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📄 telnetappender.java

📁 实现在电脑平台上控制短信modem或手机进行通讯的jar包和相关实例
💻 JAVA
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/* * Copyright (C) The Apache Software Foundation. All rights reserved. * * This software is published under the terms of the Apache Software * License version 1.1, a copy of which has been included with this * distribution in the LICENSE.txt file.  */package org.apache.log4j.net;import java.io.*;import java.net.*;import java.util.*;import org.apache.log4j.Layout;import org.apache.log4j.spi.LoggingEvent;import org.apache.log4j.AppenderSkeleton;import org.apache.log4j.helpers.LogLog;/**  <p>The TelnetAppender is a log4j appender that specializes in  writing to a read-only socket.  The output is provided in a  telnet-friendly way so that a log can be monitored over TCP/IP.  Clients using telnet connect to the socket and receive log data.  This is handy for remote monitoring, especially when monitoring a  servlet.  <p>Here is a list of the available configuration options:  <table border=1>   <tr>   <th>Name</th>   <th>Requirement</th>   <th>Description</th>   <th>Sample Value</th>   </tr>   <tr>   <td>Port</td>   <td>optional</td>   <td>This parameter determines the port to use for announcing log events.  The default port is 23 (telnet).</td>   <td>5875</td>   </table>   @author <a HREF="mailto:jay@v-wave.com">Jay Funnell</a>*/public class TelnetAppender extends AppenderSkeleton {  private SocketHandler sh;  private int port = 23;  /**       This appender requires a layout to format the text to the      attached client(s). */  public boolean requiresLayout() {    return true;  }  /** all of the options have been set, create the socket handler and      wait for connections. */  public void activateOptions() {    try {      sh = new SocketHandler(port);      sh.start();    }    catch(Exception e) {      e.printStackTrace();    }  }  public  int getPort() {    return port;  }  public  void setPort(int port) {    this.port = port;  }  /** shuts down the appender. */  public void close() {    sh.finalize();  }  /** Handles a log event.  For this appender, that means writing the    message to each connected client.  */  protected void append(LoggingEvent event) {    sh.send(this.layout.format(event));    if(layout.ignoresThrowable()) {      String[] s = event.getThrowableStrRep();      if (s != null) {	int len = s.length;	for(int i = 0; i < len; i++) {	  sh.send(s[i]);	  sh.send(Layout.LINE_SEP);	}      }    }  }  //---------------------------------------------------------- SocketHandler:  /** The SocketHandler class is used to accept connections from      clients.  It is threaded so that clients can connect/disconnect      asynchronously. */  protected class SocketHandler extends Thread {    private boolean done = false;    private Vector writers = new Vector();    private Vector connections = new Vector();    private ServerSocket serverSocket;    private int MAX_CONNECTIONS = 20;    /** make sure we close all network connections when this handler is destroyed. */    public void finalize() {      for(Enumeration e = connections.elements();e.hasMoreElements();) {        try {          ((Socket)e.nextElement()).close();        } catch(Exception ex) {        }      }      try {        serverSocket.close();      } catch(Exception ex) {      }      done = true;    }    /** sends a message to each of the clients in telnet-friendly output. */    public void send(String message) {      Enumeration ce = connections.elements();      for(Enumeration e = writers.elements();e.hasMoreElements();) {        Socket sock = (Socket)ce.nextElement();        PrintWriter writer = (PrintWriter)e.nextElement();        writer.print(message);        if(writer.checkError()) {          // The client has closed the connection, remove it from our list:          connections.remove(sock);          writers.remove(writer);        }      }    }    /** 	Continually accepts client connections.  Client connections        are refused when MAX_CONNECTIONS is reached.     */    public void run() {      while(!done) {        try {          Socket newClient = serverSocket.accept();          PrintWriter pw = new PrintWriter(newClient.getOutputStream());          if(connections.size() < MAX_CONNECTIONS) {            connections.addElement(newClient);            writers.addElement(pw);            pw.print("TelnetAppender v1.0 (" + connections.size() 		     + " active connections)\r\n\r\n");            pw.flush();          } else {            pw.print("Too many connections.\r\n");            pw.flush();            newClient.close();          }        } catch(Exception e) {          LogLog.error("Encountered error while in SocketHandler loop.", e);        }      }    }    public SocketHandler(int port) throws IOException {      serverSocket = new ServerSocket(port);    }  }}

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