📄 cell_pyramid.h
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// $Id: cell_pyramid.h 2788 2008-04-13 02:05:22Z roystgnr $// The libMesh Finite Element Library.// Copyright (C) 2002-2007 Benjamin S. Kirk, John W. Peterson // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version. // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details. // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA#ifndef __cell_pyramid_h__#define __cell_pyramid_h__// C++ includes// Local includes#include "cell.h"/** * The \p Pyramid is an element in 3D with 5 sides. */// ------------------------------------------------------------// Pyramid class definitionclass Pyramid : public Cell{public: /** * Default pyramid, one quad face, four triangular faces, * takes number of nodes and parent. * Derived classes implement 'true' elements. */ Pyramid(const unsigned int nn, Elem* p); /** * @returns 5. All pyramid-derivatives are guaranteed to have at * least 5 nodes. */ unsigned int n_nodes() const { return 5; } /** * @returns 5 */ unsigned int n_sides() const { return 5; } /** * @returns 5. All pyramids have 5 vertices. */ unsigned int n_vertices() const { return 5; } /** * @returns 8. All pyramids have 8 edges. */ unsigned int n_edges() const { return 8; } /** * @returns 5. All pyramids have 5 faces. */ unsigned int n_faces() const { return 5; } /** * @returns 10 */ unsigned int n_children() const { return 10; } /* * @returns true iff the specified child is on the * specified side */ virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const; /** * @returns an id associated with the \p s side of this element. * The id is not necessariy unique, but should be close. This is * particularly useful in the \p MeshBase::find_neighbors() routine. */ unsigned int key (const unsigned int s) const; /** * @returns a primitive triangle or quad for * face i. */ AutoPtr<DofObject> side (const unsigned int i) const; protected:#ifdef ENABLE_AMR /** * Matrix that allows children to inherit boundary conditions. */ unsigned int side_children_matrix (const unsigned int, const unsigned int) const { libmesh_error(); return 0; }#endif };// ------------------------------------------------------------// Pyramid class member functionsinlinePyramid::Pyramid(const unsigned int nn, Elem* p) : Cell(nn, Pyramid::n_sides(), p) {}#endif
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