📄 textprogressctrl.cpp
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// TextProgressCtrl.cpp : implementation file
//
// Written by Chris Maunder (chrismaunder@codeguru.com)
// Copyright 1998.
//
// Modified : 26/05/98 Jeremy Davis, jmd@jvf.co.uk
// Added colour routines
//
// TextProgressCtrl is a drop-in replacement for the standard
// CProgressCtrl that displays text in a progress control.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed by any means PROVIDING it is not sold for
// profit without the authors written consent, and providing that this
// notice and the authors name is included. If the source code in
// this file is used in any commercial application then an email to
// the me would be nice.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability if it causes any damage to your
// computer, causes your pet cat to fall ill, increases baldness or
// makes you car start emitting strange noises when you start it up.
//
// Expect bugs.
//
// Please use and enjoy. Please let me know of any bugs/mods/improvements
// that you have found/implemented and I will fix/incorporate them into this
// file.
#include "stdafx.h"
#include "TextProgressCtrl.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTextProgressCtrl
CTextProgressCtrl::CTextProgressCtrl()
{
m_nPos = 0;
m_colFore = ::GetSysColor(COLOR_HIGHLIGHT);
m_colBk = ::GetSysColor(COLOR_WINDOW);
m_colTextFore = ::GetSysColor(COLOR_HIGHLIGHT);
m_colTextBk = ::GetSysColor(COLOR_WINDOW);
}
CTextProgressCtrl::~CTextProgressCtrl()
{
}
BEGIN_MESSAGE_MAP(CTextProgressCtrl, CProgressCtrl)
//{{AFX_MSG_MAP(CTextProgressCtrl)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTextProgressCtrl message handlers
void CTextProgressCtrl::OnPaint()
{
CRect LeftRect, RightRect, ClientRect;
GetClientRect(ClientRect);
double Fraction = (double)(m_nPos - 0) / ((double)(100));
CPaintDC dc(this); // device context for painting (if not double buffering)
LeftRect = RightRect = ClientRect;
LeftRect.right = LeftRect.left + (int)((LeftRect.right - LeftRect.left)*Fraction);
dc.FillSolidRect(LeftRect, m_colFore);
RightRect.left = LeftRect.right;
dc.FillSolidRect(RightRect, m_colBk);
CString str;
str.Format("%d%%", (int)(Fraction*100.0));
dc.SetBkMode(TRANSPARENT);
CRgn rgn;
rgn.CreateRectRgn(LeftRect.left, LeftRect.top, LeftRect.right, LeftRect.bottom);
dc.SelectClipRgn(&rgn);
dc.SetTextColor(m_colTextBk);
dc.DrawText(str, ClientRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
rgn.DeleteObject();
rgn.CreateRectRgn(RightRect.left, RightRect.top, RightRect.right, RightRect.bottom);
dc.SelectClipRgn(&rgn);
dc.SetTextColor(m_colTextFore);
dc.DrawText(str, ClientRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
}
int CTextProgressCtrl::SetPos(int nPos)
{
int nOldPos = m_nPos;
m_nPos = nPos;
RedrawWindow();
return nOldPos;
}
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