📄 transient.h
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// $Id: transient.h 2501 2007-11-20 02:33:29Z benkirk $// The libMesh Finite Element Library.// Copyright (C) 2002-2007 Benjamin S. Kirk, John W. Peterson // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version. // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details. // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA#ifndef __transient_h__#define __transient_h__// C++ includes// Local includes#include "libmesh_common.h"#include "linear.h"/** * This is a generic class that defines a transient to be used in a * simulation. A user can define a transient by deriving from this * class and implementing certain functions. * * @author Benjamin S. Kirk, 2003-2004. */// ------------------------------------------------------------// Transient class definitiontemplate <class T = Linear<> >class Transient : public T{public: /** * Constructor. Requires a reference to a system to be solved. */ Transient (EquationSystems& es); /** * Constructor. Requires a referece to the \p EquationSystems object. */ Transient (EquationSystems& es, const std::string& name, const unsigned int number); /** * Destructor. */ ~Transient (); /** * Re-implement the solve member to do solve a transient system. */ virtual void solve (); /** * @returns the current time. */ Real time () const { return _time; } /** * @returns the target simulation time. */ Real t_end () const { return _t_end; } /** * Sets the target simulation time. */ Real & t_end () { return _t_end; } /** * @returns the time step used to advance the solution. */ Real dt () const { return _dt; } /** * Set the time step. */ Real & dt () { return _dt; } /** * @returns the current time step (0,1,2...) */ unsigned int time_step () const { return _time_step; } /** * @returns the maximum number of time steps to take. */ unsigned int max_time_steps () const { return _max_time_steps; } /** * Sets the maximum number of time steps to take. */ unsigned int & max_time_steps () { return _max_time_steps; } protected: /** * Set the current time. * Only to be used by this and derived classes. */ Real & time () { return _time; } /** * Set the current time step. * Only to be used by this and derived classes. */ unsigned int & time_step () { return _time_step; } private: /** * The current time. */ Real _time; /** * The time at which the simulation will be terminated. */ Real _t_end; /** * The time incriment used to advance the solution. */ Real _dt; /** * The current time step. */ unsigned int _time_step; /** * The maximum number of time steps to take. */ unsigned int _max_time_steps;};// ------------------------------------------------------------// Transient inline memberstemplate <class T>inlineTransient<T>::Transient(EquationSystems& es) : T (es), // Call the base class constructor _time (0.), // Default solver attributes _t_end (1.e20), _dt (1.e-2), _time_step (0), _max_time_steps (5){}template <class T>inlineTransient<T>::Transient (EquationSystems& es, const std::string& name, const unsigned int number) : Transient (es), T (es, name, number){}template <class T>inlineTransient<T>::~Transient (){}template <class T>inlinevoid Transient<T>::solve (){ do { // Incriment the time step counter this->time_step()++; // Incriment the time counter this->time() += this->dt(); std::cout << "Solving time step " << this->time_step() << std::endl; // Call the base class solver T::solve (); } while ((this->time_step() < this->max_time_steps()) && (this->time() < this->t_end()));}#endif // #define __transient_h__
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