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📁 决战帝王1.5武神降临对喜爱决战的玩家共享研究用
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"$(INTDIR)\GuildHouseRankSet.obj"	"$(INTDIR)\GuildHouseRankSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\GuildHouseSet.cpp

"$(INTDIR)\GuildHouseSet.obj"	"$(INTDIR)\GuildHouseSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\GuildHouseWar.cpp

"$(INTDIR)\GuildHouseWar.obj"	"$(INTDIR)\GuildHouseWar.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\GuildMapInfoSet.cpp

"$(INTDIR)\GuildMapInfoSet.obj"	"$(INTDIR)\GuildMapInfoSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\GuildMapInfoTable.cpp

"$(INTDIR)\GuildMapInfoTable.obj"	"$(INTDIR)\GuildMapInfoTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\GuildStoreSet.cpp

"$(INTDIR)\GuildStoreSet.obj"	"$(INTDIR)\GuildStoreSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\GuildStoreTable.cpp

"$(INTDIR)\GuildStoreTable.obj"	"$(INTDIR)\GuildStoreTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\GuildUser.cpp

"$(INTDIR)\GuildUser.obj"	"$(INTDIR)\GuildUser.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\Hyper.cpp

"$(INTDIR)\Hyper.obj"	"$(INTDIR)\Hyper.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\InitItemTableSet.cpp

"$(INTDIR)\InitItemTableSet.obj"	"$(INTDIR)\InitItemTableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\IOCPBASE.CPP

"$(INTDIR)\IOCPBASE.OBJ"	"$(INTDIR)\IOCPBASE.SBR" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\IOCPSocket.cpp

"$(INTDIR)\IOCPSocket.obj"	"$(INTDIR)\IOCPSocket.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\Item.cpp

"$(INTDIR)\Item.obj"	"$(INTDIR)\Item.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\ItemTable.cpp

"$(INTDIR)\ItemTable.obj"	"$(INTDIR)\ItemTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\ItemTableSet.cpp

"$(INTDIR)\ItemTableSet.obj"	"$(INTDIR)\ItemTableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\LevelUpTable.cpp

"$(INTDIR)\LevelUpTable.obj"	"$(INTDIR)\LevelUpTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\LevelUpTableSet.cpp

"$(INTDIR)\LevelUpTableSet.obj"	"$(INTDIR)\LevelUpTableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\LOGIC.cpp

"$(INTDIR)\LOGIC.obj"	"$(INTDIR)\LOGIC.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\LOGIC_ELSE.cpp

"$(INTDIR)\LOGIC_ELSE.obj"	"$(INTDIR)\LOGIC_ELSE.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\MagicItemTable.cpp

"$(INTDIR)\MagicItemTable.obj"	"$(INTDIR)\MagicItemTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\MagicItemTableSet.cpp

"$(INTDIR)\MagicItemTableSet.obj"	"$(INTDIR)\MagicItemTableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\MAP.cpp

"$(INTDIR)\MAP.obj"	"$(INTDIR)\MAP.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\MechanicStoreSet.cpp

"$(INTDIR)\MechanicStoreSet.obj"	"$(INTDIR)\MechanicStoreSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\MemUser.cpp

"$(INTDIR)\MemUser.obj"	"$(INTDIR)\MemUser.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\MonsterPsiSet.cpp

"$(INTDIR)\MonsterPsiSet.obj"	"$(INTDIR)\MonsterPsiSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\MyDB.cpp

"$(INTDIR)\MyDB.obj"	"$(INTDIR)\MyDB.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\Npc.cpp

"$(INTDIR)\Npc.obj"	"$(INTDIR)\Npc.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\NpcChat.cpp

"$(INTDIR)\NpcChat.obj"	"$(INTDIR)\NpcChat.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\NpcChatSet.cpp

"$(INTDIR)\NpcChatSet.obj"	"$(INTDIR)\NpcChatSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\NpcItem.cpp

"$(INTDIR)\NpcItem.obj"	"$(INTDIR)\NpcItem.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\NpcItemSet.cpp

"$(INTDIR)\NpcItemSet.obj"	"$(INTDIR)\NpcItemSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\NpcPosSet.cpp

"$(INTDIR)\NpcPosSet.obj"	"$(INTDIR)\NpcPosSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\NpcSayEventSet.cpp

"$(INTDIR)\NpcSayEventSet.obj"	"$(INTDIR)\NpcSayEventSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\NpcSayTable.cpp

"$(INTDIR)\NpcSayTable.obj"	"$(INTDIR)\NpcSayTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\NpcTable.cpp

"$(INTDIR)\NpcTable.obj"	"$(INTDIR)\NpcTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\NpcTableSet.cpp

"$(INTDIR)\NpcTableSet.obj"	"$(INTDIR)\NpcTableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\NpcThread.cpp

"$(INTDIR)\NpcThread.obj"	"$(INTDIR)\NpcThread.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\PAMAExp.cpp

"$(INTDIR)\PAMAExp.obj"	"$(INTDIR)\PAMAExp.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\PAMAExpSet.cpp

"$(INTDIR)\PAMAExpSet.obj"	"$(INTDIR)\PAMAExpSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\Path.cpp

"$(INTDIR)\Path.obj"	"$(INTDIR)\Path.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\PathFind.cpp

"$(INTDIR)\PathFind.obj"	"$(INTDIR)\PathFind.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\PoolBase.cpp

"$(INTDIR)\PoolBase.obj"	"$(INTDIR)\PoolBase.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\PsiStoreSet.cpp

"$(INTDIR)\PsiStoreSet.obj"	"$(INTDIR)\PsiStoreSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\PsiTable.cpp

"$(INTDIR)\PsiTable.obj"	"$(INTDIR)\PsiTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\PsiTableSet.cpp

"$(INTDIR)\PsiTableSet.obj"	"$(INTDIR)\PsiTableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\Recover.cpp

"$(INTDIR)\Recover.obj"	"$(INTDIR)\Recover.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\RecoverRate.cpp

"$(INTDIR)\RecoverRate.obj"	"$(INTDIR)\RecoverRate.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\RecoverRateSet.cpp

"$(INTDIR)\RecoverRateSet.obj"	"$(INTDIR)\RecoverRateSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\RecoverSet.cpp

"$(INTDIR)\RecoverSet.obj"	"$(INTDIR)\RecoverSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\Remodeling02TableSet.cpp

"$(INTDIR)\Remodeling02TableSet.obj"	"$(INTDIR)\Remodeling02TableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\Remodeling03TableSet.cpp

"$(INTDIR)\Remodeling03TableSet.obj"	"$(INTDIR)\Remodeling03TableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\RemodelingTable.cpp

"$(INTDIR)\RemodelingTable.obj"	"$(INTDIR)\RemodelingTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\RemodelingTableSet.cpp

"$(INTDIR)\RemodelingTableSet.obj"	"$(INTDIR)\RemodelingTableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\RoyalRumble.cpp

"$(INTDIR)\RoyalRumble.obj"	"$(INTDIR)\RoyalRumble.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\RoyalRumbleUser.cpp

"$(INTDIR)\RoyalRumbleUser.obj"	"$(INTDIR)\RoyalRumbleUser.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\Search.cpp

"$(INTDIR)\Search.obj"	"$(INTDIR)\Search.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\Server.cpp

"$(INTDIR)\Server.obj"	"$(INTDIR)\Server.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\Server.rc

"$(INTDIR)\Server.res" : $(SOURCE) "$(INTDIR)"
	$(RSC) $(RSC_PROJ) $(SOURCE)


SOURCE=.\ServerDlg.cpp

"$(INTDIR)\ServerDlg.obj"	"$(INTDIR)\ServerDlg.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\ServerDlg2.cpp

"$(INTDIR)\ServerDlg2.obj"	"$(INTDIR)\ServerDlg2.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\SERVERINFO.cpp

"$(INTDIR)\SERVERINFO.obj"	"$(INTDIR)\SERVERINFO.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\SharedMemory.cpp

"$(INTDIR)\SharedMemory.obj"	"$(INTDIR)\SharedMemory.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\SharedQueue.cpp

"$(INTDIR)\SharedQueue.obj"	"$(INTDIR)\SharedQueue.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\sinstance.cpp

"$(INTDIR)\sinstance.obj"	"$(INTDIR)\sinstance.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\SkillTable.cpp

"$(INTDIR)\SkillTable.obj"	"$(INTDIR)\SkillTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\SkillTableSet.cpp

"$(INTDIR)\SkillTableSet.obj"	"$(INTDIR)\SkillTableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\SocketManager.cpp

"$(INTDIR)\SocketManager.obj"	"$(INTDIR)\SocketManager.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\SResourceArray.cpp

"$(INTDIR)\SResourceArray.obj"	"$(INTDIR)\SResourceArray.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\SSocket.cpp

"$(INTDIR)\SSocket.obj"	"$(INTDIR)\SSocket.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "Server - Win32 Release"

CPP_SWITCHES=/nologo /MT /W3 /GX /Od /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Server.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 

"$(INTDIR)\StdAfx.obj"	"$(INTDIR)\StdAfx.sbr"	"$(INTDIR)\Server.pch" : $(SOURCE) "$(INTDIR)"
	$(CPP) @<<
  $(CPP_SWITCHES) $(SOURCE)
<<


!ELSEIF  "$(CFG)" == "Server - Win32 Debug"

CPP_SWITCHES=/nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Server.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c 

"$(INTDIR)\StdAfx.obj"	"$(INTDIR)\StdAfx.sbr"	"$(INTDIR)\Server.pch" : $(SOURCE) "$(INTDIR)"
	$(CPP) @<<
  $(CPP_SWITCHES) $(SOURCE)
<<


!ENDIF 

SOURCE=.\Store.cpp

"$(INTDIR)\Store.obj"	"$(INTDIR)\Store.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\StoreRepairSet.cpp

"$(INTDIR)\StoreRepairSet.obj"	"$(INTDIR)\StoreRepairSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\StoreSellSet.cpp

"$(INTDIR)\StoreSellSet.obj"	"$(INTDIR)\StoreSellSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\StoreSet.cpp

"$(INTDIR)\StoreSet.obj"	"$(INTDIR)\StoreSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\SummonTable.cpp

"$(INTDIR)\SummonTable.obj"	"$(INTDIR)\SummonTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\TableItem.cpp

"$(INTDIR)\TableItem.obj"	"$(INTDIR)\TableItem.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\ThrowItem.cpp

"$(INTDIR)\ThrowItem.obj"	"$(INTDIR)\ThrowItem.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\TownPotalTableSet.cpp

"$(INTDIR)\TownPotalTableSet.obj"	"$(INTDIR)\TownPotalTableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\UNI_CHAR.cpp

"$(INTDIR)\UNI_CHAR.obj"	"$(INTDIR)\UNI_CHAR.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\UResourceArray.cpp

"$(INTDIR)\UResourceArray.obj"	"$(INTDIR)\UResourceArray.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\USER.cpp

"$(INTDIR)\USER.obj"	"$(INTDIR)\USER.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\USER2.cpp

"$(INTDIR)\USER2.obj"	"$(INTDIR)\USER2.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\UserLevelUpSet.cpp

"$(INTDIR)\UserLevelUpSet.obj"	"$(INTDIR)\UserLevelUpSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\UserLevelUpTable.cpp

"$(INTDIR)\UserLevelUpTable.obj"	"$(INTDIR)\UserLevelUpTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\UserManager.cpp

"$(INTDIR)\UserManager.obj"	"$(INTDIR)\UserManager.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\ValItemTable.cpp

"$(INTDIR)\ValItemTable.obj"	"$(INTDIR)\ValItemTable.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\ValItemTableSet.cpp

"$(INTDIR)\ValItemTableSet.obj"	"$(INTDIR)\ValItemTableSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\VirtualRoom.cpp

"$(INTDIR)\VirtualRoom.obj"	"$(INTDIR)\VirtualRoom.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"


SOURCE=.\ZoneInfoSet.cpp

"$(INTDIR)\ZoneInfoSet.obj"	"$(INTDIR)\ZoneInfoSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\Server.pch"



!ENDIF 

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