📄 guiaachar4.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : GUICharAA.C
Purpose : Display antialiased
---------------------------END-OF-HEADER------------------------------
*/
#include "GUI_Private.h"
#if GUI_SUPPORT_AA
#include <stdio.h>
#include <string.h>
/*********************************************************************
*
* Static code
*
**********************************************************************
*/
/*********************************************************************
*
* Draw
*/
static void Draw(int x0, int y0, int XSize, int YSize, int BytesPerLine, const U8 *pData)
{
int x, y;
tLCD_SetPixelAA* pfSetPixelAA;
pfSetPixelAA = (GUI_Context.TextMode && GUI_TM_TRANS) ? LCD_SetPixelAA : LCD_SetPixelAA_NoTrans;
for (y = 0; y < YSize; y++)
{
const U8*pData0 = pData;
for (x = 0; x < XSize - 1; x += 2)
{
(*pfSetPixelAA) (x + x0, y0 + y, (*pData0) >> 4); /* x0+x changed -> x+x0 to avoid problems with IAR's ICCMC80 */
(*pfSetPixelAA) (x0 + x + 1, y0 + y, (*pData0++) & 15);
}
if (XSize & 1)
{
(*pfSetPixelAA) (x0 + x, y0 + y, (*pData0) & 15);
}
pData += BytesPerLine;
}
}
/*********************************************************************
*
* GUIPROP_FindChar
*/
static const GUI_FONT_PROP * GUIPROP_FindChar(const GUI_FONT_PROP *pProp, U16P c)
{
for (pProp = GUI_Context.pAFont->p.pProp; pProp; pProp = (const GUI_FONT_PROP*) pProp->pNext)
{
if ((c >= pProp->First) && (c <= pProp->Last))
{
break;
}
}
return pProp;
}
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
/*********************************************************************
*
* GUIPROP_AA4_DispChar
*/
void GUIPROP_AA4_DispChar(U16P c)
{
int BytesPerLine;
GUI_DRAWMODE DrawMode = GUI_Context.TextMode;
const GUI_FONT_PROP* pProp = GUIPROP_FindChar(GUI_Context.pAFont->p.pProp, c);
if (pProp)
{
GUI_DRAWMODE OldDrawMode;
const GUI_CHARINFO* pCharInfo = pProp->paCharInfo + (c - pProp->First);
BytesPerLine = pCharInfo->BytesPerLine;
OldDrawMode = LCD_SetDrawMode(DrawMode);
Draw(GUI_Context.DispPosX, GUI_Context.DispPosY, pCharInfo->XSize, GUI_Context.pAFont->YSize, BytesPerLine, (U8 const *) pCharInfo->pData);
LCD_SetDrawMode(OldDrawMode); /* Restore draw mode */
GUI_Context.DispPosX += pCharInfo->XDist;
}
}
/*********************************************************************
*
* GUIPROP_AA4_GetCharDistX
*/
int GUIPROP_AA4_GetCharDistX(U16P c)
{
const GUI_FONT_PROP* pProp = GUIPROP_FindChar(GUI_Context.pAFont->p.pProp, c);
return (pProp) ? (pProp->paCharInfo + (c - pProp->First))->XSize : 0;
}
/*********************************************************************
*
* GUIPROP_AA4_GetFontInfo
*/
void GUIPROP_AA4_GetFontInfo(const GUI_FONT *pFont, GUI_FONTINFO *pfi)
{
GUI_USE_PARA(pFont);
pfi->Flags = GUI_FONTINFO_FLAG_PROP | GUI_FONTINFO_FLAG_AA4;
}
/*********************************************************************
*
* GUIPROP_AA4_IsInFont
*/
char GUIPROP_AA4_IsInFont(const GUI_FONT *pFont, U16 c)
{
const GUI_FONT_PROP* pProp = GUIPROP_FindChar(pFont->p.pProp, c);
return (pProp == NULL) ? 0 : 1;
}
#else /* Avoid problems with empty object modules */
void GUIAAChar4_C(void);
void GUIAAChar4_C(void)
{
}
#endif /* GUI_SUPPORT_AA */
/*************************** End of file ****************************/
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