📄 res_send.c
字号:
_res_close(); goto next_ns; } vc = 1; } /* * Send length & message */ putshort((u_short)buflen, (u_char*)&len); iov[0].iov_base = (caddr_t)&len; iov[0].iov_len = INT16SZ; iov[1].iov_base = (caddr_t)buf; iov[1].iov_len = buflen; if (writev(s, iov, 2) != (INT16SZ + buflen)) { terrno = errno; Perror(stderr, "write failed", errno); badns |= (1<<ns); _res_close(); goto next_ns; } /* * Receive length & response */ cp = ans; len = INT16SZ; while ((n = read(s, (char *)cp, (int)len)) > 0) { cp += n; if ((len -= n) <= 0) break; } if (n <= 0) { terrno = errno; Perror(stderr, "read failed", errno); _res_close(); /* * A long running process might get its TCP * connection reset if the remote server was * restarted. Requery the server instead of * trying a new one. When there is only one * server, this means that a query might work * instead of failing. We only allow one reset * per query to prevent looping. */ if (terrno == ECONNRESET && !connreset) { connreset = 1; _res_close(); goto same_ns; } _res_close(); goto next_ns; } resplen = _getshort(ans); if (resplen > anssiz) { Dprint(_res.options & RES_DEBUG, (stdout, ";; response truncated\n") ); truncated = 1; len = anssiz; } else len = resplen; cp = ans; while (len != 0 && (n = read(s, (char *)cp, (int)len)) > 0 ) { cp += n; len -= n; } if (n <= 0) { terrno = errno; Perror(stderr, "read(vc)", errno); _res_close(); goto next_ns; } if (truncated) { /* * Flush rest of answer * so connection stays in synch. */ anhp->tc = 1; len = resplen - anssiz; while (len != 0) { char junk[512]; n = (len > sizeof(junk) ? sizeof(junk) : len); if ((n = read(s, junk, n)) > 0) len -= n; else break; } } } else { /* * Use datagrams. */ struct timeval timeout; fd_set dsmask; struct sockaddr_in from; int fromlen; if ((s < 0) || vc) { if (vc) _res_close(); s = socket(AF_INET, SOCK_DGRAM, PF_UNSPEC); if (s < 0) { bad_dg_sock: terrno = errno; Perror(stderr, "socket(dg)", errno); return (-1); } connected = 0; } /* * On a 4.3BSD+ machine (client and server, * actually), sending to a nameserver datagram * port with no nameserver will cause an * ICMP port unreachable message to be returned. * If our datagram socket is "connected" to the * server, we get an ECONNREFUSED error on the next * socket operation, and select returns if the * error message is received. We can thus detect * the absence of a nameserver without timing out. * If we have sent queries to at least two servers, * however, we don't want to remain connected, * as we wish to receive answers from the first * server to respond. */ if (_res.nscount == 1 || (try == 0 && ns == 0)) { /* * Connect only if we are sure we won't * receive a response from another server. */ if (!connected) { if (connect(s, (struct sockaddr *)nsap, sizeof(struct sockaddr) ) < 0 ) { Aerror(stderr, "connect(dg)", errno, *nsap); badns |= (1<<ns); _res_close(); goto next_ns; } connected = 1; } if (send(s, buf, buflen, 0) != buflen) { Perror(stderr, "send", errno); badns |= (1<<ns); _res_close(); goto next_ns; } } else { /* * Disconnect if we want to listen * for responses from more than one server. */ if (connected) {#if defined(BSD) && (BSD >= 199103) struct sockaddr_in no_addr; no_addr.sin_family = AF_INET; no_addr.sin_addr.s_addr = INADDR_ANY; no_addr.sin_port = 0; (void) connect(s, (struct sockaddr *) &no_addr, sizeof(no_addr));#else int s1 = socket(AF_INET, SOCK_DGRAM, PF_UNSPEC); if (s1 < 0) goto bad_dg_sock; (void) dup2(s1, s); (void) close(s1); Dprint(_res.options & RES_DEBUG, (stdout, ";; new DG socket\n"))#endif connected = 0; errno = 0; } if (sendto(s, buf, buflen, 0, (struct sockaddr *)nsap, sizeof(struct sockaddr)) != buflen) { Aerror(stderr, "sendto", errno, *nsap); badns |= (1<<ns); _res_close(); goto next_ns; } } /* * Wait for reply */ timeout.tv_sec = (_res.retrans << try); if (try > 0) timeout.tv_sec /= _res.nscount; if ((long) timeout.tv_sec <= 0) timeout.tv_sec = 1; timeout.tv_usec = 0; wait: FD_ZERO(&dsmask); FD_SET(s, &dsmask); n = select(s+1, &dsmask, (fd_set *)NULL, (fd_set *)NULL, &timeout); if (n < 0) { Perror(stderr, "select", errno); _res_close(); goto next_ns; } if (n == 0) { /* * timeout */ Dprint(_res.options & RES_DEBUG, (stdout, ";; timeout\n") ); gotsomewhere = 1; _res_close(); goto next_ns; } fromlen = sizeof(struct sockaddr_in); resplen = recvfrom(s, ans, anssiz, 0, (struct sockaddr *)&from, &fromlen); if (resplen <= 0) { Perror(stderr, "recvfrom", errno); _res_close(); goto next_ns; } gotsomewhere = 1; if (hp->id != anhp->id) { /* * response from old query, ignore it. * XXX - potential security hazard could * be detected here. */ DprintQ((_res.options & RES_DEBUG) || (_res.pfcode & RES_PRF_REPLY), (stdout, ";; old answer:\n"), ans); goto wait; }#if CHECK_SRVR_ADDR if (!(_res.options & RES_INSECURE1) && !our_server(&from)) { /* * response from wrong server? ignore it. * XXX - potential security hazard could * be detected here. */ DprintQ((_res.options & RES_DEBUG) || (_res.pfcode & RES_PRF_REPLY), (stdout, ";; not our server:\n"), ans); goto wait; }#endif if (!(_res.options & RES_INSECURE2) && !queries_match(buf, buf + buflen, ans, ans + anssiz)) { /* * response contains wrong query? ignore it. * XXX - potential security hazard could * be detected here. */ DprintQ((_res.options & RES_DEBUG) || (_res.pfcode & RES_PRF_REPLY), (stdout, ";; wrong query name:\n"), ans); goto wait; } if (anhp->rcode == SERVFAIL || anhp->rcode == NOTIMP || anhp->rcode == REFUSED) { DprintQ(_res.options & RES_DEBUG, (stdout, "server rejected query:\n"), ans); badns |= (1<<ns); _res_close(); goto next_ns; } if (!(_res.options & RES_IGNTC) && anhp->tc) { /* * get rest of answer; * use TCP with same server. */ Dprint(_res.options & RES_DEBUG, (stdout, ";; truncated answer\n") ); v_circuit = 1; _res_close(); goto same_ns; } } /*if vc/dg*/ DprintQ((_res.options & RES_DEBUG) || (_res.pfcode & RES_PRF_REPLY), (stdout, ";; got answer:\n"), ans); /* * If using virtual circuits, we assume that the first server * is preferred over the rest (i.e. it is on the local * machine) and only keep that one open. * If we have temporarily opened a virtual circuit, * or if we haven't been asked to keep a socket open, * close the socket. */ if ((v_circuit && (!(_res.options & RES_USEVC) || ns != 0)) || !(_res.options & RES_STAYOPEN)) { _res_close(); } if (Rhook) { int done = 0, loops = 0; do { res_sendhookact act; act = (*Rhook)(nsap, buf, buflen, ans, anssiz, &resplen); switch (act) { case res_goahead: case res_done: done = 1; break; case res_nextns: _res_close(); goto next_ns; case res_modified: /* give the hook another try */ if (++loops < 42) /*doug adams*/ break; /*FALLTHROUGH*/ case res_error: /*FALLTHROUGH*/ default: return (-1); } } while (!done); } return (resplen); next_ns: ; } /*foreach ns*/ } /*foreach retry*/ _res_close(); if (!v_circuit) { if (!gotsomewhere) errno = ECONNREFUSED; /* no nameservers found */ else errno = ETIMEDOUT; /* no answer obtained */ } else { errno = terrno; } return (-1);}/* * This routine is for closing the socket if a virtual circuit is used and * the program wants to close it. This provides support for endhostent() * which expects to close the socket. * * This routine is not expected to be user visible. */void_res_close(){ if (s >= 0) { (void) close(s); s = -1; connected = 0; vc = 0; }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -