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📄 dispfftdlg.cpp

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// DispFFTDlg.cpp : implementation file
//

#include "stdafx.h"
#include "DispFFT.h"
#include "DispFFTDlg.h"
#include <math.h>


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDispFFTDlg dialog

CDispFFTDlg::CDispFFTDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDispFFTDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDispFFTDlg)
	Num = 0;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CDispFFTDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDispFFTDlg)
	DDX_Text(pDX, IDC_EDIT1, Num);
	DDV_MinMaxInt(pDX, Num, 16, 2048);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CDispFFTDlg, CDialog)
	//{{AFX_MSG_MAP(CDispFFTDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_WM_TIMER()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDispFFTDlg message handlers

BOOL CDispFFTDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	SetDlgItemInt(IDC_EDIT1, 512);


	SetTimer(1, 100, 0);


	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CDispFFTDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CDispFFTDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CDispFFTDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}


int my_rand(int M,int N)
{
	//srand( (unsigned)time( NULL ) );	//撒种子
	return (int)((double)rand()/(double)RAND_MAX*(N-M+1)+M);
}


#define  MAX_POINT	(2048+1)
double  real[MAX_POINT], imag[MAX_POINT];
double  res[MAX_POINT];
const double pp=3.141592654;

void CDispFFTDlg::OnButton1() 
{
	UpdateData();
	OnButton2();

	// TODO: Add your control notification handler code here
	CString ss;
	int width, heigh;
	 
	//
	// 得到窗口的基本要素
	//
	CWnd *pWnd = GetDlgItem(IDC_STATIC_DISP);
	CDC *pDC = pWnd->GetDC();
	RECT rc;
	pWnd->GetClientRect(&rc);
	width = rc.right-rc.left;		//宽
	heigh = rc.bottom-rc.top;		//高
//	ss.Format("%d, %d", width, heigh);
//	AfxMessageBox(ss);


	int random = my_rand(0, 5);

	//
	// 模拟一个: y=sin(x)
	//
	int i =0;
	double t = 0.0f;
	while (1)
	{
		if (t > 0.6)
		{
			break;
		}

		real[i] = sin(2*pp*30*t) + sin(2*pp*120*t) + cos(2*pp*270*t)+ my_rand(0, random);
		//real[i] = sin(2*pp*30*t) + sin(2*pp*120*t) + cos(2*pp*270*t);
		imag[i] = 0.0f;


		t += 0.001f;
		i++;


	}


// 	for (i =0; i<Num; i++)
// 	{
// 		//real[i] = sin(pp*i/(2.0*Num));
// 		real[i] = sin(2*pp*50*i);// + sin(2*pp*120*i);
// 		imag[i] = 0.0f;
// 	}
	ss.Format("y=sin(x)");
	pDC->TextOut(100, 100, ss);

	//
	// 把该函数的曲线画出来
	//
//	DrawMarker(pDC, real, Num, width, heigh, 0);
//	DrawCurve(pDC, real, Num, width, heigh);
//	AfxMessageBox("点击确定,画出FFT后数据");

	//
	//开始计算 FFT
	//
	extern void   fft(double   *xr,double   *xi,int   l,int   inv)   ;
 	fft(real, imag, Num, 0);

	//
	// 最后把FFT的结果显示
	//
	for(i=0;i<Num;i++)
	{
	 	res[i]=sqrt(pow(real[i],2) + pow(imag[i],2))/Num;
	}
	DrawMarker(pDC, res, Num, width, heigh, 1);
	DrawCurve(pDC, res, Num, width, heigh);


	pWnd->ReleaseDC(pDC);



}

//
// 找一组浮点数的最大
//
double CDispFFTDlg::GetMaxFloat(double *fData, int Num) 
{
	double fMax = fData[0];
	int i = 0;
	for (i =0; i<Num; i++)
	{
		if(fMax <fData[i]) 
			fMax = fData[i];
	}

	return fMax;
}

//
// 画曲线
// 
void CDispFFTDlg::DrawCurve(CDC *pDC, double *fData, int Num, int width, int heigh) 
{
	double fMax = GetMaxFloat(fData, Num);

	int i = 0;
	CPoint *pPoint = new CPoint[Num];
	for (i =0; i<(Num/2); i++)
	{
		pPoint[i].x = i * width/((double)(Num/2));
		pPoint[i].y = heigh - (fData[i] /fMax)*heigh;
		
		if(i ==0)
		{
			pDC->MoveTo(0, heigh);
		}
		pDC->LineTo(pPoint[i]);
	}

	delete[] pPoint;
}


//
// 标刻度
//
void CDispFFTDlg::DrawMarker(CDC *pDC, double *fData, int Num, int width, int heigh, int left) 
{
	CString strDisp;
	double fMax = GetMaxFloat(fData, Num);

	CPoint *pPoint1 = new CPoint[Num+1];
	CPoint *pPoint2 = new CPoint[Num+1];
	//
	// 标 x 轴
	//
	int i = 0;
	for (i =0; i<=8; i++)	//8个刻度
	{
		pPoint2[i].x = pPoint1[i].x = i * width/8.0;
		pPoint1[i].y = heigh - 5;
		pPoint2[i].y = heigh;

		pDC->MoveTo(pPoint1[i]);
		pDC->LineTo(pPoint2[i]);

		//strDisp.Format("%d", i*(Num/8));
		strDisp.Format("%d", (int)(1000.0*i/(2.0*8)));
		pDC->TextOut(pPoint1[i].x-3, pPoint1[i].y+5, strDisp);

	}

	pDC->MoveTo(0, heigh);		//水平轴
	pDC->LineTo(width, heigh);





	//
	// 标 y 轴
	//
	if (left)
	{
		for (i =0; i<=8; i++)
		{
			
			pPoint1[i].x = 0;
			pPoint2[i].x = 5;
			
			pPoint2[i].y = pPoint1[i].y = heigh - i * heigh/8.0;
			
			pDC->MoveTo(pPoint1[i]);
			pDC->LineTo(pPoint2[i]);
			if(i!=0)
			{
				strDisp.Format("%4.1f", i*fMax/8.0);
				pDC->TextOut(pPoint1[i].x-18, pPoint1[i].y, strDisp);
			}
			
		}
	}
	else //标记在右边
	{
		for (i =0; i<=8; i++)
		{
			
			pPoint1[i].x = width;
			pPoint2[i].x = width+5;
			
			pPoint2[i].y = pPoint1[i].y = heigh - i * heigh/8.0;
			
			pDC->MoveTo(pPoint1[i]);
			pDC->LineTo(pPoint2[i]);
			if(i!=0)
			{
				strDisp.Format("%4.1f", i*fMax/8.0);
				pDC->TextOut(pPoint1[i].x-8, pPoint1[i].y, strDisp);
			}
			
		}
	}
	pDC->MoveTo(0, heigh);	//垂直轴
	pDC->LineTo(0, 0);


	delete[] pPoint1;
	delete[] pPoint2;

}

//
//	清屏
//
void CDispFFTDlg::OnButton2() 
{

	//
	// 得到窗口的基本要素,并填充
	//
	CDC *pDC = GetDC();
	RECT rc;
	GetClientRect(&rc);
	rc.right -= 100;
	pDC->FillSolidRect(&rc, RGB(192, 192, 192));


	ReleaseDC(pDC);

}

void CDispFFTDlg::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	OnButton1();
	CDialog::OnTimer(nIDEvent);
}

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