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📄 edit_default.c

📁 MCB2300_ucgui_LCD320240.rar LPC2368的uc/gui的移植
💻 C
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/*
*********************************************************************************************************
*   											 uC/GUI
*   					 Universal graphic software for embedded applications
*
*   					(c) Copyright 2002, Micrium Inc., Weston, FL
*   					(c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
*   		   礐/GUI is protected by international copyright laws. Knowledge of the
*   		   source code may not be used to write a similar product. This file may
*   		   only be used in accordance with a license and should not be redistributed
*   		   in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File		: EDIT_Default.c
Purpose 	: Implementation of edit widget
---------------------------END-OF-HEADER------------------------------
*/

#include "EDIT.h"
#include "EDIT_Private.h"

#if GUI_WINSUPPORT

/*********************************************************************
*
*   	EDIT_SetDefaultFont
*/
void EDIT_SetDefaultFont(const GUI_FONT *pFont)
{
	EDIT__DefaultProps.pFont = pFont;
}

/*********************************************************************
*
*   	EDIT_GetDefaultFont
*/
const GUI_FONT GUI_UNI_PTR * EDIT_GetDefaultFont(void)
{
	return EDIT__DefaultProps.pFont;
}

/*********************************************************************
*
*   	EDIT_SetDefaultTextAlign
*/
void EDIT_SetDefaultTextAlign(int Align)
{
	EDIT__DefaultProps.Align = Align;
}

/*********************************************************************
*
*   	EDIT_GetDefaultTextAlign
*/
int EDIT_GetDefaultTextAlign(void)
{
	return EDIT__DefaultProps.Align;
}

/*********************************************************************
*
*   	EDIT_SetDefaultTextColor
*/
void EDIT_SetDefaultTextColor(unsigned int Index, GUI_COLOR Color)
{
	if (Index <= GUI_COUNTOF(EDIT__DefaultProps.aTextColor))
	{
		EDIT__DefaultProps.aTextColor[Index] = Color;
	}
}

/*********************************************************************
*
*   	EDIT_SetDefaultBkColor
*/
void EDIT_SetDefaultBkColor(unsigned int Index, GUI_COLOR Color)
{
	if (Index <= GUI_COUNTOF(EDIT__DefaultProps.aBkColor))
	{
		EDIT__DefaultProps.aBkColor[Index] = Color;
	}
}

/*********************************************************************
*
*   	EDIT_GetDefaultTextColor
*/
GUI_COLOR EDIT_GetDefaultTextColor(unsigned int Index)
{
	GUI_COLOR Color = 0;
	if (Index <= GUI_COUNTOF(EDIT__DefaultProps.aTextColor))
	{
		Color = EDIT__DefaultProps.aTextColor[Index];
	}
	return Color;
}

/*********************************************************************
*
*   	EDIT_GetDefaultBkColor
*/
GUI_COLOR EDIT_GetDefaultBkColor(unsigned int Index)
{
	GUI_COLOR Color = 0;
	if (Index <= GUI_COUNTOF(EDIT__DefaultProps.aBkColor))
	{
		Color = EDIT__DefaultProps.aBkColor[Index];
	}
	return Color;
}

#else  /* avoid empty object files */

void EDIT_Default_C(void)
{
}

#endif

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