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📄 morphing_def.h.svn-base

📁 A Flash Player with ActionScript support. Write in C and C++. It have two part, one is Player and an
💻 SVN-BASE
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#ifndef _MORPHING_H_#define _MORPHING_H_#include "shape_def.h"struct  MorphLineStyle  {    UI16                        StartWidth;    UI16                        EndWidth;    struct RGBA                 StartColor;    struct RGBA                 EndColor;};struct MorphLineStyleArray	{    int			count;    struct MorphLineStyle	MorphLineStyles[1];};struct  MorphGradRecord {    struct  MorphGradRecord*	NextP;    UI8                 	StartRatio;    struct RGBA         	StartColor;    UI8                 	EndRatio;    struct RGBA         	EndColor;};struct MorphFillStyle   {    UI8                         FillStyleType;    struct RGBA                 StartColor;    struct RGBA                 EndColor;    struct Matrix               StartGradientMatrix;    struct Matrix               EndGradientMatrix;    struct MorphGradRecord*     GradientP;    UI16                        BitmapId;    struct Matrix               StartBitmapMatrix;    struct Matrix               EndBitmapMatrix;};struct MorphFillStyleArray	{    int			count;    struct MorphFillStyle	MorphFillStyles[1];};// 变形 接 4 条链表struct  DefineMorphShape        {    UI8                 	CharacterType; // = CharMorphShape;    UI16			CharacterID;    struct RECT                 StartBounds;    struct RECT                 EndBounds;    struct MorphFillStyleArray*      MorphFillStylesP;    struct MorphLineStyleArray*      MorphLineStylesP;    struct ShapeRecord*        	StartEdgesP; // 接 StraightEdgeRecord,CurvedEdgeRecord    struct ShapeRecord*        	EndEdgesP; // 接 StraightEdgeRecord,CurvedEdgeRecord};#endif

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