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📄 editbin.c

📁 MCB2300_ucgui_LCD320240.rar LPC2368的uc/gui的移植
💻 C
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/*
*********************************************************************************************************
*   											 uC/GUI
*   					 Universal graphic software for embedded applications
*
*   					(c) Copyright 2002, Micrium Inc., Weston, FL
*   					(c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
*   		   礐/GUI is protected by international copyright laws. Knowledge of the
*   		   source code may not be used to write a similar product. This file may
*   		   only be used in accordance with a license and should not be redistributed
*   		   in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File		: EDITBin.c
Purpose 	: Support for binary editing for widgets
---------------------------END-OF-HEADER------------------------------
*/

#include <string.h>

#include "EDIT.h"
#include "GUIDebug.h"
#include "GUI_Protected.h"
#include "EDIT_Private.h"

#if GUI_WINSUPPORT

/*********************************************************************
*
*   		  Helpers
*
**********************************************************************
*/
/*********************************************************************
*
*   	_BinChar2Int
*/
static int _BinChar2Int(int Char)
{
	if ((Char >= '0') && (Char <= '1'))
	{
		return Char - '0';
	}
	return -1;
}

/*********************************************************************
*
*   	_GetNumDigits
*/
static int _GetNumDigits(U32 Value)
{
	int Ret;
	for (Ret = 0; Value; Value >>= 1, Ret++)
		;
	return Ret;
}

/*********************************************************************
*
*   	_UpdateBuffer
*/
static void _UpdateBuffer(EDIT_Handle hObj)
{
	char * s;
	EDIT_Obj * pObj;
	pObj = EDIT_H2P(hObj); /* The GUI needs not to be locked here. This function is called only from EDIT_AddKey which has already locked the GUI */
	s = (char *) GUI_ALLOC_h2p(pObj->hpText);
	GUI_AddBin(pObj->CurrentValue, pObj->MaxLen, &s);
}

/*********************************************************************
*
*   	_EditBin
*/
static void _EditBin(U8 Bit, EDIT_Obj *pObj, EDIT_Handle hObj)
{
	int Pos = pObj->MaxLen - pObj->CursorPos - 1;   /* Bit position */
	U32 AndMask = ~(1 << Pos);
	U32 OrMask = Bit << Pos;
	I32 Result = pObj->CurrentValue &AndMask;
	Result |= OrMask;
	EDIT_SetValue(hObj, Result);
}

/*********************************************************************
*
*   	_GetCurrentBit
*/
static U8 _GetCurrentBit(EDIT_Obj *pObj)
{
	int Pos = pObj->MaxLen - pObj->CursorPos - 1;   /* Bit position */
	U32 AndMask = 1 << Pos;
	U8 Bit = (pObj->CurrentValue &AndMask) >> Pos;
	return Bit;
}

/*********************************************************************
*
*   		  Handle input
*
**********************************************************************
*/
/*********************************************************************
*
*   	_AddKeyBin
*/
static void _AddKeyBin(EDIT_Handle hObj, int Key)
{
	EDIT_Obj * pObj;
	pObj = EDIT_H2P(hObj); /* The GUI needs not to be locked here. This function is called only from EDIT_AddKey which has already locked the GUI */
	if (pObj)
	{
		switch (Key)
		{
			case GUI_KEY_UP:
				{
					int Bit = _GetCurrentBit(pObj) + 1;
					if (Bit > 1)
					{
						Bit = 0;
					}
					_EditBin(Bit, pObj, hObj);
				}
				break;
			case GUI_KEY_DOWN:
				{
					int Bit = _GetCurrentBit(pObj) - 1;
					if (Bit < 0)
					{
						Bit = 1;
					}
					_EditBin(Bit, pObj, hObj);
				}
				break;
			case GUI_KEY_RIGHT:
				EDIT__SetCursorPos(pObj, pObj->CursorPos + 1);
				break;
			case GUI_KEY_LEFT:
				EDIT__SetCursorPos(pObj, pObj->CursorPos - 1);
				break;
			default:
				{
					int Bit = _BinChar2Int(Key);
					if (Bit >= 0)
					{
						_EditBin(Bit, pObj, hObj);
						EDIT__SetCursorPos(pObj, pObj->CursorPos + 1);
					}
				}
				break;
		}
		_UpdateBuffer(hObj);
	}
}

/*********************************************************************
*
*   		  Exported routines
*
**********************************************************************
*/
/*********************************************************************
*
*   	EDIT_SetBinMode
*/
void EDIT_SetBinMode(EDIT_Handle hEdit, U32 Value, U32 Min, U32 Max)
{
	EDIT_Obj* pObj;
	int MaxLen;
	WM_LOCK();
	if (hEdit)
	{
		pObj = EDIT_H2P(hEdit);
		pObj->pfAddKeyEx = _AddKeyBin;
		pObj->pfUpdateBuffer = _UpdateBuffer;
		pObj->CurrentValue = Value;
		pObj->CursorPos = 0;
		MaxLen = pObj->MaxLen;
		if (MaxLen <= 0)
		{
			MaxLen = _GetNumDigits(Max);
		}
		if (MaxLen > 32)
		{
			MaxLen = 32;
		}
		if (MaxLen != pObj->MaxLen)
		{
			EDIT_SetMaxLen(hEdit, MaxLen);
		}
		pObj->Min = Min;
		pObj->Max = Max;
		pObj->EditMode = GUI_EDIT_MODE_OVERWRITE;
		_UpdateBuffer(hEdit);
		WM_Invalidate(hEdit);
	}
	WM_UNLOCK();
}

#else  /* avoid empty object files */

void EditBin_C(void);
void EditBin_C(void)
{
}

#endif /* GUI_WINSUPPORT */

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