📄 guidev_1.c
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/* Write mode */
do
{
(*pDev->pAPIList->pfSetPixelIndex) (x++, y, * (pTrans + *pSrc));
pSrc++;
}
while (--xsize);
break;
case LCD_DRAWMODE_TRANS:
do
{
if (*pSrc)
{
(*pDev->pAPIList->pfSetPixelIndex) (x, y, * (pTrans + *pSrc));
}
x++;
pSrc++;
}
while (--xsize);
break;
}
}
/*********************************************************************
*
* _DrawBitLine8BPP_DDB
*/
static void _DrawBitLine8BPP_DDB(GUI_USAGE *pUsage, int x, int y, const U8 GUI_UNI_PTR *pSrc, int xsize, GUI_MEMDEV *pDev, PIXELINDEX *pDest)
{
GUI_USE_PARA(pUsage);
GUI_USE_PARA(pDest);
switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS | LCD_DRAWMODE_XOR))
{
case 0:
/* Write mode */
do
{
(*pDev->pAPIList->pfSetPixelIndex) (x++, y, * pSrc);
pSrc++;
}
while (--xsize);
break;
case LCD_DRAWMODE_TRANS:
do
{
if (*pSrc)
{
(*pDev->pAPIList->pfSetPixelIndex) (x, y, * pSrc);
}
x++;
pSrc++;
}
while (--xsize);
break;
}
}
/*********************************************************************
*
* _DrawBitmap
*/
static void _DrawBitmap(int x0, int y0, int xsize, int ysize, int BitsPerPixel, int BytesPerLine, const U8 GUI_UNI_PTR *pData, int Diff, const LCD_PIXELINDEX *pTrans)
{
int i;
GUI_MEMDEV* pDev = GUI_MEMDEV_H2P(GUI_Context.hDevData);
GUI_USAGE* pUsage = (pDev->hUsage) ? GUI_USAGE_H2P(pDev->hUsage) : 0;
unsigned BytesPerLineDest;
PIXELINDEX* pDest;
BytesPerLineDest = pDev->BytesPerLine;
x0 += Diff;
/* Mark all affected pixels dirty unless transparency is set */
if (pUsage)
{
if ((GUI_Context.DrawMode & LCD_DRAWMODE_TRANS) == 0)
{
GUI_USAGE_AddRect(pUsage, x0, y0, xsize, ysize);
}
}
pDest = _XY2PTR_BITOFFSET(x0, y0, 0);
#if BITSPERPIXEL == 16
/* handle 16 bpp bitmaps in high color modes, but only without palette */
if (BitsPerPixel == 16)
{
for (i = 0; i < ysize; i++)
{
_DrawBitLine16BPP_DDB(pUsage, x0, i + y0, (const U16 *) pData, xsize, pDev, pDest);
pData += BytesPerLine;
pDest = (PIXELINDEX *) ((U8 *) pDest + BytesPerLineDest);
}
return;
}
#endif
/* Handle 8 bpp bitmaps seperately as we have different routine bitmaps with or without palette */
if (BitsPerPixel == 8)
{
for (i = 0; i < ysize; i++)
{
if (pTrans)
{
_DrawBitLine8BPP(pUsage, x0, i + y0, pData, xsize, pTrans, pDev, pDest);
}
else
{
_DrawBitLine8BPP_DDB(pUsage, x0, i + y0, pData, xsize, pDev, pDest);
}
pData += BytesPerLine;
pDest = (PIXELINDEX *) ((U8 *) pDest + BytesPerLineDest);
}
return;
}
/* Use aID for bitmaps without palette */
if (!pTrans)
{
pTrans = aID;
}
for (i = 0; i < ysize; i++)
{
switch (BitsPerPixel)
{
case 1:
_DrawBitLine1BPP(pUsage, x0, i + y0, pData, Diff, xsize, pTrans, pDev, pDest);
break;
case 2:
_DrawBitLine2BPP(pUsage, x0, i + y0, pData, Diff, xsize, pTrans, pDev, pDest);
break;
case 4:
_DrawBitLine4BPP(pUsage, x0, i + y0, pData, Diff, xsize, pTrans, pDev, pDest);
break;
}
pData += BytesPerLine;
pDest = (PIXELINDEX *) ((U8 *) pDest + BytesPerLineDest);
}
}
/*********************************************************************
*
* _FillRect
*/
static void _FillRect(int x0, int y0, int x1, int y1)
{
GUI_MEMDEV* pDev = GUI_MEMDEV_H2P(GUI_Context.hDevData);
U8* pData;
int Bit, Len;
int RemPixels;
Len = x1 - x0 + 1;
/* Mark rectangle as modified */
if (pDev->hUsage)
{
GUI_USAGE_AddRect(GUI_USAGE_H2P(pDev->hUsage), x0, y0, Len, y1 - y0 + 1);
}
/* Do the drawing */
for (; y0 <= y1; y0++)
{
pData = _XY2PTR_BITOFFSET(x0, y0, &Bit);
RemPixels = Len;
if (GUI_Context.DrawMode & LCD_DRAWMODE_XOR)
{
if (Bit < 7)
{
while ((Bit >= 0) && RemPixels--)
{
*pData ^= 1 << (Bit--);
}
pData++;
}
if (RemPixels > 0)
{
int NumBytes = RemPixels >> 3;
if (NumBytes > 0)
{
RemPixels -= NumBytes << 3;
do
{
*pData ^= *pData;
pData++;
}
while (--NumBytes);
}
Bit = 7;
while (RemPixels--)
{
*pData ^= 1 << (Bit--);
}
}
}
else
{
/* Fill */
int Color, FillByte;
Color = (LCD_COLORINDEX & 1);
FillByte = (-Color) & 0xFF;
if (Bit < 7)
{
while ((Bit >= 0) && RemPixels--)
{
*pData &= ~(1 << Bit);
*pData |= Color << (Bit--);
}
pData++;
}
if (RemPixels > 0)
{
int NumBytes = RemPixels >> 3;
if (NumBytes > 0)
{
GUI_MEMSET(pData, FillByte, NumBytes);
pData += NumBytes;
RemPixels -= NumBytes << 3;
}
Bit = 7;
while (RemPixels--)
{
*pData &= ~(1 << Bit);
*pData |= Color << (Bit--);
}
}
}
}
}
/*********************************************************************
*
* _DrawHLine
*/
static void _DrawHLine(int x0, int y, int x1)
{
_FillRect(x0, y, x1, y);
}
/*********************************************************************
*
* _DrawVLine
*/
static void _DrawVLine(int x, int y0, int y1)
{
GUI_MEMDEV* pDev = GUI_MEMDEV_H2P(GUI_Context.hDevData);
GUI_USAGE_h hUsage = pDev->hUsage;
GUI_USAGE* pUsage = hUsage ? GUI_USAGE_H2P(hUsage) : NULL;
U8* pData;
int Bit, Mask;
pData = _XY2PTR_BITOFFSET(x, y0, &Bit);
Mask = (1 << Bit);
if (GUI_Context.DrawMode & LCD_DRAWMODE_XOR)
{
do
{
*pData ^= Mask;
if (pUsage)
{
GUI_USAGE_AddPixel(pUsage, x, y0);
}
pData += pDev->BytesPerLine;
}
while (++y0 <= y1);
}
else
{
int Pixel;
Pixel = (LCD_COLORINDEX & 1) << Bit;
do
{
*pData &= ~Mask;
*pData |= Pixel;
if (pUsage)
{
GUI_USAGE_AddPixel(pUsage, x, y0);
}
pData += pDev->BytesPerLine;
}
while (++y0 <= y1);
}
}
/*********************************************************************
*
* _SetPixelIndex
*/
static void _SetPixelIndex(int x, int y, int Index)
{
GUI_MEMDEV* pDev = GUI_MEMDEV_H2P(GUI_Context.hDevData);
U8* pData;
int Bit;
pData = _XY2PTR_BITOFFSET(x, y, &Bit);
*pData &= ~(1 << Bit);
*pData |= (Index & 1) << Bit;
if (pDev->hUsage)
{
GUI_USAGE_AddPixel(GUI_USAGE_H2P(pDev->hUsage), x, y);
}
}
/*********************************************************************
*
* _XorPixel
*/
static void _XorPixel(int x, int y)
{
GUI_MEMDEV* pDev = GUI_MEMDEV_H2P(GUI_Context.hDevData);
U8* pData;
int Bit;
pData = _XY2PTR_BITOFFSET(x, y, &Bit);
*pData ^= (1 << Bit);
if (pDev->hUsage)
{
GUI_USAGE_AddPixel(GUI_USAGE_H2P(pDev->hUsage), x, y);
}
}
/*********************************************************************
*
* _GetPixelIndex
*/
static unsigned int _GetPixelIndex(int x, int y)
{
U8* pData;
int Bit;
pData = _XY2PTR_BITOFFSET(x, y, &Bit);
return (*pData >> Bit) & 1;
}
/*********************************************************************
*
* Device structure
*
**********************************************************************
*/
const tLCDDEV_APIList API_LIST = {
GUI_MEMDEV__Color2Index,
GUI_MEMDEV__Index2Color,
GUI_MEMDEV__GetIndexMask,
(tLCDDEV_DrawBitmap *) _DrawBitmap,
_DrawHLine,
_DrawVLine,
_FillRect,
_GetPixelIndex,
GUI_MEMDEV__GetRect,
_SetPixelIndex,
_XorPixel,
NULL, /* pfSetLUTEntry */
NULL, /* pfFillPolygon */
NULL, /* pfFillPolygonAA */
NULL, /* MemDevAPI */
BITSPERPIXEL /* BitsPerPixel */
};
#else
void GUIDEV1_C(void)
{
}
#endif /* GUI_SUPPORT_MEMDEV */
/*************************** end of file ****************************/
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