📄 request.cs
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//===============================================================================
// Microsoft patterns & practices
// Mobile Client Software Factory - July 2006
//===============================================================================
// Copyright Microsoft Corporation. All rights reserved.
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY
// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
// LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE.
//===============================================================================
// The example companies, organizations, products, domain names,
// e-mail addresses, logos, people, places, and events depicted
// herein are fictitious. No association with any real company,
// organization, product, domain name, email address, logo, person,
// places, or events is intended or should be inferred.
//===============================================================================
using System;
using System.Collections.Generic;
using System.Text;
namespace Microsoft.Practices.Mobile.DisconnectedAgent
{
public class Request
{
private OfflineBehavior behavior;
private object[] callParameters;
private string methodName;
private string endpoint;
private Type onlineProxyType;
private Guid requestId;
/// <summary>
/// Default constructor.
/// It sets a new RequestId, an empty Behavior and an empty CallParameters object array.
/// </summary>
public Request()
{
requestId = Guid.NewGuid();
behavior = new OfflineBehavior();
callParameters = new object[0];
}
/// <summary>
/// Offline behavior for the current request.
/// It contains several options.
/// </summary>
public OfflineBehavior Behavior
{
get { return behavior; }
set { behavior = value; }
}
/// <summary>
/// Object array with the parameters to be used dispatching the request.
/// </summary>
public object[] CallParameters
{
get { return callParameters; }
set { callParameters = value; }
}
/// <summary>
/// Logical endpoint name for the request.
/// </summary>
public string Endpoint
{
get { return endpoint; }
set { endpoint = value; }
}
/// <summary>
/// Global unique identifier for the request.
/// </summary>
public Guid RequestId
{
get { return requestId; }
set { requestId = value; }
}
/// <summary>
/// Method to be invoked in the dispatching process.
/// </summary>
public string MethodName
{
get { return methodName; }
set { methodName = value; }
}
/// <summary>
/// Type of the proxy object for dispatching.
/// It use to be the proxy class generated by Visual Studio.
/// </summary>
public Type OnlineProxyType
{
get { return onlineProxyType; }
set { onlineProxyType = value; }
}
}
}
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