uipc_socket2.c

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//==========================================================================////      src/sys/kern/uipc_socket2.c////==========================================================================//####BSDCOPYRIGHTBEGIN####//// -------------------------------------------//// Portions of this software may have been derived from OpenBSD, // FreeBSD or other sources, and are covered by the appropriate// copyright disclaimers included herein.//// Portions created by Red Hat are// Copyright (C) 2002 Red Hat, Inc. All Rights Reserved.//// -------------------------------------------////####BSDCOPYRIGHTEND####//==========================================================================/* * Copyright (c) 1982, 1986, 1988, 1990, 1993 *	The Regents of the University of California.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * *	@(#)uipc_socket2.c	8.1 (Berkeley) 6/10/93 * $FreeBSD: src/sys/kern/uipc_socket2.c,v 1.55.2.9 2001/07/26 18:53:02 peter Exp $ */#include <sys/param.h>#include <sys/domain.h>#include <sys/malloc.h>#include <sys/mbuf.h>#include <sys/protosw.h>#include <sys/socket.h>#include <sys/socketvar.h>#include <cyg/io/file.h>int	maxsockets = CYGPKG_NET_MAXSOCKETS;/* * Primitive routines for operating on sockets and socket buffers */u_long	sb_max = SB_MAX;		/* XXX should be static */static	u_long sb_efficiency = 8;	/* parameter for sbreserve() *//* * Procedures to manipulate state flags of socket * and do appropriate wakeups.  Normal sequence from the * active (originating) side is that soisconnecting() is * called during processing of connect() call, * resulting in an eventual call to soisconnected() if/when the * connection is established.  When the connection is torn down * soisdisconnecting() is called during processing of disconnect() call, * and soisdisconnected() is called when the connection to the peer * is totally severed.  The semantics of these routines are such that * connectionless protocols can call soisconnected() and soisdisconnected() * only, bypassing the in-progress calls when setting up a ``connection'' * takes no time. * * From the passive side, a socket is created with * two queues of sockets: so_incomp for connections in progress * and so_comp for connections already made and awaiting user acceptance. * As a protocol is preparing incoming connections, it creates a socket * structure queued on so_incomp by calling sonewconn().  When the connection * is established, soisconnected() is called, and transfers the * socket structure to so_comp, making it available to accept(). * * If a socket is closed with sockets on either * so_incomp or so_comp, these sockets are dropped. * * If higher level protocols are implemented in * the kernel, the wakeups done here will sometimes * cause software-interrupt process scheduling. */voidsoisconnecting(so)	register struct socket *so;{	so->so_state &= ~(SS_ISCONNECTED|SS_ISDISCONNECTING);	so->so_state |= SS_ISCONNECTING;}voidsoisconnected(so)	struct socket *so;{	struct socket *head = so->so_head;	so->so_state &= ~(SS_ISCONNECTING|SS_ISDISCONNECTING|SS_ISCONFIRMING);	so->so_state |= SS_ISCONNECTED;	if (head && (so->so_state & SS_INCOMP)) {		if ((so->so_options & SO_ACCEPTFILTER) != 0) {			so->so_upcall = head->so_accf->so_accept_filter->accf_callback;			so->so_upcallarg = head->so_accf->so_accept_filter_arg;			so->so_rcv.sb_flags |= SB_UPCALL;			so->so_options &= ~SO_ACCEPTFILTER;			so->so_upcall(so, so->so_upcallarg, 0);			return;		}		TAILQ_REMOVE(&head->so_incomp, so, so_list);		head->so_incqlen--;		so->so_state &= ~SS_INCOMP;		TAILQ_INSERT_TAIL(&head->so_comp, so, so_list);		so->so_state |= SS_COMP;		sorwakeup(head);		wakeup_one(&head->so_timeo);	} else {		wakeup(&so->so_timeo);		sorwakeup(so);		sowwakeup(so);	}}voidsoisdisconnecting(so)	register struct socket *so;{	so->so_state &= ~SS_ISCONNECTING;	so->so_state |= (SS_ISDISCONNECTING|SS_CANTRCVMORE|SS_CANTSENDMORE);	wakeup((caddr_t)&so->so_timeo);	sowwakeup(so);	sorwakeup(so);}voidsoisdisconnected(so)	register struct socket *so;{	so->so_state &= ~(SS_ISCONNECTING|SS_ISCONNECTED|SS_ISDISCONNECTING);	so->so_state |= (SS_CANTRCVMORE|SS_CANTSENDMORE|SS_ISDISCONNECTED);	wakeup((caddr_t)&so->so_timeo);	sowwakeup(so);	sorwakeup(so);}/* * Return a random connection that hasn't been serviced yet and * is eligible for discard.  There is a one in qlen chance that * we will return a null, saying that there are no dropable * requests.  In this case, the protocol specific code should drop * the new request.  This insures fairness. * * This may be used in conjunction with protocol specific queue * congestion routines. */struct socket *sodropablereq(head)	register struct socket *head;{	register struct socket *so;	unsigned int i, j, qlen;	static int rnd;	static struct timeval old_runtime;	static unsigned int cur_cnt, old_cnt;	struct timeval tv;	getmicrouptime(&tv);	if ((i = (tv.tv_sec - old_runtime.tv_sec)) != 0) {		old_runtime = tv;		old_cnt = cur_cnt / i;		cur_cnt = 0;	}	so = TAILQ_FIRST(&head->so_incomp);	if (!so)		return (so);	qlen = head->so_incqlen;	if (++cur_cnt > qlen || old_cnt > qlen) {		rnd = (314159 * rnd + 66329) & 0xffff;		j = ((qlen + 1) * rnd) >> 16;		while (j-- && so)		    so = TAILQ_NEXT(so, so_list);	}	return (so);}/* * When an attempt at a new connection is noted on a socket * which accepts connections, sonewconn is called.  If the * connection is possible (subject to space constraints, etc.) * then we allocate a new structure, propoerly linked into the * data structure of the original socket, and return this. * Connstatus may be 0, or SO_ISCONFIRMING, or SO_ISCONNECTED. */struct socket *sonewconn(head, connstatus)	register struct socket *head;	int connstatus;{	return (sonewconn3(head, connstatus, NULL));}struct socket *sonewconn3(head, connstatus, p)	register struct socket *head;	int connstatus;	struct proc *p;{	register struct socket *so;	if (head->so_qlen > 3 * head->so_qlimit / 2)		return ((struct socket *)0);	so = soalloc(0);	if (so == NULL)		return ((struct socket *)0);	so->so_head = head;	so->so_type = head->so_type;	so->so_options = head->so_options &~ SO_ACCEPTCONN;	so->so_linger = head->so_linger;	so->so_state = head->so_state | SS_NOFDREF;	so->so_proto = head->so_proto;	so->so_timeo = head->so_timeo;	if (soreserve(so, head->so_snd.sb_hiwat, head->so_rcv.sb_hiwat) ||	    (*so->so_proto->pr_usrreqs->pru_attach)(so, 0, NULL)) {		sodealloc(so);		return ((struct socket *)0);	}	if (connstatus) {		TAILQ_INSERT_TAIL(&head->so_comp, so, so_list);		so->so_state |= SS_COMP;	} else {		TAILQ_INSERT_TAIL(&head->so_incomp, so, so_list);		so->so_state |= SS_INCOMP;		head->so_incqlen++;	}	head->so_qlen++;	if (connstatus) {		sorwakeup(head);		wakeup((caddr_t)&head->so_timeo);		so->so_state |= connstatus;	}	return (so);}/* * Socantsendmore indicates that no more data will be sent on the * socket; it would normally be applied to a socket when the user * informs the system that no more data is to be sent, by the protocol * code (in case PRU_SHUTDOWN).  Socantrcvmore indicates that no more data * will be received, and will normally be applied to the socket by a * protocol when it detects that the peer will send no more data. * Data queued for reading in the socket may yet be read. */voidsocantsendmore(so)	struct socket *so;{	so->so_state |= SS_CANTSENDMORE;	sowwakeup(so);}voidsocantrcvmore(so)	struct socket *so;{	so->so_state |= SS_CANTRCVMORE;	sorwakeup(so);}/* * Wait for data to arrive at/drain from a socket buffer. */intsbwait(sb)	struct sockbuf *sb;{	sb->sb_flags |= SB_WAIT;	return (tsleep((caddr_t)&sb->sb_cc,	    (sb->sb_flags & SB_NOINTR) ? PSOCK : PSOCK | PCATCH, "sbwait",	    sb->sb_timeo));}/* * Lock a sockbuf already known to be locked; * return any error returned from sleep (EINTR). */intsb_lock(sb)	register struct sockbuf *sb;{	int error;	while (sb->sb_flags & SB_LOCK) {		sb->sb_flags |= SB_WANT;		error = tsleep((caddr_t)&sb->sb_flags,		    (sb->sb_flags & SB_NOINTR) ? PSOCK : PSOCK|PCATCH,		    "sblock", 0);		if (error)			return (error);	}	sb->sb_flags |= SB_LOCK;	return (0);}/* * Wakeup processes waiting on a socket buffer. * Do asynchronous notification via SIGIO * if the socket has the SS_ASYNC flag set. */voidsowakeup(so, sb)	register struct socket *so;	register struct sockbuf *sb;{	selwakeup(&sb->sb_sel);	sb->sb_flags &= ~SB_SEL;	if (sb->sb_flags & SB_WAIT) {		sb->sb_flags &= ~SB_WAIT;		wakeup((caddr_t)&sb->sb_cc);	}	if (sb->sb_flags & SB_UPCALL)		(*so->so_upcall)(so, so->so_upcallarg, M_DONTWAIT);}/* * Socket buffer (struct sockbuf) utility routines. * * Each socket contains two socket buffers: one for sending data and * one for receiving data.  Each buffer contains a queue of mbufs, * information about the number of mbufs and amount of data in the * queue, and other fields allowing select() statements and notification * on data availability to be implemented. * * Data stored in a socket buffer is maintained as a list of records. * Each record is a list of mbufs chained together with the m_next * field.  Records are chained together with the m_nextpkt field. The upper * level routine soreceive() expects the following conventions to be * observed when placing information in the receive buffer: * * 1. If the protocol requires each message be preceded by the sender's *    name, then a record containing that name must be present before *    any associated data (mbuf's must be of type MT_SONAME). * 2. If the protocol supports the exchange of ``access rights'' (really *    just additional data associated with the message), and there are *    ``rights'' to be received, then a record containing this data *    should be present (mbuf's must be of type MT_RIGHTS). * 3. If a name or rights record exists, then it must be followed by *    a data record, perhaps of zero length. * * Before using a new socket structure it is first necessary to reserve * buffer space to the socket, by calling sbreserve().  This should commit * some of the available buffer space in the system buffer pool for the * socket (currently, it does nothing but enforce limits).  The space * should be released by calling sbrelease() when the socket is destroyed. */intsoreserve(so, sndcc, rcvcc)	register struct socket *so;	u_long sndcc, rcvcc;{	struct proc *p = curproc;	if (sbreserve(&so->so_snd, sndcc, so, p) == 0)		goto bad;	if (sbreserve(&so->so_rcv, rcvcc, so, p) == 0)		goto bad2;	if (so->so_rcv.sb_lowat == 0)		so->so_rcv.sb_lowat = 1;	if (so->so_snd.sb_lowat == 0)		so->so_snd.sb_lowat = MCLBYTES;	if (so->so_snd.sb_lowat > so->so_snd.sb_hiwat)		so->so_snd.sb_lowat = so->so_snd.sb_hiwat;	return (0);bad2:	sbrelease(&so->so_snd, so);bad:	return (ENOBUFS);}/* * Allot mbufs to a sockbuf. * Attempt to scale mbmax so that mbcnt doesn't become limiting * if buffering efficiency is near the normal case. */intsbreserve(sb, cc, so, p)	struct sockbuf *sb;	u_long cc;	struct socket *so;	struct proc *p;{	/*	 * p will only be NULL when we're in an interrupt	 * (e.g. in tcp_input())	 */	if ((u_quad_t)cc > (u_quad_t)sb_max * MCLBYTES / (MSIZE + MCLBYTES))		return (0);        sb->sb_hiwat = cc;	sb->sb_mbmax = min(cc * sb_efficiency, sb_max);	if (sb->sb_lowat > sb->sb_hiwat)		sb->sb_lowat = sb->sb_hiwat;	return (1);}/* * Free mbufs held by a socket, and reserved mbuf space. */voidsbrelease(sb, so)	struct sockbuf *sb;	struct socket *so;{	sbflush(sb);	sb->sb_mbmax = 0;}/* * Routines to add and remove * data from an mbuf queue. * * The routines sbappend() or sbappendrecord() are normally called to * append new mbufs to a socket buffer, after checking that adequate * space is available, comparing the function sbspace() with the amount * of data to be added.  sbappendrecord() differs from sbappend() in * that data supplied is treated as the beginning of a new record. * To place a sender's address, optional access rights, and data in a * socket receive buffer, sbappendaddr() should be used.  To place * access rights and data in a socket receive buffer, sbappendrights() * should be used.  In either case, the new data begins a new record. * Note that unlike sbappend() and sbappendrecord(), these routines check * for the caller that there will be enough space to store the data. * Each fails if there is not enough space, or if it cannot find mbufs * to store additional information in. * * Reliable protocols may use the socket send buffer to hold data * awaiting acknowledgement.  Data is normally copied from a socket * send buffer in a protocol with m_copy for output to a peer, * and then removing the data from the socket buffer with sbdrop() * or sbdroprecord() when the data is acknowledged by the peer. *//* * Append mbuf chain m to the last record in the * socket buffer sb.  The additional space associated * the mbuf chain is recorded in sb.  Empty mbufs are * discarded and mbufs are compacted where possible. */voidsbappend(sb, m)	struct sockbuf *sb;	struct mbuf *m;{	register struct mbuf *n;	if (m == 0)		return;

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