📄 diaodudlg.cpp
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// diaoduDlg.cpp : implementation file
//
#include "stdafx.h"
#include "diaodu.h"
#include "diaoduDlg.h"
#include<math.h>
#include<iostream.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include<string.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CString str,str1,str2;
int sum=0;
int m=0,m1=0,m2=0,m3=0;
int front=0,front2=0,front3=0,frontt;
int end;
int time1;
int i;
int front1=0;
int fu[4];
int k[4];
int num=3;
int max=0;
int a,a1,a2;
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDiaoduDlg dialog
CDiaoduDlg::CDiaoduDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDiaoduDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDiaoduDlg)
m_edit1 = _T("");
m_edit4 = 0;
m_edit6 = 0;
m_edit8 = 0;
m_edit10 = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
n=0;n1=0;n2=0;n3=0;
nn=0;nn1=0;nn2=0;nn3=0;
dui[0]=1;
dui[1]=2;
dui[2]=3;
dui[3]=4;
end=3;
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CDiaoduDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDiaoduDlg)
DDX_Control(pDX, IDC_PROGRESS4, m_progress4);
DDX_Control(pDX, IDC_PROGRESS3, m_progress3);
DDX_Control(pDX, IDC_PROGRESS2, m_progress2);
DDX_Control(pDX, IDC_PROGRESS1, m_progress1);
DDX_Control(pDX, IDC_COMBO2, m_combo2);
DDX_Text(pDX, IDC_EDIT1, m_edit1);
DDX_Text(pDX, IDC_EDIT4, m_edit4);
DDX_Text(pDX, IDC_EDIT6, m_edit6);
DDX_Text(pDX, IDC_EDIT8, m_edit8);
DDX_Text(pDX, IDC_EDIT10, m_edit10);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDiaoduDlg, CDialog)
//{{AFX_MSG_MAP(CDiaoduDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_TIMER()
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDiaoduDlg message handlers
BOOL CDiaoduDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
m_combo2.SetCurSel(3);
m_progress1.SetRange(0,500);
m_progress2.SetRange(0,475);
m_progress3.SetRange(0,515);
m_progress4.SetRange(0,480);
m_progress1.SetPos(0);
m_progress2.SetPos(0);
m_progress3.SetPos(0);
m_progress4.SetPos(0);
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CDiaoduDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CDiaoduDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CDiaoduDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CDiaoduDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
sum++;
front=front1;
UpdateData(true);
m_edit1.Format("%d",dui[front]);
m_edit4=(m_progress1.GetPos()/500.0)*100;
m_edit6=(m_progress2.GetPos()/475.0)*100;
m_edit8=(m_progress3.GetPos()/515.0)*100;
m_edit10=(m_progress4.GetPos()/480.0)*100;
UpdateData(false);
if(sum==time1)
{
if(dui[front]==1)
{
if(m!=1)
{
end++;
dui[end]=dui[front];
front1++;
}
else
{
front1++;
}
}
if(dui[front]==2)
{
if(m1!=1)
{
end++;
dui[end]=2;
front1++;
}
else
{
front1++;
}
}
if(dui[front]==3)
{
if(m2!=1)
{
end++;
dui[end]=3;
front1++;
}
else
{
front1++;
}
}
if(dui[front]==4)
{
if(m3!=1)
{
end++;
dui[end]=4;
front1++;
}
else
{
front1++;
}
}
sum=0;
front=-1;
}
if(dui[front]==1)
{
if(m==0)
{
n=n+20;
m_progress1.SetPos(n);
if(n>500)
{
m=1;
}
}
// CDialog::OnTimer(nIDEvent);
}
if(dui[front]==2)
{
if(m1==0)
{n1=n1+20;
m_progress2.SetPos(n1);
if(n1>475)
{
m1=1;
}
}
// CDialog::OnTimer(nIDEvent);
}
if(dui[front]==3)
{
if(m2==0)
{n2=n2+20;
m_progress3.SetPos(n2);
if(n2>515)
{
m2=1;
}
}
//CDialog::OnTimer(nIDEvent);
}
if(dui[front]==4)
{
if(m3==0)
{n3=n3+20;
m_progress4.SetPos(n3);
if(n3>475)
{
m3=1;
}
}
}
CDialog::OnTimer(nIDEvent);
}
void CDiaoduDlg::OnButton2()
{
// TODO: Add your control notification handler code here
SetTimer(0,400,NULL);
UpdateData(true);
if(m_combo2.GetCurSel()==0)
{
time1=10;
}
if(m_combo2.GetCurSel()==1)
{
time1=15;
}
if(m_combo2.GetCurSel()==2)
{
time1=20;
}
if(m_combo2.GetCurSel()==3)
{
time1=5;
}
UpdateData(false);
}
void CDiaoduDlg::OnButton5()
{
OnOK();
}
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