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📄 socket_wrapper.cpp

📁 这是linux下运行的mysql软件包,可用于linux 下安装 php + mysql + apach 的网络配置
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/* socket_wrapper.cpp                            * * Copyright (C) 2003 Sawtooth Consulting Ltd. * * This file is part of yaSSL. * * yaSSL is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * yaSSL is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA *//* The socket wrapper source implements a Socket class that hides the  * differences between Berkely style sockets and Windows sockets, allowing  * transparent TCP access. */#include "runtime.hpp"#include "socket_wrapper.hpp"#ifndef _WIN32    #include <errno.h>    #include <netdb.h>    #include <unistd.h>    #include <arpa/inet.h>    #include <netinet/in.h>    #include <sys/ioctl.h>    #include <string.h>#endif // _WIN32#if defined(__sun) || defined(__SCO_VERSION__)    #include <sys/filio.h>#endif#ifdef _WIN32    const int SOCKET_EINVAL = WSAEINVAL;    const int SOCKET_EWOULDBLOCK = WSAEWOULDBLOCK;#else    const int SOCKET_EINVAL = EINVAL;    const int SOCKET_EWOULDBLOCK = EWOULDBLOCK;#endif // _WIN32namespace yaSSL {Socket::Socket(socket_t s)     : socket_(s) {}void Socket::set_fd(socket_t s){    socket_ = s;}socket_t Socket::get_fd() const{    return socket_;}Socket::~Socket(){    closeSocket();}void Socket::closeSocket(){    if (socket_ != INVALID_SOCKET) {#ifdef _WIN32        closesocket(socket_);#else        close(socket_);#endif        socket_ = INVALID_SOCKET;    }}uint Socket::get_ready() const{#ifdef _WIN32    unsigned long ready = 0;    ioctlsocket(socket_, FIONREAD, &ready);#else    /*      64-bit Solaris requires the variable passed to      FIONREAD be a 32-bit value.    */    int ready = 0;    ioctl(socket_, FIONREAD, &ready);#endif    return ready;}uint Socket::send(const byte* buf, unsigned int sz, int flags) const{    assert(socket_ != INVALID_SOCKET);    int sent = ::send(socket_, reinterpret_cast<const char *>(buf), sz, flags);    if (sent == -1)        return 0;    return sent;}uint Socket::receive(byte* buf, unsigned int sz, int flags) const{    assert(socket_ != INVALID_SOCKET);    int recvd = ::recv(socket_, reinterpret_cast<char *>(buf), sz, flags);    if (recvd == -1)         return 0;    return recvd;}// wait if blocking for input, or errorvoid Socket::wait() const{    byte b;    receive(&b, 1, MSG_PEEK);}void Socket::shutDown(int how){    assert(socket_ != INVALID_SOCKET);    shutdown(socket_, how);}int Socket::get_lastError(){#ifdef _WIN32    return WSAGetLastError();#else    return errno;#endif}void Socket::set_lastError(int errorCode){#ifdef _WIN32    WSASetLastError(errorCode);#else    errno = errorCode;#endif}} // namespace

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