📄 explicit_system.h
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// $Id: explicit_system.h 2501 2007-11-20 02:33:29Z benkirk $// The libMesh Finite Element Library.// Copyright (C) 2002-2007 Benjamin S. Kirk, John W. Peterson // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version. // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details. // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA#ifndef __explicit_system_h__#define __explicit_system_h__// C++ includes// Local Includes#include "system.h"// Forward Declarations/** * This class provides a specific system class. It aims * at explicit systems, offering nothing more than just * the essentials needed to solve a system. Note * that still additional vectors/matrices may be added, * as offered in the parent class \p System. */// ------------------------------------------------------------// ExplicitSystem class definitionclass ExplicitSystem : public System{public: /** * Constructor. Optionally initializes required * data structures. */ ExplicitSystem (EquationSystems& es, const std::string& name, const unsigned int number); /** * Destructor. */ ~ExplicitSystem (); /** * The type of system. */ typedef ExplicitSystem sys_type; /** * The type of the parent */ typedef System Parent; /** * @returns a clever pointer to the system. */ sys_type & system () { return *this; } /** * Clear all the data structures associated with * the system. */ virtual void clear (); /** * Reinitializes the member data fields associated with * the system, so that, e.g., \p assemble() may be used. */ virtual void reinit (); /** * Assembles & solves the linear system Ax=b. */ virtual void solve (); /** * @returns \p "Explicit". Helps in identifying * the system type in an equation system file. */ virtual std::string system_type () const { return "Explicit"; } /** * The system matrix. Implicit systems are characterized by * the need to solve the linear system Ax=b. This is the * right-hand-side vector b. */ NumericVector<Number> * rhs; protected: /** * Initializes the member data fields associated with * the system, so that, e.g., \p assemble() may be used. */ virtual void init_data (); private: /** * Add the system right-hand-side vector to the \p _vectors data structure. * Useful in initialization. */ void add_system_rhs ();};// ------------------------------------------------------------// ExplicitSystem inline methods#endif
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