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📄 widget_fillstringinrect.c

📁 MCB2300_ucgui_LCD320240.rar LPC2368的uc/gui的移植
💻 C
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/*
*********************************************************************************************************
*   											 uC/GUI
*   					 Universal graphic software for embedded applications
*
*   					(c) Copyright 2002, Micrium Inc., Weston, FL
*   					(c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
*   		   礐/GUI is protected by international copyright laws. Knowledge of the
*   		   source code may not be used to write a similar product. This file may
*   		   only be used in accordance with a license and should not be redistributed
*   		   in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File		: WIDGET_FillStringInRect.c
Purpose 	: Implementation of widget function
---------------------------END-OF-HEADER------------------------------
*/

#include <stdlib.h>

#include "GUI_Protected.h"

#if GUI_WINSUPPORT

#include "WM.h"
#include "WIDGET.h"

/*********************************************************************
*
*   	Private config defaults
*
**********************************************************************
*/

#ifndef WIDGET_FILL_TEXT_USES_TRANS
#define WIDGET_FILL_TEXT_USES_TRANS 0
#endif

/*********************************************************************
*
*   	Public code
*
**********************************************************************
*/
/*********************************************************************
*
*   	WIDGET__FillStringInRect
*
* Purpose
*
* Parameters
*
* Notes
*/
void WIDGET__FillStringInRect(const char GUI_UNI_PTR *pText, const GUI_RECT *pFillRect, const GUI_RECT *pTextRectMax, const GUI_RECT *pTextRectAct)
{
	/* Check if we have anything to do at all ... */
	if (GUI_Context.pClipRect_HL)
	{
		GUI_RECT r;
		r = *pFillRect;
		WM_ADDORG(r.x0, r.y0);
		WM_ADDORG(r.x1, r.y1);
		if (GUI_RectsIntersect(GUI_Context.pClipRect_HL, &r) == 0)
		{
			return;
		}
	}

	if (pText)
	{
		if (*pText)
		{
			/* Speed optimization, not required */
			const GUI_RECT* pOldClipRect;


			/* Fill border */
#if WIDGET_FILL_TEXT_USES_TRANS
			GUI_ClearRectEx(pFillRect);
#else
			{
				GUI_RECT rText;
				GUI__IntersectRects(&rText, pTextRectMax, pTextRectAct);
				GUI_ClearRect(pFillRect->x0, pFillRect->y0, pFillRect->x1, rText.y0 - 1); /* Top */
				GUI_ClearRect(pFillRect->x0, rText.y0, rText.x0 - 1, rText.y1); 	/* Left */
				GUI_ClearRect(rText.x1 + 1, rText.y0, pFillRect->x1, rText.y1); 	/* Right */
				GUI_ClearRect(pFillRect->x0, rText.y1 + 1, pFillRect->x1, pFillRect->y1);/* Bottom */
			}
#endif

			/* Set clipping rectangle */
			pOldClipRect = WM_SetUserClipRect(pTextRectMax);

			/* Display text */
#if WIDGET_FILL_TEXT_USES_TRANS
			GUI_SetTextMode(GUI_TM_TRANS);
#else
			GUI_SetTextMode(GUI_TM_NORMAL);
#endif
			GUI_DispStringAt(pText, pTextRectAct->x0, pTextRectAct->y0);

			/* Restore clipping rectangle */
			WM_SetUserClipRect(pOldClipRect);
			return;
		}
	}
	GUI_ClearRectEx(pFillRect);
}

#else  /* avoid empty object files */

void WIDGET__FillStringInRect_C(void)
{
}

#endif

/*************************** End of file ****************************/

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