📄 dddocument.cpp
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/*
============================================================================
Name : ddDocument.cpp
Author :
Version :
Copyright : Your copyright notice
Description : Application document class (model)
============================================================================
*/
// INCLUDE FILES
#include "ddAppUi.h"
#include "ddDocument.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CddDocument::NewL()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CddDocument* CddDocument::NewL( CEikApplication&
aApp )
{
CddDocument* self = NewLC( aApp );
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CddDocument::NewLC()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CddDocument* CddDocument::NewLC( CEikApplication&
aApp )
{
CddDocument* self =
new ( ELeave ) CddDocument( aApp );
CleanupStack::PushL( self );
self->ConstructL();
return self;
}
// -----------------------------------------------------------------------------
// CddDocument::ConstructL()
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CddDocument::ConstructL()
{
// No implementation required
}
// -----------------------------------------------------------------------------
// CddDocument::CddDocument()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CddDocument::CddDocument( CEikApplication& aApp )
: CAknDocument( aApp )
{
// No implementation required
}
// ---------------------------------------------------------------------------
// CddDocument::~CddDocument()
// Destructor.
// ---------------------------------------------------------------------------
//
CddDocument::~CddDocument()
{
// No implementation required
}
// ---------------------------------------------------------------------------
// CddDocument::CreateAppUiL()
// Constructs CreateAppUi.
// ---------------------------------------------------------------------------
//
CEikAppUi* CddDocument::CreateAppUiL()
{
// Create the application user interface, and return a pointer to it;
// the framework takes ownership of this object
return ( static_cast <CEikAppUi*> ( new ( ELeave )
CddAppUi ) );
}
// End of File
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