gamelogin.h

来自「利用UDP写的一个双人网上对战的迷宫游戏!VC」· C头文件 代码 · 共 59 行

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#if !defined(AFX_GAMELOGIN_H__A3B17217_0700_4167_81A5_143A33207896__INCLUDED_)
#define AFX_GAMELOGIN_H__A3B17217_0700_4167_81A5_143A33207896__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GAMELOGIN.h : header file
//

#include "GameButton.h"

/////////////////////////////////////////////////////////////////////////////
// CGAMELOGIN dialog

class CGAMELOGIN : public CDialog
{
// Construction
public:
	CGAMELOGIN(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CGAMELOGIN)
	enum { IDD = IDD_LOGIN };
	CGameButton	m_yxjs;
	CGameButton	m_tcyx;
	CGameButton	m_srdz;
	CGameButton	m_dryx;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CGAMELOGIN)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;
	CBitmap m_bkBitmap;

	// Generated message map functions
	//{{AFX_MSG(CGAMELOGIN)
	virtual BOOL OnInitDialog();
	afx_msg void OnTcyx();
	afx_msg void OnClose();
	afx_msg void OnDryx();
	afx_msg void OnSrdz();
	//}}AFX_MSG
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GAMELOGIN_H__A3B17217_0700_4167_81A5_143A33207896__INCLUDED_)

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