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📄 guialloc.c

📁 MCB2300_ucgui_LCD320240.rar LPC2368的uc/gui的移植
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/*
*********************************************************************************************************
*   											 uC/GUI
*   					 Universal graphic software for embedded applications
*
*   					(c) Copyright 2002, Micrium Inc., Weston, FL
*   					(c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
*   		   礐/GUI is protected by international copyright laws. Knowledge of the
*   		   source code may not be used to write a similar product. This file may
*   		   only be used in accordance with a license and should not be redistributed
*   		   in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File		: GUIAlloc.C
Purpose 	: Dynamic memory management
----------------------------------------------------------------------
*/

#include <stddef.h> 		  /* needed for definition of NULL */
#include <string.h> 		  /* for memcpy, memset */

#include "GUI_Protected.h"
#include "GUIDebug.h"

/*********************************************************************
*
*   	Internal memory management
*
**********************************************************************
*/

#ifndef GUI_ALLOC_ALLOC

#if GUI_ALLOC_SIZE==0
#error GUI_ALLOC_SIZE needs to be > 0 when using this module
#endif

/*********************************************************************
*
*   	Defines, config defaults
*
**********************************************************************
*/

/* Permit automatic defragmentation when necessary */
#ifndef GUI_ALLOC_AUTDEFRAG
#define GUI_ALLOC_AUTDEFRAG 1
#endif

#ifndef GUI_BLOCK_ALIGN 	   /* 2 means 4 bytes, 1 means 2 bytes  	*/
#define GUI_BLOCK_ALIGN 2    /* 1 can be used on 16-bit CPUs and CPUs */
#endif  					   /* which do not require aligned 32-bit   */
/* values (such as x86) 				 */ 

#ifndef GUI_MAXBLOCKS
#define GUI_MAXBLOCKS (2 + GUI_ALLOC_SIZE / 32)
#endif

#ifndef GUI_ALLOC_LOCATION
#define GUI_ALLOC_LOCATION
#endif

#ifndef GUI_MEM_ALLOC   	   /* Allows us in some systems to place the GUI memory */
#define GUI_MEM_ALLOC   	 /* in a different memory space ... eg "__far"  	  */
#endif

/*********************************************************************
*
*   	Defines
*
**********************************************************************
*/

#define Min(v0,v1) ((v0>v1) ? v1 : v0)
#define Max(v0,v1) ((v0>v1) ? v0 : v1)
#define ASSIGN_IF_LESS(v0,v1) if (v1<v0) v0=v1
#define HMEM2PTR(hMem) (void*)&GUI_Heap.abHeap[aBlock[hMem].Off]

#if GUI_MAXBLOCKS >= 256
#define HANDLE U16
#else
#define HANDLE U8
#endif

/*********************************************************************
*
*   	Types
*
**********************************************************************
*/

typedef union
{
	int	aintHeap[GUI_ALLOC_SIZE / 4];   /* required for proper alignement */
	U8	abHeap[GUI_ALLOC_SIZE];
} GUI_HEAP;

typedef struct
{
	GUI_ALLOC_DATATYPE	Off;	   /* Offset of memory area 		 */
	GUI_ALLOC_DATATYPE	Size;      /* usable size of allocated block */
	HANDLE				Next;   	  /* next handle in linked list 	*/
	HANDLE				Prev;
} tBlock;

/*********************************************************************
*
*   	Static data
*
**********************************************************************
*/

GUI_MEM_ALLOC GUI_HEAP GUI_Heap GUI_ALLOC_LOCATION; 		/* Public for debugging only */

static tBlock aBlock[GUI_MAXBLOCKS];

struct
{
	int					NumUsedBlocks, NumFreeBlocks, NumFreeBlocksMin; /* For statistical purposes only */
	GUI_ALLOC_DATATYPE	NumUsedBytes,  NumFreeBytes,  NumFreeBytesMin;
} GUI_ALLOC;

static char   IsInitialized = 0;

/*********************************************************************
*
*   	Static code
*
**********************************************************************
*/
/*********************************************************************
*
*   	_Size2LegalSize
*
* Return value:
*   Legal allocation size
*/
static GUI_ALLOC_DATATYPE _Size2LegalSize(GUI_ALLOC_DATATYPE size)
{
	return (size + ((1 << GUI_BLOCK_ALIGN) - 1)) & ~((1 << GUI_BLOCK_ALIGN) - 1);
}

/*********************************************************************
*
*   	_GetSize
*/
static GUI_ALLOC_DATATYPE _GetSize(GUI_HMEM  hMem)
{
	return aBlock[hMem].Size;
}

/*********************************************************************
*
*   	_Free
*/
static void _Free(GUI_HMEM hMem)
{
	GUI_ALLOC_DATATYPE Size;
	GUI_DEBUG_LOG1("\nGUI_ALLOC_Free(%d)", hMem);
	/* Do some error checking ... */
#if GUI_DEBUG_LEVEL>0
	/* Block not allocated ? */
	if (aBlock[hMem].Size == 0)
	{
		GUI_DEBUG_ERROROUT("GUI_ALLOC_Free(): Invalid hMem");
		return;
	}
#endif
	Size = aBlock[hMem].Size;
#ifdef WIN32
	GUI_MEMSET(&GUI_Heap.abHeap[aBlock[hMem].Off], 0xcc, Size);
#endif
	GUI_ALLOC.NumFreeBytes += Size;
	GUI_ALLOC.NumUsedBytes -= Size;
	aBlock[hMem].Size = 0;
	{
		int Next = aBlock[hMem].Next;
		int Prev = aBlock[hMem].Prev;
		aBlock[Prev].Next = Next;
		if (Next)
		{
			aBlock[Next].Prev = Prev;
		}
	}  
	GUI_ALLOC.NumFreeBlocks++;
	GUI_ALLOC.NumUsedBlocks--;
}

/*********************************************************************
*
*   	_FindFreeHandle
*
* Return value:
*   Free handle
*/
static GUI_HMEM _FindFreeHandle(void)
{
	int i;
	for (i = 1; i < GUI_MAXBLOCKS; i++)
	{
		if (aBlock[i].Size == 0)
		{
			return i;
		}
	}
	GUI_DEBUG_ERROROUT1("Insufficient memory handles configured (GUI_MAXBLOCKS == %d (See GUIConf.h))", GUI_MAXBLOCKS);
	return GUI_HMEM_NULL;
}

/*********************************************************************
*
*   	_FindHole
*
* Return value:
*   Offset to the memory hole (if available)
*   -1 if not available
*/
static GUI_HMEM _FindHole(GUI_ALLOC_DATATYPE Size)
{
	int i, iNext;
	for (i = 0; (iNext = aBlock[i].Next) != 0; i = iNext)
	{
		int NumFreeBytes = aBlock[iNext].Off - (aBlock[i].Off + aBlock[i].Size);
		if (NumFreeBytes >= Size)
		{
			return i;
		}
	}
	/* Check last block */
	if (GUI_ALLOC_SIZE - (aBlock[i].Off + aBlock[i].Size) >= Size)
	{
		return i;
	}
	return -1;
}

/*********************************************************************
*
*   	_CreateHole
*
* Return value:
*   Offset to the memory hole (if available)
*   -1 if not available
*/
static GUI_HMEM _CreateHole(GUI_ALLOC_DATATYPE Size)
{
	int i, iNext;
	int r = -1;
	for (i = 0; (iNext = aBlock[i].Next) != 0; i = iNext)
	{
		GUI_ALLOC_DATATYPE NumFreeBytes = aBlock[iNext].Off - (aBlock[i].Off + aBlock[i].Size);
		if (NumFreeBytes < Size)
		{
			GUI_ALLOC_DATATYPE NumBytesBeforeBlock = aBlock[iNext].Off - (aBlock[i].Off + aBlock[i].Size);
			if (NumBytesBeforeBlock)
			{
				U8* pData = &GUI_Heap.abHeap[aBlock[iNext].Off];
				memmove(pData - NumBytesBeforeBlock, pData, aBlock[iNext].Size);
				aBlock[iNext].Off -= NumBytesBeforeBlock;
			}
		}
	}
	/* Check last block */
	if (GUI_ALLOC_SIZE - (aBlock[i].Off + aBlock[i].Size) >= Size)
	{
		r = i;
	}
	return r;
}

/*********************************************************************
*
*   	_CheckInit
*/
static void _CheckInit(void)
{
	if (!IsInitialized)
	{
		GUI_ALLOC_Init();
	}
}

/*********************************************************************
*
*   	_Alloc
*/
static GUI_HMEM _Alloc(GUI_ALLOC_DATATYPE size)
{
	GUI_HMEM hMemNew, hMemIns;
	_CheckInit();
	size = _Size2LegalSize(size);
	/* Check if memory is available at all ...*/
	if (size > GUI_ALLOC.NumFreeBytes)
	{
		GUI_DEBUG_WARN1("GUI_ALLOC_Alloc: Insufficient memory configured (Trying to alloc % bytes)", size);
		return 0;
	}
	/* Locate free handle */
	if ((hMemNew = _FindFreeHandle()) == 0)
	{
		return 0;
	}
	/* Locate or Create hole of sufficient size */
	hMemIns = _FindHole(size);
#if GUI_ALLOC_AUTDEFRAG
	if (hMemIns == -1)
	{
		hMemIns = _CreateHole(size);
	}
#endif
	/* Occupy hole */
	if (hMemIns == -1)
	{
		GUI_DEBUG_ERROROUT1("GUI_ALLOC_Alloc: Could not allocate %d bytes", size);
		return 0;
	}
	{
		GUI_ALLOC_DATATYPE Off = aBlock[hMemIns].Off + aBlock[hMemIns].Size;
		int Next = aBlock[hMemIns].Next;
		aBlock[hMemNew].Size = size;
		aBlock[hMemNew].Off = Off;
		if ((aBlock[hMemNew].Next = Next) > 0)
		{
			aBlock[Next].Prev = hMemNew;
		}
		aBlock[hMemNew].Prev = hMemIns;
		aBlock[hMemIns].Next = hMemNew;
	}
	/* Keep track of number of blocks and av. memory */
	GUI_ALLOC.NumUsedBlocks++;
	GUI_ALLOC.NumFreeBlocks--;
	if (GUI_ALLOC.NumFreeBlocksMin > GUI_ALLOC.NumFreeBlocks)
	{
		GUI_ALLOC.NumFreeBlocksMin = GUI_ALLOC.NumFreeBlocks;
	}
	GUI_ALLOC.NumUsedBytes += size;
	GUI_ALLOC.NumFreeBytes -= size;
	if (GUI_ALLOC.NumFreeBytesMin > GUI_ALLOC.NumFreeBytes)
	{
		GUI_ALLOC.NumFreeBytesMin = GUI_ALLOC.NumFreeBytes;
	}
	return hMemNew;
}

/*********************************************************************
*
*   	Exported routines
*
**********************************************************************
*/
/*********************************************************************
*
*   	GUI_ALLOC_Init
*/
void GUI_ALLOC_Init(void)
{
	GUI_DEBUG_LOG("\nGUI_ALLOC_Init...");
	GUI_ALLOC.NumFreeBlocksMin = GUI_ALLOC.NumFreeBlocks = GUI_MAXBLOCKS - 1;
	GUI_ALLOC.NumFreeBytesMin = GUI_ALLOC.NumFreeBytes = GUI_ALLOC_SIZE;
	GUI_ALLOC.NumUsedBlocks = 0;
	GUI_ALLOC.NumUsedBytes = 0;
	aBlock[0].Size = (1 << GUI_BLOCK_ALIGN);  /* occupy minimum for a block */
	aBlock[0].Off = 0;
	aBlock[0].Next = 0;
	IsInitialized = 1;
}

/*********************************************************************
*
*   	GUI_ALLOC_AllocNoInit
*/
GUI_HMEM GUI_ALLOC_AllocNoInit(GUI_ALLOC_DATATYPE Size)
{
	GUI_HMEM hMem;
	if (Size == 0)
	{
		return (GUI_HMEM) 0;
	}
	GUI_LOCK();
	GUI_DEBUG_LOG2("\nGUI_ALLOC_AllocNoInit... requesting %d, %d avail", Size, GUI_ALLOC.NumFreeBytes);
	hMem = _Alloc(Size);
	GUI_DEBUG_LOG1("\nGUI_ALLOC_AllocNoInit : Handle", hMem);
	GUI_UNLOCK();
	return hMem;
}

/*********************************************************************
*
*   	GUI_ALLOC_h2p
*/
void * GUI_ALLOC_h2p(GUI_HMEM  hMem)
{
	GUI_ASSERT_LOCK();
#if GUI_DEBUG_LEVEL > 0
	if (!hMem)
	{
		GUI_DEBUG_ERROROUT("\n"__FILE__ " GUI_ALLOC_h2p: illegal argument (0 handle)");
		return 0;
	}
	if (aBlock[hMem].Size == 0)
	{
		GUI_DEBUG_ERROROUT("Dereferencing free block");
	}

#endif
	return HMEM2PTR(hMem);
}

/*********************************************************************
*
*   	GUI_ALLOC_GetNumFreeBytes
*/
GUI_ALLOC_DATATYPE GUI_ALLOC_GetNumFreeBytes(void)
{
	_CheckInit();
	return GUI_ALLOC.NumFreeBytes;
}

/*********************************************************************
*
*   	GUI_ALLOC_GetMaxSize
*
* Purpose:
*   Returns the biggest available blocksize (without relocation).
*/
GUI_ALLOC_DATATYPE GUI_ALLOC_GetMaxSize(void)
{
	GUI_ALLOC_DATATYPE r = 0;
	GUI_ALLOC_DATATYPE NumFreeBytes;
	int i, iNext;

	GUI_LOCK();
	_CheckInit();
	for (i = 0; (iNext = aBlock[i].Next) != 0; i = iNext)
	{
		NumFreeBytes = aBlock[iNext].Off - (aBlock[i].Off + aBlock[i].Size);
		if (NumFreeBytes > r)
		{
			r = NumFreeBytes;
		}
	}
	/* Check last block */
	NumFreeBytes = (GUI_ALLOC_SIZE - (aBlock[i].Off + aBlock[i].Size));
	if (NumFreeBytes > r)
	{
		r = NumFreeBytes;
	}
	GUI_UNLOCK();
	return r;
}

#else

/*********************************************************************
*
*   	External memory management functions
*
* The functions below will generate code only if the GUI memory
* management is not used (GUI_ALLOC_ALLOC defined).
*
* Note:
* The memory block allocated is bigger than the requested one, as we
* store some add. information (size of the memory block) there.
*
**********************************************************************
*/

typedef struct
{
	union
	{
		GUI_ALLOC_DATATYPE	Size;
		int					Dummy;  			 /* Needed to guarantee alignment on 32 / 64 bit CPUs */
	} Info; 	 /* Unnamed would be best, but is not supported by all compilers */
} INFO;

/*********************************************************************
*
*   	_GetSize
*/
static GUI_ALLOC_DATATYPE _GetSize(GUI_HMEM  hMem)
{
	INFO * pInfo;
	pInfo = (INFO *) GUI_ALLOC_H2P(hMem);
	return pInfo->Info.Size;
}

/*********************************************************************
*
*   	_Free
*/
static void _Free(GUI_HMEM  hMem)
{
	GUI_ALLOC_FREE(hMem);
}

/*********************************************************************
*
*   	GUI_ALLOC_AllocNoInit
*/
GUI_HMEM GUI_ALLOC_AllocNoInit(GUI_ALLOC_DATATYPE Size)
{
	GUI_HMEM hMem;
	if (Size == 0)
	{
		return (GUI_HMEM) 0;
	}
	hMem = GUI_ALLOC_ALLOC(Size + sizeof(INFO));
	/* Init info structure */
	if (hMem)
	{
		INFO * pInfo;
		pInfo = (INFO *) GUI_ALLOC_H2P(hMem);
		pInfo->Info.Size = Size;
	}
	return hMem;
}

/*********************************************************************
*
*   	GUI_ALLOC_h2p
*/
void * GUI_ALLOC_h2p(GUI_HMEM  hMem)
{
	U8* p = (U8 *) GUI_ALLOC_H2P(hMem);    /* Pointer to memory block from memory manager */
	p += sizeof(INFO);  				 /* Convert to pointer to usable area */
	return p;
}

/*********************************************************************
*
*   	GUI_ALLOC_GetMaxSize
*/
GUI_ALLOC_DATATYPE GUI_ALLOC_GetMaxSize(void)
{
	return GUI_ALLOC_GETMAXSIZE();
}

/*********************************************************************
*
*   	GUI_ALLOC_Init
*/
void GUI_ALLOC_Init(void)
{
#ifdef GUI_ALLOC_INIT
	GUI_ALLOC_INIT();
#endif
}

#endif

/*********************************************************************
*
*   	Public code, common memory management functions
*
**********************************************************************
*/
/*********************************************************************
*
*   	GUI_ALLOC_GetSize
*/
GUI_ALLOC_DATATYPE GUI_ALLOC_GetSize(GUI_HMEM  hMem)
{
	/* Do the error checking first */
#if GUI_DEBUG_LEVEL>0
	if (!hMem)
	{
		GUI_DEBUG_ERROROUT("\n"__FILE__ " GUI_ALLOC_h2p: illegal argument (0 handle)");
		return 0;
	}
#endif
	return _GetSize(hMem);
}

/*********************************************************************
*
*   	GUI_ALLOC_Free
*/
void GUI_ALLOC_Free(GUI_HMEM hMem)
{
	if (hMem == GUI_HMEM_NULL)
	{
		/* Note: This is not an error, it is permitted */
		return;
	}
	GUI_LOCK();
	GUI_DEBUG_LOG1("\nGUI_ALLOC_Free(%d)", hMem);
	_Free(hMem);
	GUI_UNLOCK();
}


/*********************************************************************
*
*   	GUI_ALLOC_FreePtr
*/
void GUI_ALLOC_FreePtr(GUI_HMEM *ph)
{
	GUI_LOCK();
	GUI_ALLOC_Free(*ph);
	*ph = 0;
	GUI_UNLOCK();
}


/*************************** End of file ****************************/

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