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📄 dlmalloc.cxx

📁 eCos操作系统源码
💻 CXX
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    user.  "Nextchunk" is the beginning of the next contiguous chunk.    Chunks always begin on even word boundries, so the mem portion    (which is returned to the user) is also on an even word boundary, and    thus double-word aligned.    Free chunks are stored in circular doubly-linked lists, and look like this:    chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+            |             Size of previous chunk                            |            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+    `head:' |             Size of chunk, in bytes                         |P|      mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+            |             Forward pointer to next chunk in list             |            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+            |             Back pointer to previous chunk in list            |            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+            |             Unused space (may be 0 bytes long)                .            .                                                               .            .                                                               |nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+    `foot:' |             Size of chunk, in bytes                           |            +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+    The P (PREV_INUSE) bit, stored in the unused low-order bit of the    chunk size (which is always a multiple of two words), is an in-use    bit for the *previous* chunk.  If that bit is *clear*, then the    word before the current chunk size contains the previous chunk    size, and can be used to find the front of the previous chunk.    (The very first chunk allocated always has this bit set,    preventing access to non-existent (or non-owned) memory.)    Note that the `foot' of the current chunk is actually represented    as the prev_size of the NEXT chunk. (This makes it easier to    deal with alignments etc).    The exception to all this is the special chunk `top', which doesn't    bother using the trailing size field since there is no next    contiguous chunk that would have to index off it. (After    initialization, `top' is forced to always exist. )    Available chunks are kept in any of several places (all declared below):    * `av': An array of chunks serving as bin headers for consolidated       chunks. Each bin is doubly linked.  The bins are approximately       proportionally (log) spaced.  There are a lot of these bins       (128). This may look excessive, but works very well in       practice.  All procedures maintain the invariant that no       consolidated chunk physically borders another one. Chunks in       bins are kept in size order, with ties going to the       approximately least recently used chunk.       The chunks in each bin are maintained in decreasing sorted order by       size.  This is irrelevant for the small bins, which all contain       the same-sized chunks, but facilitates best-fit allocation for       larger chunks. (These lists are just sequential. Keeping them in       order almost never requires enough traversal to warrant using       fancier ordered data structures.)  Chunks of the same size are       linked with the most recently freed at the front, and allocations       are taken from the back.  This results in LRU or FIFO allocation       order, which tends to give each chunk an equal opportunity to be       consolidated with adjacent freed chunks, resulting in larger free       chunks and less fragmentation.     * `top': The top-most available chunk (i.e., the one bordering the       end of available memory) is treated specially. It is never       included in any bin, is used only if no other chunk is       available.    * `last_remainder': A bin holding only the remainder of the       most recently split (non-top) chunk. This bin is checked       before other non-fitting chunks, so as to provide better       locality for runs of sequentially allocated chunks. */typedef struct Cyg_Mempool_dlmalloc_Implementation::malloc_chunk* mchunkptr;/*  sizes, alignments */#define SIZE_SZ                (sizeof(INTERNAL_SIZE_T))#ifdef CYGNUM_MEMALLOC_ALLOCATOR_DLMALLOC_ALIGNMENT#define MALLOC_ALIGNMENT (1<<(CYGNUM_MEMALLOC_ALLOCATOR_DLMALLOC_ALIGNMENT))#endif#ifndef MALLOC_ALIGNMENT#define MALLOC_ALIGN           8#define MALLOC_ALIGNMENT       (SIZE_SZ + SIZE_SZ)#else#define MALLOC_ALIGN           MALLOC_ALIGNMENT#endif#define MALLOC_ALIGN_MASK      (MALLOC_ALIGNMENT - 1)#define MINSIZE                \             (sizeof(struct Cyg_Mempool_dlmalloc_Implementation::malloc_chunk))/* conversion from malloc headers to user pointers, and back */#define chunk2mem(p)   ((cyg_uint8*)((char*)(p) + 2*SIZE_SZ))#define mem2chunk(mem) ((mchunkptr)((char*)(mem) - 2*SIZE_SZ))/* pad request bytes into a usable size */#define request2size(req) \ (((long)((req) + (SIZE_SZ + MALLOC_ALIGN_MASK)) < \  (long)(MINSIZE + MALLOC_ALIGN_MASK)) ? ((MINSIZE + MALLOC_ALIGN_MASK) & ~(MALLOC_ALIGN_MASK)) : \   (((req) + (SIZE_SZ + MALLOC_ALIGN_MASK)) & ~(MALLOC_ALIGN_MASK)))/* Check if m has acceptable alignment */#define aligned_OK(m)    (((unsigned long)((m)) & (MALLOC_ALIGN_MASK)) == 0)/*   Physical chunk operations  *//* size field is or'ed with PREV_INUSE when previous adjacent chunk in use */#define PREV_INUSE 0x1 /* Bits to mask off when extracting size */#define SIZE_BITS (PREV_INUSE)/* Ptr to next physical malloc_chunk. */#define next_chunk(p) ((mchunkptr)( ((char*)(p)) + ((p)->size & ~PREV_INUSE) ))/* Ptr to previous physical malloc_chunk */#define prev_chunk(p)\   ((mchunkptr)( ((char*)(p)) - ((p)->prev_size) ))/* Treat space at ptr + offset as a chunk */#define chunk_at_offset(p, s)  ((mchunkptr)(((char*)(p)) + (s)))/*   Dealing with use bits *//* extract p's inuse bit */#define inuse(p)\((((mchunkptr)(((char*)(p))+((p)->size & ~PREV_INUSE)))->size) & PREV_INUSE)/* extract inuse bit of previous chunk */#define prev_inuse(p)  ((p)->size & PREV_INUSE)/* set/clear chunk as in use without otherwise disturbing */#define set_inuse(p)\((mchunkptr)(((char*)(p)) + ((p)->size & ~PREV_INUSE)))->size |= PREV_INUSE#define clear_inuse(p)\((mchunkptr)(((char*)(p)) + ((p)->size & ~PREV_INUSE)))->size &= ~(PREV_INUSE)/* check/set/clear inuse bits in known places */#define inuse_bit_at_offset(p, s)\ (((mchunkptr)(((char*)(p)) + (s)))->size & PREV_INUSE)#define set_inuse_bit_at_offset(p, s)\ (((mchunkptr)(((char*)(p)) + (s)))->size |= PREV_INUSE)#define clear_inuse_bit_at_offset(p, s)\ (((mchunkptr)(((char*)(p)) + (s)))->size &= ~(PREV_INUSE))/*   Dealing with size fields *//* Get size, ignoring use bits */#define chunksize(p)          ((p)->size & ~(SIZE_BITS))/* Set size at head, without disturbing its use bit */#define set_head_size(p, s)   ((p)->size = (((p)->size & PREV_INUSE) | (s)))/* Set size/use ignoring previous bits in header */#define set_head(p, s)        ((p)->size = (s))/* Set size at footer (only when chunk is not in use) */#define set_foot(p, s)   (((mchunkptr)((char*)(p) + (s)))->prev_size = (s))//----------------------------------------------------------------------------/*   Bins    The bins, `av_' are an array of pairs of pointers serving as the    heads of (initially empty) doubly-linked lists of chunks, laid out    in a way so that each pair can be treated as if it were in a    malloc_chunk. (This way, the fd/bk offsets for linking bin heads    and chunks are the same).    Bins for sizes < 512 bytes contain chunks of all the same size, spaced    8 bytes apart. Larger bins are approximately logarithmically    spaced. (See the table below.) The `av_' array is never mentioned    directly in the code, but instead via bin access macros.    Bin layout:    64 bins of size       8    32 bins of size      64    16 bins of size     512     8 bins of size    4096     4 bins of size   32768     2 bins of size  262144     1 bin  of size what's left    There is actually a little bit of slop in the numbers in bin_index    for the sake of speed. This makes no difference elsewhere.    The special chunks `top' and `last_remainder' get their own bins,    (this is implemented via yet more trickery with the av_ array),    although `top' is never properly linked to its bin since it is    always handled specially.*/typedef struct Cyg_Mempool_dlmalloc_Implementation::malloc_chunk* mbinptr;/* access macros */#define bin_at(i)      ((mbinptr)((char*)&(av_[2*(i) + 2]) - 2*SIZE_SZ))#define next_bin(b)    ((mbinptr)((char*)(b) + 2 * sizeof(mbinptr)))#define prev_bin(b)    ((mbinptr)((char*)(b) - 2 * sizeof(mbinptr)))/*   The first 2 bins are never indexed. The corresponding av_ cells are instead   used for bookkeeping. This is not to save space, but to simplify   indexing, maintain locality, and avoid some initialization tests.*/#define top            (bin_at(0)->fd)   /* The topmost chunk */#define last_remainder (bin_at(1))       /* remainder from last split *//* Helper macro to initialize bins */#define IAV(i)  bin_at(i), bin_at(i)#ifndef CYGIMP_MEMALLOC_ALLOCATOR_DLMALLOC_SAFE_MULTIPLEstatic mbinptr av_[CYGPRI_MEMALLOC_ALLOCATOR_DLMALLOC_NAV * 2 + 2] = { 0, 0, IAV(0),   IAV(1),   IAV(2),   IAV(3),   IAV(4),   IAV(5),   IAV(6),   IAV(7), IAV(8),   IAV(9),   IAV(10),  IAV(11),  IAV(12),  IAV(13),  IAV(14),  IAV(15), IAV(16),  IAV(17),  IAV(18),  IAV(19),  IAV(20),  IAV(21),  IAV(22),  IAV(23), IAV(24),  IAV(25),  IAV(26),  IAV(27),  IAV(28),  IAV(29),  IAV(30),  IAV(31), IAV(32),  IAV(33),  IAV(34),  IAV(35),  IAV(36),  IAV(37),  IAV(38),  IAV(39), IAV(40),  IAV(41),  IAV(42),  IAV(43),  IAV(44),  IAV(45),  IAV(46),  IAV(47), IAV(48),  IAV(49),  IAV(50),  IAV(51),  IAV(52),  IAV(53),  IAV(54),  IAV(55), IAV(56),  IAV(57),  IAV(58),  IAV(59),  IAV(60),  IAV(61),  IAV(62),  IAV(63), IAV(64),  IAV(65),  IAV(66),  IAV(67),  IAV(68),  IAV(69),  IAV(70),  IAV(71), IAV(72),  IAV(73),  IAV(74),  IAV(75),  IAV(76),  IAV(77),  IAV(78),  IAV(79), IAV(80),  IAV(81),  IAV(82),  IAV(83),  IAV(84),  IAV(85),  IAV(86),  IAV(87), IAV(88),  IAV(89),  IAV(90),  IAV(91),  IAV(92),  IAV(93),  IAV(94),  IAV(95), IAV(96),  IAV(97),  IAV(98),  IAV(99),  IAV(100), IAV(101), IAV(102), IAV(103), IAV(104), IAV(105), IAV(106), IAV(107), IAV(108), IAV(109), IAV(110), IAV(111), IAV(112), IAV(113), IAV(114), IAV(115), IAV(116), IAV(117), IAV(118), IAV(119), IAV(120), IAV(121), IAV(122), IAV(123), IAV(124), IAV(125), IAV(126), IAV(127)};#endif/* field-extraction macros */#define first(b) ((b)->fd)#define last(b)  ((b)->bk)/*   Indexing into bins*/#define bin_index(sz)                                                          \(((((unsigned long)(sz)) >> 9) ==    0) ?       (((unsigned long)(sz)) >>  3): \ ((((unsigned long)(sz)) >> 9) <=    4) ?  56 + (((unsigned long)(sz)) >>  6): \ ((((unsigned long)(sz)) >> 9) <=   20) ?  91 + (((unsigned long)(sz)) >>  9): \ ((((unsigned long)(sz)) >> 9) <=   84) ? 110 + (((unsigned long)(sz)) >> 12): \ ((((unsigned long)(sz)) >> 9) <=  340) ? 119 + (((unsigned long)(sz)) >> 15): \ ((((unsigned long)(sz)) >> 9) <= 1364) ? 124 + (((unsigned long)(sz)) >> 18): \                                          126)                     /*   bins for chunks < 512 are all spaced SMALLBIN_WIDTH bytes apart, and hold  identically sized chunks. This is exploited in malloc.*/#define MAX_SMALLBIN_SIZE   512#define SMALLBIN_WIDTH        8#define SMALLBIN_WIDTH_BITS   3#define MAX_SMALLBIN        (MAX_SMALLBIN_SIZE / SMALLBIN_WIDTH) - 1#define smallbin_index(sz)  (((unsigned long)(sz)) >> SMALLBIN_WIDTH_BITS)/*    Requests are `small' if both the corresponding and the next bin are small*/#define is_small_request(nb) (nb < MAX_SMALLBIN_SIZE - SMALLBIN_WIDTH)/*    To help compensate for the large number of bins, a one-level index    structure is used for bin-by-bin searching.  `binblocks' is a    one-word bitvector recording whether groups of BINBLOCKWIDTH bins    have any (possibly) non-empty bins, so they can be skipped over    all at once during during traversals. The bits are NOT always    cleared as soon as all bins in a block are empty, but instead only    when all are noticed to be empty during traversal in malloc.*/#define BINBLOCKWIDTH     4   /* bins per block */#define binblocks      (bin_at(0)->size) /* bitvector of nonempty blocks *//* bin<->block macros */#define idx2binblock(ix)    ((unsigned long)1 << (ix / BINBLOCKWIDTH))#define mark_binblock(ii)   (binblocks |= idx2binblock(ii))#define clear_binblock(ii)  (binblocks &= ~(idx2binblock(ii)))//----------------------------------------------------------------------------/*   Debugging support */#ifdef CYGDBG_MEMALLOC_ALLOCATOR_DLMALLOC_DEBUG/*  These routines make a number of assertions about the states  of data structures that should be true at all times. If any  are not true, it's very likely that a user program has somehow  trashed memory. (It's also possible that there is a coding error  in malloc. In which case, please report it!)*/voidCyg_Mempool_dlmalloc_Implementation::do_check_chunk( mchunkptr p ) {   INTERNAL_SIZE_T sz = p->size & ~PREV_INUSE;  /* Check for legal address ... */  ASSERT((cyg_uint8 *)p >= arenabase);  if (p != top)     ASSERT((cyg_uint8 *)p + sz <= (cyg_uint8 *)top);  else    ASSERT((cyg_uint8 *)p + sz <= arenabase + arenasize);} // Cyg_Mempool_dlmalloc_Implementation::do_check_chunk()voidCyg_Mempool_dlmalloc_Implementation::do_check_free_chunk(mchunkptr p) {   INTERNAL_SIZE_T sz = p->size & ~PREV_INUSE;  mchunkptr next = chunk_at_offset(p, sz);  do_check_chunk(p);  /* Check whether it claims to be free ... */  ASSERT(!inuse(p));  /* Unless a special marker, must have OK fields */  if ((long)sz >= (long)MINSIZE)  {    ASSERT((sz & MALLOC_ALIGN_MASK) == 0);    ASSERT(aligned_OK(chunk2mem(p)));    /* ... matching footer field */    ASSERT(next->prev_size == sz);    /* ... and is fully consolidated */    ASSERT(prev_inuse(p));    ASSERT (next == top || inuse(next));        /* ... and has minimally sane links */    ASSERT(p->fd->bk == p);    ASSERT(p->bk->fd == p);  }  else /* markers are always of size SIZE_SZ */    ASSERT(sz == SIZE_SZ); } // Cyg_Mempool_dlmalloc_Implementation::do_check_free_chunk()voidCyg_Mempool_dlmalloc_Implementation::do_check_inuse_chunk(mchunkptr p) {   mchunkptr next = next_chunk(p);  do_check_chunk(p);  /* Check whether it claims to be in use ... */  ASSERT(inuse(p));  /* ... and is surrounded by OK chunks.    Since more things can be checked with free chunks than inuse ones,    if an inuse chunk borders them and debug is on, it's worth doing them.  */  if (!prev_inuse(p))   {    mchunkptr prv = prev_chunk(p);    ASSERT(next_chunk(prv) == p);    do_check_free_chunk(prv);  }  if (next == top)  {    ASSERT(prev_inuse(next));    ASSERT(chunksize(next) >= MINSIZE);  }

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