📄 vp_mfc.acf
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<vp:value>false</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_OPTIMIZE_GEOM</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_COMPUTE_NORMALS</vp:attr>
<vp:value>false</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_COMPATIBILITY_MODE</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setFlattenEnable>true</vp:setFlattenEnable>
<vp:setCleanEnable>true</vp:setCleanEnable>
<vp:setAutoPage>AUTO_PAGE_SYNCHRONOUS</vp:setAutoPage>
</vp:Object>
<vp:Object name="car">
<vp:addChild refTo="Transform::carTransform"></vp:addChild>
<vp:setCullMask>FFFFFFFF</vp:setCullMask>
<vp:setRenderMask>FFFFFFFF</vp:setRenderMask>
<vp:setIsectMask>FFFFFFFF</vp:setIsectMask>
<vp:setStrategy refTo="MotionDrive::myMotion"></vp:setStrategy>
<vp:setStrategyEnable>true</vp:setStrategyEnable>
<vp:setTranslate>
<vp:x>-1.500000</vp:x>
<vp:y>-120.500000</vp:y>
<vp:z>0.700000</vp:z>
</vp:setTranslate>
<vp:setRotate>
<vp:h>0.000000</vp:h>
<vp:p>0.000000</vp:p>
<vp:r>0.000000</vp:r>
</vp:setRotate>
<vp:setScale>
<vp:x>1.000000</vp:x>
<vp:y>1.000000</vp:y>
<vp:z>1.000000</vp:z>
</vp:setScale>
<vp:setStaticEnable>false</vp:setStaticEnable>
<vp:setFileName>esprit.flt</vp:setFileName>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_GENERATE_VERTEX_ARRAYS</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_GENERATE_DISPLAY_LISTS</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_COMBINE_LIGHT_POINTS</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_PRESERVE_QUADS</vp:attr>
<vp:value>false</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_OPTIMIZE_GEOM</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_COMPUTE_NORMALS</vp:attr>
<vp:value>false</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_COMPATIBILITY_MODE</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setFlattenEnable>true</vp:setFlattenEnable>
<vp:setCleanEnable>true</vp:setCleanEnable>
<vp:setAutoPage>AUTO_PAGE_SYNCHRONOUS</vp:setAutoPage>
</vp:Object>
<vp:Object name="tank">
<vp:addChild refTo="Transform::tankTransform"></vp:addChild>
<vp:setCullMask>FFFFFFFF</vp:setCullMask>
<vp:setRenderMask>FFFFFFFF</vp:setRenderMask>
<vp:setIsectMask>FFFFFFFF</vp:setIsectMask>
<vp:setStrategy refTo="MotionDrive::myMotion"></vp:setStrategy>
<vp:setStrategyEnable>true</vp:setStrategyEnable>
<vp:setTranslate>
<vp:x>-1.500000</vp:x>
<vp:y>-100.500000</vp:y>
<vp:z>1.000000</vp:z>
</vp:setTranslate>
<vp:setRotate>
<vp:h>0.000000</vp:h>
<vp:p>0.000000</vp:p>
<vp:r>0.000000</vp:r>
</vp:setRotate>
<vp:setScale>
<vp:x>1.000000</vp:x>
<vp:y>1.000000</vp:y>
<vp:z>1.000000</vp:z>
</vp:setScale>
<vp:setStaticEnable>false</vp:setStaticEnable>
<vp:setFileName>m1_tank.flt</vp:setFileName>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_GENERATE_VERTEX_ARRAYS</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_GENERATE_DISPLAY_LISTS</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_COMBINE_LIGHT_POINTS</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_PRESERVE_QUADS</vp:attr>
<vp:value>false</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_OPTIMIZE_GEOM</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_COMPUTE_NORMALS</vp:attr>
<vp:value>false</vp:value>
</vp:setLoaderAttribute>
<vp:setLoaderAttribute>
<vp:attr>LOADER_ATTRIBUTE_COMPATIBILITY_MODE</vp:attr>
<vp:value>true</vp:value>
</vp:setLoaderAttribute>
<vp:setFlattenEnable>true</vp:setFlattenEnable>
<vp:setCleanEnable>true</vp:setCleanEnable>
<vp:setAutoPage>AUTO_PAGE_SYNCHRONOUS</vp:setAutoPage>
</vp:Object>
<vp:IsectorBump name="bumpIsector">
<vp:setEnable>true</vp:setEnable>
<vp:setRenderEnable>false</vp:setRenderEnable>
<vp:setTarget refTo="Object::xingzhenglou"></vp:setTarget>
<vp:setTranslate>
<vp:x>0.000000</vp:x>
<vp:y>0.000000</vp:y>
<vp:z>0.000000</vp:z>
</vp:setTranslate>
<vp:setRotate>
<vp:h>0.000000</vp:h>
<vp:p>0.000000</vp:p>
<vp:r>0.000000</vp:r>
</vp:setRotate>
<vp:setMode>2</vp:setMode>
<vp:setIsectMask>FFFFFFFF</vp:setIsectMask>
<vp:setPositionReference refTo="Object::car"></vp:setPositionReference>
<vp:setStrategyEnable>true</vp:setStrategyEnable>
<vp:setDimensions>
<vp:w>1.000000</vp:w>
<vp:l>1.000000</vp:l>
<vp:h>1.000000</vp:h>
</vp:setDimensions>
</vp:IsectorBump>
<vp:IsectorTripod name="tripodIsector">
<vp:setEnable>true</vp:setEnable>
<vp:setRenderEnable>false</vp:setRenderEnable>
<vp:setTarget refTo="Object::terrin1"></vp:setTarget>
<vp:setTranslate>
<vp:x>0.000000</vp:x>
<vp:y>0.000000</vp:y>
<vp:z>0.000000</vp:z>
</vp:setTranslate>
<vp:setRotate>
<vp:h>0.000000</vp:h>
<vp:p>0.000000</vp:p>
<vp:r>0.000000</vp:r>
</vp:setRotate>
<vp:setMode>2A</vp:setMode>
<vp:setIsectMask>FFFFFFFF</vp:setIsectMask>
<vp:setStrategyEnable>true</vp:setStrategyEnable>
<vp:setSegmentZExtent>
<vp:min>-5000.000000</vp:min>
<vp:max>5000.000000</vp:max>
</vp:setSegmentZExtent>
<vp:setDimensions>
<vp:w>1.000000</vp:w>
<vp:l>1.200000</vp:l>
</vp:setDimensions>
</vp:IsectorTripod>
<vp:IsectorServiceInline name="myIsectorService">
<vp:addIsector refTo="IsectorBump::bumpIsector"></vp:addIsector>
</vp:IsectorServiceInline>
<vp:GroundClamp name="myGroundClamp">
<vp:setIsector refTo="IsectorTripod::tripodIsector"></vp:setIsector>
<vp:setOffsetFromGround>0.000000</vp:setOffsetFromGround>
</vp:GroundClamp>
<vpEnv:Env name="myEnv">
<vpEnv:setDate>
<vpEnv:day>22</vpEnv:day>
<vpEnv:month>6</vpEnv:month>
<vpEnv:year>2002</vpEnv:year>
</vpEnv:setDate>
<vpEnv:setTimeOfDay>12.000000</vpEnv:setTimeOfDay>
<vpEnv:setTimeMultiplier>1.000000</vpEnv:setTimeMultiplier>
<vpEnv:setEphemerisUpdateInterval>0.000000</vpEnv:setEphemerisUpdateInterval>
<vpEnv:setReferencePosition>
<vpEnv:longitude>-96.790001</vpEnv:longitude>
<vpEnv:latitude>32.790001</vpEnv:latitude>
</vpEnv:setReferencePosition>
<vpEnv:setEphemerisTimeZoneOffset>-10000</vpEnv:setEphemerisTimeZoneOffset>
<vpEnv:setSkyColor>
<vpEnv:r>0.513725</vpEnv:r>
<vpEnv:g>0.701961</vpEnv:g>
<vpEnv:b>0.941176</vpEnv:b>
<vpEnv:a>1.000000</vpEnv:a>
</vpEnv:setSkyColor>
<vpEnv:setVisibilityRange>80000.000000</vpEnv:setVisibilityRange>
<vpEnv:setVisibilityColor>
<vpEnv:r>1.000000</vpEnv:r>
<vpEnv:g>1.000000</vpEnv:g>
<vpEnv:b>1.000000</vpEnv:b>
<vpEnv:a>1.000000</vpEnv:a>
</vpEnv:setVisibilityColor>
<vpEnv:setAmbientLightingColor>
<vpEnv:r>0.000000</vpEnv:r>
<vpEnv:g>0.000000</vpEnv:g>
<vpEnv:b>0.000000</vpEnv:b>
<vpEnv:a>1.000000</vpEnv:a>
</vpEnv:setAmbientLightingColor>
<vpEnv:setWindSpeed>0.000000</vpEnv:setWindSpeed>
<vpEnv:setWindDirection>
<vpEnv:x>0.000000</vpEnv:x>
<vpEnv:y>1.000000</vpEnv:y>
</vpEnv:setWindDirection>
<vpEnv:addEnvFx refTo="EnvSun::myEnvSun"></vpEnv:addEnvFx>
<vpEnv:addEnvFx refTo="EnvMoon::myEnvMoon"></vpEnv:addEnvFx>
<vpEnv:addEnvFx refTo="EnvSkyDome::myEnvSkyDome"></vpEnv:addEnvFx>
<vpEnv:addEnvFx refTo="EnvCloudLayer::myEnvCloudLayer"></vpEnv:addEnvFx>
</vpEnv:Env>
<vpEnv:EnvSun name="myEnvSun">
<vpEnv:setEnable>true</vpEnv:setEnable>
<vpEnv:setTwilightDip>-18.000000</vpEnv:setTwilightDip>
<vpEnv:setTextureFile>sun.inta</vpEnv:setTextureFile>
<vpEnv:setColor>
<vpEnv:r>0.992156</vpEnv:r>
<vpEnv:g>1.000000</vpEnv:g>
<vpEnv:b>0.949019</vpEnv:b>
<vpEnv:a>1.000000</vpEnv:a>
</vpEnv:setColor>
<vpEnv:setHorizonColor>
<vpEnv:r>1.000000</vpEnv:r>
<vpEnv:g>0.545098</vpEnv:g>
<vpEnv:b>0.239216</vpEnv:b>
<vpEnv:a>1.000000</vpEnv:a>
</vpEnv:setHorizonColor>
</vpEnv:EnvSun>
<vpEnv:EnvMoon name="myEnvMoon">
<vpEnv:setEnable>true</vpEnv:setEnable>
<vpEnv:setBrightness>0.250000</vpEnv:setBrightness>
<vpEnv:setTextureFile>moon.inta</vpEnv:setTextureFile>
<vpEnv:setColor>
<vpEnv:r>0.811765</vpEnv:r>
<vpEnv:g>0.886275</vpEnv:g>
<vpEnv:b>0.937255</vpEnv:b>
<vpEnv:a>1.000000</vpEnv:a>
</vpEnv:setColor>
</vpEnv:EnvMoon>
<vpEnv:EnvSkyDome name="myEnvSkyDome">
<vpEnv:setEnable>true</vpEnv:setEnable>
<vpEnv:setGroundColor>
<vpEnv:r>0.211765</vpEnv:r>
<vpEnv:g>0.286275</vpEnv:g>
<vpEnv:b>0.149020</vpEnv:b>
<vpEnv:a>1.000000</vpEnv:a>
</vpEnv:setGroundColor>
</vpEnv:EnvSkyDome>
<vpEnv:EnvCloudLayer name="myEnvCloudLayer">
<vpEnv:setEnable>true</vpEnv:setEnable>
<vpEnv:setColor>
<vpEnv:r>0.956863</vpEnv:r>
<vpEnv:g>0.976471</vpEnv:g>
<vpEnv:b>0.984314</vpEnv:b>
<vpEnv:a>1.000000</vpEnv:a>
</vpEnv:setColor>
<vpEnv:setElevation>
<vpEnv:bottom>3000.000000</vpEnv:bottom>
<vpEnv:top>5000.000000</vpEnv:top>
</vpEnv:setElevation>
<vpEnv:setTransitionRange>
<vpEnv:bottom>500.000000</vpEnv:bottom>
<vpEnv:top>500.000000</vpEnv:top>
</vpEnv:setTransitionRange>
<vpEnv:setScudEnable>false</vpEnv:setScudEnable>
<vpEnv:setTextureFile>cloud_scattered.inta</vpEnv:setTextureFile>
<vpEnv:setTextureTiling>
<vpEnv:x>3.000000</vpEnv:x>
<vpEnv:y>3.000000</vpEnv:y>
</vpEnv:setTextureTiling>
</vpEnv:EnvCloudLayer>
<vpMotion:MotionDrive name="myMotion">
<vp:setNextStrategy refTo="GroundClamp::myGroundClamp"></vp:setNextStrategy>
<vpMotion:setSpeed>0.000000</vpMotion:setSpeed>
<vpMotion:setSpeedLimits>
<vpMotion:min>-20.000000</vpMotion:min>
<vpMotion:max>20.000000</vpMotion:max>
</vpMotion:setSpeedLimits>
<vpMotion:setSpeedDelta>
<vpMotion:inc>0.500000</vpMotion:inc>
<vpMotion:dec>1.000000</vpMotion:dec>
</vpMotion:setSpeedDelta>
<vpMotion:setHeadingDelta>1.000000</vpMotion:setHeadingDelta>
</vpMotion:MotionDrive>
</AcfRoot>
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