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📄 zapatecutils.js

📁 实现了基本的oa功能:个人日志。。。
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};

/** 
 * The reverse of Zapatec.Utils.makePref(), this function unserializes the
 * given string and creates an object from it.
 * 
 * @param txt [string] the serialized value.
 * @return [Object] a new object if it was created successfully or null otherwise.
 */
Zapatec.Utils.loadPref = function(txt) {
	var obj = null;
	try {
		eval("obj={" + txt + "}");
	} catch(e) {}
	return obj;
};

/** 
 * Merges the values of the source object into the destination object.
 * 
 * @param dest [Object] the destination object.
 * @param src [Object] the source object.
 */
Zapatec.Utils.mergeObjects = function(dest, src) {
	for (var i in src)
		dest[i] = src[i];
};

// based on the WCH idea
// http://www.aplus.co.yu/WCH/code3/WCH.js

/// \defgroup WCH functions
//@{

Zapatec.Utils.__wch_id = 0;	/**< [number, static] used to create ID-s for the WCH objects */

/** 
 * Create an WCH object.  This function does nothing if the browser is not
 * IE5.5 or IE6.0.  A WCH object is one of the most bizarre tricks to avoid a
 * notorious IE bug: IE normally shows "windowed controls" on top of any HTML
 * elements, regardless of any z-index that might be specified in CSS.  This
 * technique is described at: http://www.aplus.co.yu/WCH/
 *
 * A "WCH object" is actually an HTMLIFrame element having a certain "CSS
 * filter" (proprietary MSIE extension) that forces opacity zero.  This object,
 * displayed on top of a windowed control such as a select box, will completely
 * hide the select box, allowing us to place other HTMLElement objects above.
 *
 * WCH stands for "Windowed Controls Hider".
 * 
 * @return [HTMLIFrame or null] a new WCH object if the browser is "supported", null otherwise.
 */
Zapatec.Utils.createWCH = function() {
	var f = null;
	if (Zapatec.is_ie && !Zapatec.is_ie5) {
		var filter = 'filter:progid:DXImageTransform.Microsoft.alpha(style=0,opacity=0);';
		var id = "WCH" + (++Zapatec.Utils.__wch_id);
		window.self.document.body.insertAdjacentHTML
			('beforeEnd', '<iframe id="' + id + '" scroll="no" frameborder="0" ' +
			 'style="z-index:0;position:absolute;visibility:hidden;' + filter +
			 'border:0;top:0;left:0;width:0;height:0;" ' +
			 'src="javascript:false;"></iframe>');
		f = window.self.document.getElementById(id);
	}
	return f;
};

/** 
 * Configure a given WCH object to be displayed on top of the given element.
 * Optionally, a second element can be passed, and in this case it will setup
 * the WCH object to cover both elements.
 * 
 * @param f [HTMLIFrame] the WCH object
 * @param el [HTMLElement] the element to cover.
 * @param el2 [HTMLElement, optional] another element to cover.
 */
Zapatec.Utils.setupWCH_el = function(f, el, el2) {
	if (f) {
		var pos = Zapatec.Utils.getAbsolutePos(el),
			X1 = pos.x,
			Y1 = pos.y,
			X2 = X1 + el.offsetWidth,
			Y2 = Y1 + el.offsetHeight;
		if (el2) {
			var p2 = Zapatec.Utils.getAbsolutePos(el2),
				XX1 = p2.x,
				YY1 = p2.y,
				XX2 = XX1 + el2.offsetWidth,
				YY2 = YY1 + el2.offsetHeight;
			if (X1 > XX1)
				X1 = XX1;
			if (Y1 > YY1)
				Y1 = YY1;
			if (X2 < XX2)
				X2 = XX2;
			if (Y2 < YY2)
				Y2 = YY2;
		}
		Zapatec.Utils.setupWCH(f, X1, Y1, X2-X1, Y2-Y1);
	}
};

/** 
 * Configure a WCH object to cover a certain part of the screen.
 * 
 * @param f [HTMLIFrame] the WCH object.
 * @param x [number] the X coordinate.
 * @param y [number] the Y coordinate.
 * @param w [number] the width of the area.
 * @param h [number] the height of the area.
 */
Zapatec.Utils.setupWCH = function(f, x, y, w, h) {
	if (f) {
		var s = f.style;
		(typeof x != "undefined") && (s.left = x + "px");
		(typeof y != "undefined") && (s.top = y + "px");
		(typeof w != "undefined") && (s.width = w + "px");
		(typeof h != "undefined") && (s.height = h + "px");
		s.visibility = "visible";
	}
};

/** 
 * Hide a WCH object.
 * 
 * @param f [HTMLIFrame] object to hide.
 */
Zapatec.Utils.hideWCH = function(f) {
	if (f)
		f.style.visibility = "hidden";
};

//@}

/** 
 * Destroys the given element (remove it from the DOM tree) if it's not null
 * and it's parent is not null.
 * 
 * @param el [HTMLElement] the element to destroy.
 */
Zapatec.Utils.destroy = function(el) {
	if (el && el.parentNode)
		el.parentNode.removeChild(el);
};

/** 
 * Opens a new window at a certain URL and having some properties.
 * 
 * @param url [string] the URL to open a new window to.
 * @param windowName [string] the name of the new window (as for target attribute).
 * @param width [number] the width of the new window in pixels.
 * @param height [number] the height of the new window in pixels.
 * @param scrollbars [string] "yes" or "no" for scrollbars.
 * 
 * @return [object] the new window
 */
Zapatec.Utils.newCenteredWindow = function(url, windowName, width, height, scrollbars){
	var leftPosition = 0;
	var topPosition = 0;
	if (screen.width)
		leftPosition = (screen.width -  width)/2;
	if (screen.height)
		topPosition = (screen.height -  height)/2;
	var winArgs =
		'height=' + height +
		',width=' + width +
		',top=' + topPosition +
		',left=' + leftPosition +
		',scrollbars=' + scrollbars +
		',resizable';
	var win = window.open(url,windowName,winArgs);
	return win;
};

/** 
 * Given a reference to a select element, this function will select the option
 * having the given value and optionally will call the default handler for
 * "onchange".
 * 
 * @param sel [HTMLSelectElement] reference to the SELECT element.
 * @param val [string] the value that we should select.
 * @param call_default [boolean] true if the default onchange should be called.
 */
Zapatec.Utils.selectOption = function(sel, val, call_default) {
	var a = sel.options, i, o;
	for (i = a.length; --i >= 0;) {
		o = a[i];
		o.selected = (o.val == val);
	}
	sel.value = val;
	if (call_default) {
		if (typeof sel.onchange == "function")
			sel.onchange();
		else if (typeof sel.onchange == "string")
			eval(sel.onchange);
	}
};

/** 
 * A more flexible way to get the "nextSibling" of a given element.  If the
 * "tag" argument is passed, then this function will return the next sibling
 * that has a certain tag.  Otherwise it will simply return el.nextSibling.
 * 
 * @param el [HTMLElement] reference to the anchor element.
 * @param tag [string] the tag name of the returned node.
 * 
 * @return [HTMLElement or null] el.nextSibling if tag is not passed, or the
 * first element after el having the specified tag.  Null is returned if no
 * element could be found.
 */
Zapatec.Utils.getNextSibling = function(el, tag) {
	el = el.nextSibling;
	if (!tag)
		return el;
	tag = tag.toLowerCase();
	while (el && (el.nodeType != 1 || el.tagName.toLowerCase() != tag))
		el = el.nextSibling;
	return el;
};

/** 
 * Similar to Zapatec.Utils.getNextSibling(), this function will return the
 * first child of the given element that has a specified tag.
 * 
 * @param el [HTMLElement] reference to the anchor element.
 * @param tag [string] the tag name of the returned node.
 * 
 * @return [HTMLElement] reference to the found node, or null if none could be
 * found.
 */
Zapatec.Utils.getFirstChild = function(el, tag) {
	el = el.firstChild;
	if (!tag)
		return el;
	tag = tag.toLowerCase();
	if (el.nodeType == 1 && el.tagName.toLowerCase() == tag)
		return el;
	return Zapatec.Utils.getNextSibling(el, tag);
};

Zapatec.Utils._ids = {};	/**< [number, static] maintains a list of generated IDs */

/** 
 * Generates an unique ID, for a certain code (let's say "class").  If the
 * optional "id" argument is passed, then it just returns the id for that code
 * (no generation).  This function is sometimes useful when we need to create
 * elements and be able to access them later by ID.
 * 
 * @param code [string] the class of ids.  User defined, can be anything.
 * @param id [string, optional] specify if the ID is already known.
 * 
 * @return [string] the unique ID
 */
Zapatec.Utils.generateID = function(code, id) {
	if (typeof id == "undefined") {
		if (typeof this._ids[code] == "undefined")
			this._ids[code] = 0;
		id = ++this._ids[code];
	}
	return "zapatec-" + code + "-" + id;
};

/**
*  Add a tooltip to the specified element.
*
*  Function that adds a custom tooltip for an element.  The "target" is the
*  element to where the tooltip should be added to, and the "tooltip" is a DIV
*  that contains the tooltip text.  Optionally, the tooltip DIV can have the
*  "title" attribute set; if so, its value will be displayed highlighted as
*  the title of the tooltip.
*
*  @param target  reference to or ID of the target element
*  @param tooltip reference to or ID of the tooltip content element
*/

Zapatec.Utils.addTooltip = function(target, tooltip) {
return new Zapatec.Tooltip(target, tooltip);
};


// Browser sniffing

/// detect Opera browser
Zapatec.is_opera = /opera/i.test(navigator.userAgent);

/// detect a special case of "web browser"
Zapatec.is_ie = ( /msie/i.test(navigator.userAgent) && !Zapatec.is_opera );

/// detect IE5.0/Win
Zapatec.is_ie5 = ( Zapatec.is_ie && /msie 5\.0/i.test(navigator.userAgent) );

/// detect IE for Macintosh
Zapatec.is_mac_ie = ( /msie.*mac/i.test(navigator.userAgent) && !Zapatec.is_opera );

/// detect KHTML-based browsers
Zapatec.is_khtml = /Konqueror|Safari|KHTML/i.test(navigator.userAgent);

/// detect Konqueror
Zapatec.is_konqueror = /Konqueror/i.test(navigator.userAgent);

/// detect Gecko
Zapatec.is_gecko = /Gecko/i.test(navigator.userAgent);

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