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📄 cell_inf_prism6.h

📁 一个用来实现偏微分方程中网格的计算库
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// $Id: cell_inf_prism6.h 2789 2008-04-13 02:24:40Z roystgnr $// The libMesh Finite Element Library.// Copyright (C) 2002-2007  Benjamin S. Kirk, John W. Peterson  // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.  // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Lesser General Public License for more details.  // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA#ifndef __cell_inf_prism6_h__#define __cell_inf_prism6_h__// C++ includes// Local includes#include "libmesh_config.h"#ifdef ENABLE_INFINITE_ELEMENTS#include "cell_inf_prism.h"/** * The \p InfPrism6 is an infinite element in 3D composed of 6 nodes. * It is numbered like this:   \verbatim   INFPRISM6:           5           o           :            :         closer to infinity           :     3 o   :   o 4       |   :   |       | 2 o   |       |  . .  |         | .   . |       |.     .|       o-------o     base face       0       1   \endverbatim */// ------------------------------------------------------------// InfPrism6 class definitionclass InfPrism6 : public InfPrism{public:  /**   * Constructor.  By default this element has no parent.   */  InfPrism6  (Elem* p=NULL);      /**   * @returns 6.  The \p InfPrism6 has 6 nodes.   */  unsigned int n_nodes() const { return 6; }    /**   * @returns \p INFPRISM6   */  ElemType     type() const { return INFPRISM6; }  /**   * @returns 1   */  unsigned int n_sub_elem() const { return 1; }    /**   * @returns true iff the specified (local) node number is a vertex.   */  virtual bool is_vertex(const unsigned int i) const;  /**   * @returns true iff the specified (local) node number is an edge.   */  virtual bool is_edge(const unsigned int i) const;  /**   * @returns true iff the specified (local) node number is a face.   */  virtual bool is_face(const unsigned int i) const;    /*   * @returns true iff the specified (local) node number is on the   * specified side   */  virtual bool is_node_on_side(const unsigned int n,			       const unsigned int s) const;    /*   * @returns true iff the specified (local) node number is on the   * specified edge   */  virtual bool is_node_on_edge(const unsigned int n,			       const unsigned int e) const;    /**   * @returns FIRST   */  Order        default_order() const { return FIRST; }    /**   * Returns a \p TRI3 built coincident with face 0, an \p INFQUAD4    * built coincident with faces 1 to 3.  Note that the \p AutoPtr<Elem>   * takes care of freeing memory.   */  AutoPtr<Elem> build_side (const unsigned int i,			    bool proxy) const;/*   {  *//*     // side() returns an AutoPtr to a DofObject, hence need to cast to Elem* *//*     AutoPtr<DofObject> ap_dof_object(this->side(i)); *//*     Elem* side = dynamic_cast<Elem*>(ap_dof_object.release()); *//*     libmesh_assert(side); // libmesh_assert that the cast was successful */    /*     AutoPtr<Elem> ap(side); *//*     return ap; *//*   } */    /**   * Returns a \p EDGE2 built coincident with edges 0 to 2, an \p INFEDGE2   * built coincident with edges 3 to 5.  Note that the \p AutoPtr<Elem>   * takes care of freeing memory.   */  AutoPtr<Elem> build_edge (const unsigned int i) const;  virtual void connectivity(const unsigned int sc,			    const IOPackage iop,			    std::vector<unsigned int>& conn) const;//   void tecplot_connectivity(const unsigned int sc,// 			    std::vector<unsigned int>& conn) const;  //   void vtk_connectivity(const unsigned int,// 			std::vector<unsigned int>*) const//   { libmesh_error(); }  //   unsigned int vtk_element_type (const unsigned int) const//   { return 13; }  /**   * @returns \p true when this element contains the point   * \p p.  Customized for infinite elements, since knowledge   * about the envelope can be helpful.   */  bool contains_point (const Point& p) const;  /**   * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to   * element node numbers.   */  static const unsigned int side_nodes_map[4][4];  /**   * This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ edge to   * element node numbers.   */  static const unsigned int edge_nodes_map[6][2];    protected:  #ifdef ENABLE_AMR    /**   * Matrix used to create the elements children.   */  float embedding_matrix (const unsigned int i,			  const unsigned int j,			  const unsigned int k) const  { return _embedding_matrix[i][j][k]; }  /**   * Matrix that computes new nodal locations/solution values   * from current nodes/solution.   */  static const float _embedding_matrix[4][6][6];  #endif  };// ------------------------------------------------------------// InfPrism6 class member functionsinlineInfPrism6::InfPrism6(Elem* p) :  InfPrism(InfPrism6::n_nodes(), p) {}#endif  // ifdef ENABLE_INFINITE_ELEMENTS#endif

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