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📄 playfair.h

📁 playfair加密
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#if !defined(AFX_PLAYFAIR_H__EE28C4B2_EA72_432E_849C_6E4C7F319EAB__INCLUDED_)
#define AFX_PLAYFAIR_H__EE28C4B2_EA72_432E_849C_6E4C7F319EAB__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Playfair.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// Playfair dialog

class Playfair : public CPropertyPage
{
	DECLARE_DYNCREATE(Playfair)

// Construction
public:
	int search(char*,char);
    void Encipher(char *,char *,char *);
	void Decipher(char *,char *,char *);
	Playfair();
	~Playfair();
   
// Dialog Data
	//{{AFX_DATA(Playfair)
	enum { IDD = IDD_PLAYFAIR };
	CString	m_playfair_ciphertext;
	CString	m_playfair_key;
	CString	m_playfair_plaintext;
	//}}AFX_DATA


// Overrides
	// ClassWizard generate virtual function overrides
	//{{AFX_VIRTUAL(Playfair)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	// Generated message map functions
	//{{AFX_MSG(Playfair)
	afx_msg void OnEncry();
	afx_msg void OnDecry();
	//x_msg void OnGraph();
	///_msg void OnOpenPlaintextFileButton();
	//x_msg void OnOpenCiphertextFileButton();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PLAYFAIR_H__EE28C4B2_EA72_432E_849C_6E4C7F319EAB__INCLUDED_)

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