📄 bass.pas
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EAX_ENVIRONMENT_SEWERPIPE = 21;
EAX_ENVIRONMENT_UNDERWATER = 22;
EAX_ENVIRONMENT_DRUGGED = 23;
EAX_ENVIRONMENT_DIZZY = 24;
EAX_ENVIRONMENT_PSYCHOTIC = 25;
// total number of environments
EAX_ENVIRONMENT_COUNT = 26;
// software 3D mixing algorithm modes (used with BASS_Set3DAlgorithm)
BASS_3DALG_DEFAULT = 0;
{
default algorithm (currently translates to BASS_3DALG_OFF)
}
BASS_3DALG_OFF = 1;
{
Uses normal left and right panning. The vertical axis is ignored except
for scaling of volume due to distance. Doppler shift and volume scaling
are still applied, but the 3D filtering is not performed. This is the
most CPU efficient software implementation, but provides no virtual 3D
audio effect. Head Related Transfer Function processing will not be done.
Since only normal stereo panning is used, a channel using this algorithm
may be accelerated by a 2D hardware voice if no free 3D hardware voices
are available.
}
BASS_3DALG_FULL = 2;
{
This algorithm gives the highest quality 3D audio effect, but uses more
CPU. Requires Windows 98 2nd Edition or Windows 2000 that uses WDM
drivers, if this mode is not available then BASS_3DALG_OFF will be used
instead.
}
BASS_3DALG_LIGHT = 3;
{
This algorithm gives a good 3D audio effect, and uses less CPU than the
FULL mode. Requires Windows 98 2nd Edition or Windows 2000 that uses WDM
drivers, if this mode is not available then BASS_3DALG_OFF will be used
instead.
}
{
Sync types (with BASS_ChannelSetSync() "param" and
SYNCPROC "data" definitions) & flags.
}
BASS_SYNC_POS = 0;
{
Sync when a channel reaches a position.
param: position in bytes
data : not used
}
BASS_SYNC_END = 2;
{
Sync when a channel reaches the end.
param: not used
data : not used
}
BASS_SYNC_META = 4;
{
Sync when metadata is received in a stream.
param: not used
data : pointer to the metadata
}
BASS_SYNC_SLIDE = 5;
{
Sync when an attribute slide is completed.
param: not used
data : the type of slide completed (one of the BASS_SLIDE_xxx values)
}
BASS_SYNC_STALL = 6;
{
Sync when playback has stalled.
param: not used
data : 0=stalled, 1=resumed
}
BASS_SYNC_DOWNLOAD = 7;
{
Sync when downloading of an internet (or "buffered" user file) stream has ended.
param: not used
data : not used
}
BASS_SYNC_FREE = 8;
{
Sync when a channel is freed.
param: not used
data : not used
}
BASS_SYNC_MUSICPOS = 10;
{
Sync when a MOD music reaches an order:row position.
param: LOWORD=order (0=first, -1=all) HIWORD=row (0=first, -1=all)
data : LOWORD=order HIWORD=row
}
BASS_SYNC_MUSICINST = 1;
{
Sync when an instrument (sample for the non-instrument based formats)
is played in a MOD music (not including retrigs).
param: LOWORD=instrument (1=first) HIWORD=note (0=c0...119=b9, -1=all)
data : LOWORD=note HIWORD=volume (0-64)
}
BASS_SYNC_MUSICFX = 3;
{
Sync when the "sync" effect (XM/MTM/MOD: E8x/Wxx, IT/S3M: S2x) is used.
param: 0:data=pos, 1:data="x" value
data : param=0: LOWORD=order HIWORD=row, param=1: "x" value
}
BASS_SYNC_MESSAGE = $20000000;
{ FLAG: post a Windows message (instead of callback)
When using a window message "callback", the message to post is given in the "proc"
parameter of BASS_ChannelSetSync, and is posted to the window specified in the BASS_Init
call. The message parameters are: WPARAM = data, LPARAM = user.
}
BASS_SYNC_MIXTIME = $40000000;
{ FLAG: sync at mixtime, else at playtime }
BASS_SYNC_ONETIME = $80000000;
{ FLAG: sync only once, else continuously }
// BASS_ChannelIsActive return values
BASS_ACTIVE_STOPPED = 0;
BASS_ACTIVE_PLAYING = 1;
BASS_ACTIVE_STALLED = 2;
BASS_ACTIVE_PAUSED = 3;
// BASS_ChannelIsSliding return flags
BASS_SLIDE_FREQ = 1;
BASS_SLIDE_VOL = 2;
BASS_SLIDE_PAN = 4;
// BASS_ChannelGetData flags
BASS_DATA_AVAILABLE = 0; // query how much data is buffered
BASS_DATA_FLOAT = $40000000; // flag: return floating-point sample data
BASS_DATA_FFT512 = $80000000; // 512 sample FFT
BASS_DATA_FFT1024 = $80000001; // 1024 FFT
BASS_DATA_FFT2048 = $80000002; // 2048 FFT
BASS_DATA_FFT4096 = $80000003; // 4096 FFT
BASS_DATA_FFT_INDIVIDUAL = $10; // FFT flag: FFT for each channel, else all combined
BASS_DATA_FFT_NOWINDOW = $20; // FFT flag: no Hanning window
// BASS_ChannelGetTags types : what's returned
BASS_TAG_ID3 = 0; // ID3v1 tags : 128 byte block
BASS_TAG_ID3V2 = 1; // ID3v2 tags : variable length block
BASS_TAG_OGG = 2; // OGG comments : array of null-terminated strings
BASS_TAG_HTTP = 3; // HTTP headers : array of null-terminated strings
BASS_TAG_ICY = 4; // ICY headers : array of null-terminated strings
BASS_TAG_META = 5; // ICY metadata : null-terminated string
BASS_TAG_VENDOR = 9; // OGG encoder : null-terminated string
BASS_TAG_RIFF_INFO = $100; // RIFF/WAVE tags : array of null-terminated ANSI strings
BASS_TAG_MUSIC_NAME = $10000; // MOD music name : ANSI string
BASS_TAG_MUSIC_MESSAGE = $10001; // MOD message : ANSI string
BASS_TAG_MUSIC_INST = $10100; // + instrument #, MOD instrument name : ANSI string
BASS_TAG_MUSIC_SAMPLE = $10300; // + sample #, MOD sample name : ANSI string
BASS_FX_CHORUS = 0; // GUID_DSFX_STANDARD_CHORUS
BASS_FX_COMPRESSOR = 1; // GUID_DSFX_STANDARD_COMPRESSOR
BASS_FX_DISTORTION = 2; // GUID_DSFX_STANDARD_DISTORTION
BASS_FX_ECHO = 3; // GUID_DSFX_STANDARD_ECHO
BASS_FX_FLANGER = 4; // GUID_DSFX_STANDARD_FLANGER
BASS_FX_GARGLE = 5; // GUID_DSFX_STANDARD_GARGLE
BASS_FX_I3DL2REVERB = 6; // GUID_DSFX_STANDARD_I3DL2REVERB
BASS_FX_PARAMEQ = 7; // GUID_DSFX_STANDARD_PARAMEQ
BASS_FX_REVERB = 8; // GUID_DSFX_WAVES_REVERB
BASS_FX_PHASE_NEG_180 = 0;
BASS_FX_PHASE_NEG_90 = 1;
BASS_FX_PHASE_ZERO = 2;
BASS_FX_PHASE_90 = 3;
BASS_FX_PHASE_180 = 4;
// BASS_RecordSetInput flags
BASS_INPUT_OFF = $10000;
BASS_INPUT_ON = $20000;
BASS_INPUT_LEVEL = $40000;
BASS_INPUT_TYPE_MASK = $ff000000;
BASS_INPUT_TYPE_UNDEF = $00000000;
BASS_INPUT_TYPE_DIGITAL = $01000000;
BASS_INPUT_TYPE_LINE = $02000000;
BASS_INPUT_TYPE_MIC = $03000000;
BASS_INPUT_TYPE_SYNTH = $04000000;
BASS_INPUT_TYPE_CD = $05000000;
BASS_INPUT_TYPE_PHONE = $06000000;
BASS_INPUT_TYPE_SPEAKER = $07000000;
BASS_INPUT_TYPE_WAVE = $08000000;
BASS_INPUT_TYPE_AUX = $09000000;
BASS_INPUT_TYPE_ANALOG = $0a000000;
// BASS_SetNetConfig flags
BASS_NET_TIMEOUT = 0;
BASS_NET_BUFFER = 1;
// BASS_StreamGetFilePosition modes
BASS_FILEPOS_CURRENT = 0;
BASS_FILEPOS_DECODE = BASS_FILEPOS_CURRENT;
BASS_FILEPOS_DOWNLOAD = 1;
BASS_FILEPOS_END = 2;
BASS_FILEPOS_START = 3;
// STREAMFILEPROC actions
BASS_FILE_CLOSE = 0;
BASS_FILE_READ = 1;
BASS_FILE_LEN = 3;
BASS_FILE_SEEK = 4;
BASS_STREAMPROC_END = $80000000; // end of user stream flag
// BASS_MusicSet/GetAttribute options
BASS_MUSIC_ATTRIB_AMPLIFY = 0;
BASS_MUSIC_ATTRIB_PANSEP = 1;
BASS_MUSIC_ATTRIB_PSCALER = 2;
BASS_MUSIC_ATTRIB_BPM = 3;
BASS_MUSIC_ATTRIB_SPEED = 4;
BASS_MUSIC_ATTRIB_VOL_GLOBAL = 5;
BASS_MUSIC_ATTRIB_VOL_CHAN = $100; // + channel #
BASS_MUSIC_ATTRIB_VOL_INST = $200; // + instrument #
// BASS_Set/GetConfig options
BASS_CONFIG_BUFFER = 0;
BASS_CONFIG_UPDATEPERIOD = 1;
BASS_CONFIG_MAXVOL = 3;
BASS_CONFIG_GVOL_SAMPLE = 4;
BASS_CONFIG_GVOL_STREAM = 5;
BASS_CONFIG_GVOL_MUSIC = 6;
BASS_CONFIG_CURVE_VOL = 7;
BASS_CONFIG_CURVE_PAN = 8;
BASS_CONFIG_FLOATDSP = 9;
BASS_CONFIG_3DALGORITHM = 10;
BASS_CONFIG_NET_TIMEOUT = 11;
BASS_CONFIG_NET_BUFFER = 12;
BASS_CONFIG_PAUSE_NOPLAY = 13;
BASS_CONFIG_NET_PREBUF = 15;
BASS_CONFIG_NET_AGENT = 16;
BASS_CONFIG_NET_PROXY = 17;
BASS_CONFIG_NET_PASSIVE = 18;
BASS_CONFIG_MP3_CODEC = 19;
type
DWORD = cardinal;
BOOL = LongBool;
FLOAT = Single;
QWORD = int64; // 64-bit (replace "int64" with "comp" if using Delphi 3)
HMUSIC = DWORD; // MOD music handle
HSAMPLE = DWORD; // sample handle
HCHANNEL = DWORD; // playing sample's channel handle
HSTREAM = DWORD; // sample stream handle
HRECORD = DWORD; // recording handle
HSYNC = DWORD; // synchronizer handle
HDSP = DWORD; // DSP handle
HFX = DWORD; // DX8 effect handle
HPLUGIN = DWORD; // Plugin handle
BASS_INFO = record
flags: DWORD; // device capabilities (DSCAPS_xxx flags)
hwsize: DWORD; // size of total device hardware memory
hwfree: DWORD; // size of free device hardware memory
freesam: DWORD; // number of free sample slots in the hardware
free3d: DWORD; // number of free 3D sample slots in the hardware
minrate: DWORD; // min sample rate supported by the hardware
maxrate: DWORD; // max sample rate supported by the hardware
eax: BOOL; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
minbuf: DWORD; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY)
dsver: DWORD; // DirectSound version
latency: DWORD; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY)
initflags: DWORD; // "flags" parameter of BASS_Init call
speakers: DWORD; // number of speakers available
driver: PChar; // driver
freq: DWORD; // current output rate (OSX only)
end;
BASS_RECORDINFO = record
flags: DWORD; // device capabilities (DSCCAPS_xxx flags)
formats: DWORD; // supported standard formats (WAVE_FORMAT_xxx flags)
inputs: DWORD; // number of inputs
singlein: BOOL; // only 1 input can be set at a time
driver: PChar; // driver
freq: DWORD; // current input rate (OSX only)
end;
BASS_CHANNELINFO = record
freq: DWORD; // default playback rate
chans: DWORD; // channels
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