📄 latticepyramid.m
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function [levelChildren,levelIndex,points,edges,edgeBias,levels]= ... latticepyramid(X,Y,levels,connect)%Function [levelChildren,levelIndex,points,edges,edgeBias,levels]= ...% latticepyramid(X,Y,levels,connect)%computes a quadtree image pyramid with "levels" number of levels and returns%information for transmitting image information between levels as well as%the graph%%Inputs: X/Y - The X/Y dimensions of the lattice% levels - The number of levels of the pyramid. % Note: Levels should include the bottom level % (i.e., the total number)% connect - Optional flag indicating 4- or 8-connectedness for% each level% 0 - 4-connected (Default)% 1 - 8-connected% K>1 - Radial connection with radius K%%Outputs: levelChildren - A 4xP matrix indicating the children of all% nodes in higher levels% levelIndex - A vector indicating the breakpoints in% points/levelChildren for each level% points - A Nx3 set of the complete points in the pyramid% edges - A Mx2 set of the complete edges in the pyramid% edgeBias - A 1xM set of integers indicating with value '1' if% the edge is in the bottom level or between levels and value 'k'% if the edge is internal to level k% levels - The actual number of levels used...if the requested% number was too high%%%5/24/03 - Leo Grady% Copyright (C) 2002, 2003 Leo Grady <lgrady@cns.bu.edu>% Computer Vision and Computational Neuroscience Lab% Department of Cognitive and Neural Systems% Boston University% Boston, MA 02215%% This program is free software; you can redistribute it and/or% modify it under the terms of the GNU General Public License% as published by the Free Software Foundation; either version 2% of the License, or (at your option) any later version.%% This program is distributed in the hope that it will be useful,% but WITHOUT ANY WARRANTY; without even the implied warranty of% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the% GNU General Public License for more details.%% You should have received a copy of the GNU General Public License% along with this program; if not, write to the Free Software% Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.%% Date - $Id: latticepyramid.m,v 1.2 2003/08/21 17:29:29 lgrady Exp $%========================================================================%%Inputsif nargin == 2 [levels,connect]=deal(0);elseif nargin == 3 connect=0;end%Error checking on levelsmaxLevels=floor(log(X*Y)/log(4))+1; %To get log_4if levels > maxLevels levels=maxLevels;end%InitializationsetIndex=0;levelChildren=[];oldX=X; oldY=Y;origN=oldX*oldY;%Build lowest level[points edges]=lattice(oldX,oldY,connect);oldN=oldX*oldY;N=oldN;points=[points,zeros(oldN,1)]; %Add z-coordinate %Build additional levels and connectlevelIndex=0;count=1;edgeBias=ones(1,length(edges));for k=1:(levels-1) %Find indices for new level children index=[]; dummy=zeros(oldX,oldY); tmp=repmat([1 0;0 0],floor(oldX/2),floor(oldY/2)); dummy(1:size(tmp,1),1:size(tmp,2))=tmp; index=[index;find(dummy)']; dummy=zeros(oldX,oldY); tmp=repmat([0 1;0 0],floor(oldX/2),floor(oldY/2)); dummy(1:size(tmp,1),1:size(tmp,2))=tmp; index=[index;find(dummy)']; dummy=zeros(oldX,oldY); tmp=repmat([0 0;1 0],floor(oldX/2),floor(oldY/2)); dummy(1:size(tmp,1),1:size(tmp,2))=tmp; index=[index;find(dummy)']; dummy=zeros(oldX,oldY); tmp=repmat([0 0;0 1],floor(oldX/2),floor(oldY/2)); dummy(1:size(tmp,1),1:size(tmp,2))=tmp; index=[index;find(dummy)']; index=index+setIndex; %Build new level if ~isempty(index) count=count+1; %Create new level newX=floor(oldX/2); newY=floor(oldY/2); newN=newX*newY; [newPoints newEdges]=lattice(newX,newY,connect); tmpX=points(:,1); tmpY=points(:,2); %Center node above its "children" newPoints=[sum(tmpX(index))./4;sum(tmpY(index))./4]; edgeBias=[edgeBias,count*ones(1,length(newEdges)), ... count*ones(1,4*length(index))]; %Connect new level to old level newEdges=newEdges+N; newIndex=(N+1):(newN+N); newEdges=[newEdges;[newIndex,newIndex,newIndex, ... newIndex;index(1,:),index(2,:),index(3,:), ... index(4,:)]']; %Combine with old information points=[points;[newPoints;k*ones(1,newN)]']; edges=[edges;newEdges]; %Build outputs levelIndex(k)=N; levelChildren=[levelChildren,index]; %Increment loop variables setIndex=setIndex+oldN; N=N+newN; oldN=newN; oldX=newX; oldY=newY; endend%Fix level indexlevelIndex=levelIndex-min(levelIndex)+1;levelIndex=[levelIndex,length(points)-origN+1];%Output actual levels usedlevels=count;
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