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📄 guidev_write.c

📁 MCB2300_ucgui_LCD320240.rar LPC2368的uc/gui的移植
💻 C
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/*********************************************************************
*   			 SEGGER MICROCONTROLLER SYSTEME GmbH				 *
*   	 Solutions for real time microcontroller applications   	 *
**********************************************************************
*   																 *
*   	 (c) 1996 - 2004  SEGGER Microcontroller Systeme GmbH   	 *
*   																 *
*   	 Internet: www.segger.com    Support:  support@segger.com    *
*   																 *
**********************************************************************

***** emWin - Graphical user interface for embedded applications *****
emWin is protected by international copyright laws.   Knowledge of the
source code may not be used to write a similar product.  This file may
only be used in accordance with a license and should not be re-
distributed in any way. We appreciate your understanding and fairness.
----------------------------------------------------------------------
File		: GUIDev.C
Purpose 	: Implementation of memory devices
---------------------------END-OF-HEADER------------------------------
*/

#include <string.h>
#include "GUI_Private.h"
#include "GUIDebug.h"

/* Memory device capabilities are compiled only if support for them is enabled.*/ 
#if GUI_SUPPORT_MEMDEV

/*********************************************************************
*
*   	Exported routines
*
**********************************************************************
*/
/*********************************************************************
*
*   	 GUI_MEMDEV_WriteAt
*/
void GUI_MEMDEV_WriteAt(GUI_MEMDEV_Handle hMem, int x, int y)
{
	if (hMem)
	{
		GUI_MEMDEV* pDevData;
#if (GUI_WINSUPPORT)
		GUI_RECT r;
#endif
		GUI_LOCK();
		pDevData = (GUI_MEMDEV *) GUI_ALLOC_h2p(hMem);  /* Convert to pointer */
		if (x == GUI_POS_AUTO)
		{
			x = pDevData->x0;
			y = pDevData->y0;
		}
#if (GUI_WINSUPPORT)
		/* Calculate rectangle */
		r.x1 = (r.x0 = x) + pDevData->XSize - 1;
		r.y1 = (r.y0 = y) + pDevData->YSize - 1;;
		/* Do the drawing. WIndow manager has to be on */
		WM_ITERATE_START(&r)
		{
			GUI_MEMDEV__WriteToActiveAt(hMem, x, y);
		} WM_ITERATE_END();
#else
		GUI_MEMDEV__WriteToActiveAt(hMem, x, y);
#endif
		GUI_UNLOCK();
	}
}

/*********************************************************************
*
*   	GUI_MEMDEV_Write
*/
void GUI_MEMDEV_Write(GUI_MEMDEV_Handle hMem)
{
	GUI_MEMDEV_WriteAt(hMem, GUI_POS_AUTO, GUI_POS_AUTO);
}

#else

void GUIDEV_Write_C(void)
{
}

#endif /* GUI_SUPPORT_MEMDEV */

/*************************** end of file ****************************/

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