📄 stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__2D74873E_1BDB_470C_8FD4_4AD406DA5693__INCLUDED_)
#define AFX_STDAFX_H__2D74873E_1BDB_470C_8FD4_4AD406DA5693__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "MemDefine.h"
//#define FD_SETSIZE MAX_USER
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#define _WIN32_WINNT 0x0500
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <winsock2.h> // Winsock 2
#include <mswsock.h> // Winsock 2
#include <afxdb.h> // ODBC
#include <afxtempl.h> // collection
//#define _GETVARSTRING_DEBUG
#include "Global.h"
#include "define.h"
#define SErr(c, f) g_ErrorLog.ShowError((c), f)
#define WErr(c, f) g_ErrorLog.WriteError((c), f)
#define WErr2(c, f, e) g_ErrorLog.WriteError2((c), f, e)
#ifdef _DEBUG
#define BREAKPOINT() __asm { int 3 }
#else
#define BREAKPOINT() ;
#endif
//#define BREAKPOINT() __asm { int 3 }
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__2D74873E_1BDB_470C_8FD4_4AD406DA5693__INCLUDED_)
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