, John W. Peterson // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version. // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details. // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA#ifndef __tri_h__#define __tri_h__// C++ includes// Local includes#include "libmesh_common.h"#include "face.h"// Forward declarations/** * The \p Tri is an element in 2D composed of 3 sides. * It looks like this: * \verbatim * ^ * / \ * / \ * / \ * / \ * / \ * ----------- * * \endverbatim */// ------------------------------------------------------------// Tri class definitionclass Tri : public Face{public: /** * Default triangular element, takes number of nodes and * parent. Derived classes implement 'true' elements. */ Tri (const unsigned int nn, Elem* p) : Face(nn, Tri::n_sides(), p) {} /** * Constructor. Explicitly specifies the number of * nodes and neighbors for which storage will be allocated. */ Tri (const unsigned int nn, const unsigned int ns, Elem* p) : Face(nn, ns, p) {} /** * @returns 3. All tri-derivatives are guaranteed to have at * least 3 nodes. */ unsigned int n_nodes() const { return 3; } /** * @returns 3 */ unsigned int n_sides() const { return 3; } /** * @returns 3. All triangles have 3 vertices. */ unsigned int n_vertices() const { return 3; } /** * @returns 3. All triangles have 3 edges. */ unsigned int n_edges() const { return 3; } /** * @returns 4 */ unsigned int n_children() const { return 4; } /* * @returns true iff the specified child is on the * specified side */ virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const; /** * @returns an id associated with the \p s side of this element. * The id is not necessariy unique, but should be close. This is * particularly useful in the \p MeshBase::find_neighbors() routine. */ unsigned int key (const unsigned int s) const; /** * @returns a primitive (2-noded) edge for * edge i. */ AutoPtr<DofObject> side (const unsigned int i) const; /** * Based on the quality metric q specified by the user, * returns a quantitative assessment of element quality. */ Real quality (const ElemQuality q) const; /** * Returns the suggested quality bounds for * the hex based on quality measure q. These are * the values suggested by the CUBIT User's Manual. */ std::pair<Real, Real> qual_bounds (const ElemQuality q) const;};// ------------------------------------------------------------// Tri class member functions#endif
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