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📄 pvgsmamrdecoder.h

📁 实现3GPP的GSM中AMR语音的CODECS。
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/* ------------------------------------------------------------------ * Copyright (C) 2008 PacketVideo * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. * See the License for the specific language governing permissions * and limitations under the License. * ------------------------------------------------------------------- *//****************************************************************************************Portions of this file are derived from the following 3GPP standard:    3GPP TS 26.073    ANSI-C code for the Adaptive Multi-Rate (AMR) speech codec    Available from http://www.3gpp.org(C) 2004, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TTA, TTC)Permission to distribute, modify and use this file under the standard licenseterms listed above has been obtained from the copyright holder.****************************************************************************************///                                                                              ////  File: PVGSMAMRDecoder.h                                                     ////                                                                              ////////////////////////////////////////////////////////////////////////////////////#ifndef __PVGSMAMRDECODER_H#define __PVGSMAMRDECODER_H#include "oscl_base.h"#include "gsmamr_dec.h"// PVGSMAMRDecoderclass CPVGSMAMRDecoder{    public:        OSCL_IMPORT_REF CPVGSMAMRDecoder();        OSCL_IMPORT_REF ~CPVGSMAMRDecoder();        OSCL_IMPORT_REF int32 InitDecoder(void);        OSCL_IMPORT_REF int32 DecodeFrame(Frame_Type_3GPP aType,                                          uint8* aCompressedBlock,                                          uint8* aAudioBuffer,                                          int32 aFormat);        OSCL_IMPORT_REF int32 ResetDecoder(void);        OSCL_IMPORT_REF void TerminateDecoder(void);    private:        void* iDecState;};#endif

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