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📄 wait.h

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/* Copyright (C) 1991, 1992, 1993, 1994 Free Software Foundation, Inc.This file is part of the GNU C Library.The GNU C Library is free software; you can redistribute it and/ormodify it under the terms of the GNU Library General Public License aspublished by the Free Software Foundation; either version 2 of theLicense, or (at your option) any later version.The GNU C Library is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNULibrary General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with the GNU C Library; see the file COPYING.LIB.  Ifnot, write to the, 1992 Free Software Foundation, Inc., 675 Mass Ave,Cambridge, MA 02139, USA.  *//* *	POSIX Standard: 3.2.1 Wait for Process Termination	<sys/wait.h> */#ifndef	_SYS_WAIT_H#define	_SYS_WAIT_H	1#include <features.h>__BEGIN_DECLS#include <gnu/types.h>/* This will define the `W*' macros for the flag   bits to `waitpid', `wait3', and `wait4'.  */#include <waitflags.h>#ifdef	__USE_BSD/* Lots of hair to allow traditional BSD use of `union wait'   as well as POSIX.1 use of `int' for the status word.  */#ifdef	__GNUC__#define	__WAIT_INT(status)						      \  (__extension__ ({ union { __typeof(status) __in; int __i; } __u;	      \		    __u.__in = (status); __u.__i; }))#else#define	__WAIT_INT(status)	(*(int *) &(status))#endif/* This is the type of the argument to `wait'.   NOTE: Since this functionality is volatile, I'm disabling the use of it for   now.With GCC 2.6.1 and later, the funky union causes redeclarations with either   `int *' or `union wait *' to be allowed without complaint.   __WAIT_STATUS_DEFN is the type used in the actual function   definitions. */#if	(!defined (__GNUC__) || __GNUC__ < 2 || \	 /*(__GNUC__ == 2 && __GNUC_MINOR__ < 6)*/ 1)#define	__WAIT_STATUS		__ptr_t#define	__WAIT_STATUS_DEFN	__ptr_t#else/* This works in GCC 2.6.1 and later.  */typedef union  {    union wait *__uptr;    int *__iptr;  } __WAIT_STATUS __attribute__ ((transparent_union));#define	__WAIT_STATUS_DEFN	int *#endif#else /* Don't use BSD.  */#define	__WAIT_INT(status)	(status)#define	__WAIT_STATUS		int *#define	__WAIT_STATUS_DEFN	int *#endif /* Use BSD.  *//* This will define all the `__W*' macros.  */#include <waitstatus.h>#define	WEXITSTATUS(status)	__WEXITSTATUS(__WAIT_INT(status))#define	WTERMSIG(status)	__WTERMSIG(__WAIT_INT(status))#define	WSTOPSIG(status)	__WSTOPSIG(__WAIT_INT(status))#define	WIFEXITED(status)	__WIFEXITED(__WAIT_INT(status))#define	WIFSIGNALED(status)	__WIFSIGNALED(__WAIT_INT(status))#define	WIFSTOPPED(status)	__WIFSTOPPED(__WAIT_INT(status))#ifdef	__USE_BSD#define	WCOREFLAG		__WCOREFLAG#define	WCOREDUMP(status)	__WCOREDUMP(__WAIT_INT(status))#define	W_EXITCODE(ret, sig)	__W_EXITCODE(ret, sig)#define	W_STOPCODE(sig)		__W_STOPCODE(sig)#endif/* Wait for a child to die.  When one does, put its status in *STAT_LOC   and return its process ID.  For errors, return (pid_t) -1.  */extern __pid_t __wait __P ((__WAIT_STATUS __stat_loc));extern __pid_t wait __P ((__WAIT_STATUS __stat_loc));#ifdef	__USE_BSD/* Special values for the PID argument to `waitpid' and `wait4'.  */#define	WAIT_ANY	(-1)	/* Any process.  */#define	WAIT_MYPGRP	0	/* Any process in my process group.  */#endif/* Wait for a child matching PID to die.   If PID is greater than 0, match any process whose process ID is PID.   If PID is (pid_t) -1, match any process.   If PID is (pid_t) 0, match any process with the   same process group as the current process.   If PID is less than -1, match any process whose   process group is the absolute value of PID.   If the WNOHANG bit is set in OPTIONS, and that child   is not already dead, return (pid_t) 0.  If successful,   return PID and store the dead child's status in STAT_LOC.   Return (pid_t) -1 for errors.  If the WUNTRACED bit is   set in OPTIONS, return status for stopped children; otherwise don't.  */extern __pid_t __waitpid __P ((__pid_t __pid, int *__stat_loc,			       int __options));extern __pid_t waitpid __P ((__pid_t __pid, int *__stat_loc,			     int __options));#ifdef	__USE_BSD/* This being here makes the prototypes valid whether or not   we have already included <sys/resource.h> to define `struct rusage'.  */struct rusage;/* Wait for a child to exit.  When one does, put its status in *STAT_LOC and   return its process ID.  For errors return (pid_t) -1.  If USAGE is not   nil, store information about the child's resource usage there.  If the   WUNTRACED bit is set in OPTIONS, return status for stopped children;   otherwise don't.  */extern __pid_t __wait3 __P ((__WAIT_STATUS __stat_loc,			     int __options, struct rusage * __usage));extern __pid_t wait3 __P ((__WAIT_STATUS __stat_loc,			   int __options, struct rusage * __usage));/* PID is like waitpid.  Other args are like wait3.  */extern __pid_t __wait4 __P ((__pid_t __pid, __WAIT_STATUS __stat_loc,			     int __options, struct rusage *__usage));extern __pid_t wait4 __P ((__pid_t __pid, __WAIT_STATUS __stat_loc,			   int __options, struct rusage *__usage));#endif /* Use BSD.  */__END_DECLS#endif /* sys/wait.h  */

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