📄 inputdlg.cpp
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// InputDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Timer.h"
#include "InputDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CInputDlg dialog
CInputDlg::CInputDlg(CWnd* pParent /*=NULL*/)
: CDialog(CInputDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CInputDlg)
m_word = _T("");
m_red = 0;
m_green = 0;
m_blue = 0;
m_height = 0;
m_width = 0;
//}}AFX_DATA_INIT
}
void CInputDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CInputDlg)
DDX_Text(pDX, IDC_INPUT, m_word);
DDV_MaxChars(pDX, m_word, 50);
DDX_Text(pDX, IDC_EDIT1, m_red);
DDV_MinMaxInt(pDX, m_red, 0, 255);
DDX_Text(pDX, IDC_EDIT2, m_green);
DDV_MinMaxInt(pDX, m_green, 0, 255);
DDX_Text(pDX, IDC_EDIT3, m_blue);
DDV_MinMaxInt(pDX, m_blue, 0, 255);
DDX_Text(pDX, IDC_EDIT4, m_height);
DDV_MinMaxLong(pDX, m_height, 0, 200);
DDX_Text(pDX, IDC_EDIT5, m_width);
DDV_MinMaxLong(pDX, m_width, 0, 100);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CInputDlg, CDialog)
//{{AFX_MSG_MAP(CInputDlg)
ON_NOTIFY(NM_OUTOFMEMORY, IDC_SLIDER1, OnOutofmemorySlider1)
ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
ON_EN_CHANGE(IDC_EDIT2, OnChangeEdit2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CInputDlg message handlers
void CInputDlg::OnOK()
{
// TODO: Add extra validation here
CDialog::OnOK();
}
void CInputDlg::OnCancel()
{
// TODO: Add extra cleanup here
CDialog::OnCancel();
}
void CInputDlg::OnOutofmemorySlider1(NMHDR* pNMHDR, LRESULT* pResult)
{
// TODO: Add your control notification handler code here
*pResult = 0;
}
void CInputDlg::OnChangeEdit1()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
void CInputDlg::OnChangeEdit2()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
void CInputDlg::OnOutofmemorySlider2(NMHDR* pNMHDR, LRESULT* pResult)
{
// TODO: Add your control notification handler code here
*pResult = 0;
}
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