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📄 textprogressctrl.cpp

📁 系统通过JTAG接口烧结挂接在LXFXP2 上的s29gl256N的FLASH的代码,
💻 CPP
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// TextProgressCtrl.cpp : implementation file
//
// Written by Chris Maunder (chrismaunder@codeguru.com)
// Copyright 1998.
//
// Modified : 26/05/98 Jeremy Davis, jmd@jvf.co.uk
//                Added colour routines
//
// TextProgressCtrl is a drop-in replacement for the standard 
// CProgressCtrl that displays text in a progress control.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed by any means PROVIDING it is not sold for
// profit without the authors written consent, and providing that this
// notice and the authors name is included. If the source code in 
// this file is used in any commercial application then an email to
// the me would be nice.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability if it causes any damage to your
// computer, causes your pet cat to fall ill, increases baldness or
// makes you car start emitting strange noises when you start it up.
//
// Expect bugs.
// 
// Please use and enjoy. Please let me know of any bugs/mods/improvements 
// that you have found/implemented and I will fix/incorporate them into this
// file. 

#include "stdafx.h"
#include "TextProgressCtrl.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CTextProgressCtrl

CTextProgressCtrl::CTextProgressCtrl()
{
    m_nPos            = 0;

	m_colFore        = ::GetSysColor(COLOR_HIGHLIGHT);
    m_colBk          = ::GetSysColor(COLOR_WINDOW);
    m_colTextFore    = ::GetSysColor(COLOR_HIGHLIGHT);
    m_colTextBk      = ::GetSysColor(COLOR_WINDOW);
}

CTextProgressCtrl::~CTextProgressCtrl()
{
}

BEGIN_MESSAGE_MAP(CTextProgressCtrl, CProgressCtrl)
    //{{AFX_MSG_MAP(CTextProgressCtrl)
    ON_WM_PAINT()
    //}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTextProgressCtrl message handlers

void CTextProgressCtrl::OnPaint() 
{
    CRect LeftRect, RightRect, ClientRect;
    GetClientRect(ClientRect);

    double Fraction = (double)(m_nPos - 0) / ((double)(100));

    CPaintDC dc(this);    // device context for painting (if not double buffering)

    LeftRect = RightRect = ClientRect;

    LeftRect.right = LeftRect.left + (int)((LeftRect.right - LeftRect.left)*Fraction);
    dc.FillSolidRect(LeftRect, m_colFore);

    RightRect.left = LeftRect.right;
    dc.FillSolidRect(RightRect, m_colBk);	
	
	CString str;
	str.Format("%d%%", (int)(Fraction*100.0));
	
	dc.SetBkMode(TRANSPARENT);
	
	CRgn rgn;
	rgn.CreateRectRgn(LeftRect.left, LeftRect.top, LeftRect.right, LeftRect.bottom);
	dc.SelectClipRgn(&rgn);
	dc.SetTextColor(m_colTextBk);
	
	dc.DrawText(str, ClientRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
	
	rgn.DeleteObject();
	rgn.CreateRectRgn(RightRect.left, RightRect.top, RightRect.right, RightRect.bottom);
	dc.SelectClipRgn(&rgn);
	dc.SetTextColor(m_colTextFore);
	
	dc.DrawText(str, ClientRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE);

}

int CTextProgressCtrl::SetPos(int nPos) 
{    
    int nOldPos = m_nPos;
    m_nPos = nPos;

    RedrawWindow();

    return nOldPos;
}

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