📄 greedyselect1dlg.cpp
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// GREEDYSELECT1Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "GREEDYSELECT1.h"
#include "GREEDYSELECT1Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGREEDYSELECT1Dlg dialog
CGREEDYSELECT1Dlg::CGREEDYSELECT1Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CGREEDYSELECT1Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CGREEDYSELECT1Dlg)
Roomarrange = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CGREEDYSELECT1Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGREEDYSELECT1Dlg)
DDX_Text(pDX, IDC_EDIT1, Roomarrange);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGREEDYSELECT1Dlg, CDialog)
//{{AFX_MSG_MAP(CGREEDYSELECT1Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGREEDYSELECT1Dlg message handlers
BOOL CGREEDYSELECT1Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
Timebe[0][0]=1;//
Timebe[0][1]=2;
Timebe[1][0] = 2;//
Timebe[1][1] = 4;
Timebe[2][0] = 3;
Timebe[2][1] =5;
Timebe[3][0]=4;//
Timebe[3][1]=6;
Timebe[4][0] =5;
Timebe[4][1] =7;
Timebe[5][0] =6;//
Timebe[5][1]=8;
Timebe[6][0]=7;
Timebe[6][1]=9;
Timebe[7][0]=7;
Timebe[7][1]=10;
ActNumber=8;//
return TRUE; // return TRUE unless you set the focus to a control
}
void CGREEDYSELECT1Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CGREEDYSELECT1Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CGREEDYSELECT1Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CGREEDYSELECT1Dlg::OnButton2()
{
// TODO: Add your control notification handler code here
int NumberRoom;
int Tend;//当前活动结束时间
int arranged;// 以安排活动个数
int j;
NumberRoom=1;
Use[0]=1;
arranged=1;
Tend=Timebe[0][1];
for (int i=1;i<100;i++)
Use[i]=0;
i=1;
while( arranged<=ActNumber)
{
for(;i<ActNumber;i++)//开第NumberRoom个房间并安排会议
{
if (Tend<=Timebe[i][0])
{
Use[i]=NumberRoom;
Tend=Timebe[i][1];
arranged++;
}
}
for( j=0; (j<ActNumber ) && (Use[j] !=0);j++ ) ;// 找到第一个未安排的活动;
if(arranged!=ActNumber)//未安排完
{
++NumberRoom;
arranged++;
Use[j]=NumberRoom;
Tend=Timebe[j][1];
i=j+1;
}
else
break;
}
CString str;
Roomarrange="";
for (i=0;i<ActNumber;i++)//ActNumber-1
{
int num1,num2;
num1=Timebe[i][0];
num2=Timebe[i][1] ;
str.Format(" %d %d %d;",num1,num2,Use[i]);
Roomarrange=Roomarrange+str;
str="";
}
UpdateData(false);
str.Format("需要 %d个会议室",NumberRoom);
MessageBox(str);
}
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