📄 gui_uc_dispstring.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : GUI_UC_DispString.c
Purpose : Implementation of GUI_UC_DispString
---------------------------END-OF-HEADER------------------------------
*/
#include <stddef.h> /* needed for definition of NULL */
#include "GUI_Protected.h"
/*********************************************************************
*
* Static code
*
**********************************************************************
*/
/*********************************************************************
*
* _GetLineDistX
*/
static int _GetLineDistX(const U16 GUI_UNI_PTR *s, int MaxNumChars)
{
int Dist = 0;
if (s)
{
U16 Char;
while (((Char = *s) != 0) && MaxNumChars >= 0)
{
s++;
MaxNumChars--;
Dist += GUI_GetCharDistX(Char);
}
}
return Dist;
}
/*********************************************************************
*
* _GetLineLen
*/
static int _GetLineLen(const U16 GUI_UNI_PTR *s, int MaxLen)
{
int Len = 0;
if (!s)
{
return 0;
}
{
while ((*s != 0) && Len < MaxLen)
{
Len++; s++;
}
}
return Len;
}
/*********************************************************************
*
* _DispLine_UC
*/
static void _DispLine_UC(const U16 GUI_UNI_PTR *s, int Len, const GUI_RECT *pRect)
{
if (GUI_Context.pClipRect_HL)
{
if (GUI_RectsIntersect(GUI_Context.pClipRect_HL, pRect) == 0)
{
return;
}
}
{
U16 c0;
while (--Len >= 0)
{
c0 = *s++;
GL_DispChar(c0);
}
}
}
/*********************************************************************
*
* _DispLine
*/
static void _DispLine(const U16 GUI_UNI_PTR *s, int Len, const GUI_RECT *pr)
{
GUI_RECT r;
r = *pr;
#if GUI_WINSUPPORT
WM_ADDORG(r.x0, r.y0);
WM_ADDORG(r.x1, r.y1);
WM_ITERATE_START(&r)
{
#endif
GUI_Context.DispPosX = r.x0;
GUI_Context.DispPosY = r.y0;
_DispLine_UC(s, Len, &r); /* Do the actual drawing via routine call. */
#if GUI_WINSUPPORT
} WM_ITERATE_END();
WM_SUBORG(GUI_Context.DispPosX, GUI_Context.DispPosY);
#endif
}
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
/*********************************************************************
*
* GUI_UC_DispString
*/
void GUI_UC_DispString(const U16 GUI_UNI_PTR *s)
{
int xAdjust, yAdjust, xOrg;
int FontSizeY;
if (!s)
{
return;
}
GUI_LOCK();
FontSizeY = GUI_Context.pAFont->YSize;
xOrg = GUI_Context.DispPosX;
/* Adjust vertical position */
yAdjust = GUI_GetYAdjust();
GUI_Context.DispPosY -= yAdjust;
for (; *s; s++)
{
GUI_RECT r;
int LineLen = _GetLineLen(s, 0x7fff);
int xLineSize = _GetLineDistX(s, LineLen);
/* Check if x-position needs to be changed due to h-alignment */
switch (GUI_Context.TextAlign & GUI_TA_HORIZONTAL)
{
case GUI_TA_CENTER:
xAdjust = xLineSize / 2; break;
case GUI_TA_RIGHT:
xAdjust = xLineSize; break;
default:
xAdjust = 0;
}
r.x0 = GUI_Context.DispPosX -= xAdjust;
r.x1 = r.x0 + xLineSize - 1;
r.y0 = GUI_Context.DispPosY;
r.y1 = r.y0 + FontSizeY - 1;
_DispLine(s, LineLen, &r);
GUI_Context.DispPosY = r.y0;
s += LineLen;
if (*s == '\n')
{
switch (GUI_Context.TextAlign & GUI_TA_HORIZONTAL)
{
case GUI_TA_CENTER:
case GUI_TA_RIGHT:
GUI_Context.DispPosX = xOrg;
break;
default:
GUI_Context.DispPosX = GUI_Context.LBorder;
break;
}
GUI_Context.DispPosY += GUI_GetFontDistY();
}
else
{
GUI_Context.DispPosX = r.x0 + xLineSize;
}
if (*s == 0) /* end of string (last line) reached ? */
{
break;
}
}
GUI_Context.DispPosY += yAdjust;
GUI_Context.TextAlign &= ~GUI_TA_HORIZONTAL;
GUI_UNLOCK();
}
/*************************** End of file ****************************/
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