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📄 setupdialog.h

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#if !defined(AFX_SETUPDIALOG_H__91A45964_BAB8_4F34_856C_03C7E713BBA2__INCLUDED_)
#define AFX_SETUPDIALOG_H__91A45964_BAB8_4F34_856C_03C7E713BBA2__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Setupdialog.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CSetupdialog dialog

class CSetupdialog : public CDialog
{
// Construction
public:
	CSetupdialog(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CSetupdialog)
	enum { IDD = IDD_DIALOG1 };
	int		m_SockPort;
	int		m_ComPort;
	int		m_baud;
	int		m_stopbit;
	int		m_databit;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSetupdialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CSetupdialog)
		// NOTE: the ClassWizard will add member functions here
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SETUPDIALOG_H__91A45964_BAB8_4F34_856C_03C7E713BBA2__INCLUDED_)

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