📄 wait.h
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/* Copyright (C) 1991, 1992, 1993, 1994 Free Software Foundation, Inc.This file is part of the GNU C Library.The GNU C Library is free software; you can redistribute it and/ormodify it under the terms of the GNU Library General Public License aspublished by the Free Software Foundation; either version 2 of theLicense, or (at your option) any later version.The GNU C Library is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNULibrary General Public License for more details.You should have received a copy of the GNU Library General PublicLicense along with the GNU C Library; see the file COPYING.LIB. Ifnot, write to the, 1992 Free Software Foundation, Inc., 675 Mass Ave,Cambridge, MA 02139, USA. *//* * POSIX Standard: 3.2.1 Wait for Process Termination <sys/wait.h> */#ifndef _SYS_WAIT_H#define _SYS_WAIT_H 1#include <features.h>__BEGIN_DECLS#include <gnu/types.h>/* This will define the `W*' macros for the flag bits to `waitpid', `wait3', and `wait4'. */#include <waitflags.h>#ifdef __USE_BSD/* Lots of hair to allow traditional BSD use of `union wait' as well as POSIX.1 use of `int' for the status word. */#ifdef __GNUC__#define __WAIT_INT(status) \ (__extension__ ({ union { __typeof(status) __in; int __i; } __u; \ __u.__in = (status); __u.__i; }))#else#define __WAIT_INT(status) (*(int *) &(status))#endif/* This is the type of the argument to `wait'. NOTE: Since this functionality is volatile, I'm disabling the use of it for now.With GCC 2.6.1 and later, the funky union causes redeclarations with either `int *' or `union wait *' to be allowed without complaint. __WAIT_STATUS_DEFN is the type used in the actual function definitions. */#if (!defined (__GNUC__) || __GNUC__ < 2 || \ /*(__GNUC__ == 2 && __GNUC_MINOR__ < 6)*/ 1)#define __WAIT_STATUS __ptr_t#define __WAIT_STATUS_DEFN __ptr_t#else/* This works in GCC 2.6.1 and later. */typedef union { union wait *__uptr; int *__iptr; } __WAIT_STATUS __attribute__ ((transparent_union));#define __WAIT_STATUS_DEFN int *#endif#else /* Don't use BSD. */#define __WAIT_INT(status) (status)#define __WAIT_STATUS int *#define __WAIT_STATUS_DEFN int *#endif /* Use BSD. *//* This will define all the `__W*' macros. */#include <waitstatus.h>#define WEXITSTATUS(status) __WEXITSTATUS(__WAIT_INT(status))#define WTERMSIG(status) __WTERMSIG(__WAIT_INT(status))#define WSTOPSIG(status) __WSTOPSIG(__WAIT_INT(status))#define WIFEXITED(status) __WIFEXITED(__WAIT_INT(status))#define WIFSIGNALED(status) __WIFSIGNALED(__WAIT_INT(status))#define WIFSTOPPED(status) __WIFSTOPPED(__WAIT_INT(status))#ifdef __USE_BSD#define WCOREFLAG __WCOREFLAG#define WCOREDUMP(status) __WCOREDUMP(__WAIT_INT(status))#define W_EXITCODE(ret, sig) __W_EXITCODE(ret, sig)#define W_STOPCODE(sig) __W_STOPCODE(sig)#endif/* Wait for a child to die. When one does, put its status in *STAT_LOC and return its process ID. For errors, return (pid_t) -1. */extern __pid_t __wait __P ((__WAIT_STATUS __stat_loc));extern __pid_t wait __P ((__WAIT_STATUS __stat_loc));#ifdef __USE_BSD/* Special values for the PID argument to `waitpid' and `wait4'. */#define WAIT_ANY (-1) /* Any process. */#define WAIT_MYPGRP 0 /* Any process in my process group. */#endif/* Wait for a child matching PID to die. If PID is greater than 0, match any process whose process ID is PID. If PID is (pid_t) -1, match any process. If PID is (pid_t) 0, match any process with the same process group as the current process. If PID is less than -1, match any process whose process group is the absolute value of PID. If the WNOHANG bit is set in OPTIONS, and that child is not already dead, return (pid_t) 0. If successful, return PID and store the dead child's status in STAT_LOC. Return (pid_t) -1 for errors. If the WUNTRACED bit is set in OPTIONS, return status for stopped children; otherwise don't. */extern __pid_t __waitpid __P ((__pid_t __pid, int *__stat_loc, int __options));extern __pid_t waitpid __P ((__pid_t __pid, int *__stat_loc, int __options));#ifdef __USE_BSD/* This being here makes the prototypes valid whether or not we have already included <sys/resource.h> to define `struct rusage'. */struct rusage;/* Wait for a child to exit. When one does, put its status in *STAT_LOC and return its process ID. For errors return (pid_t) -1. If USAGE is not nil, store information about the child's resource usage there. If the WUNTRACED bit is set in OPTIONS, return status for stopped children; otherwise don't. */extern __pid_t __wait3 __P ((__WAIT_STATUS __stat_loc, int __options, struct rusage * __usage));extern __pid_t wait3 __P ((__WAIT_STATUS __stat_loc, int __options, struct rusage * __usage));/* PID is like waitpid. Other args are like wait3. */extern __pid_t __wait4 __P ((__pid_t __pid, __WAIT_STATUS __stat_loc, int __options, struct rusage *__usage));extern __pid_t wait4 __P ((__pid_t __pid, __WAIT_STATUS __stat_loc, int __options, struct rusage *__usage));#endif /* Use BSD. */__END_DECLS#endif /* sys/wait.h */
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