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📄 server.mak

📁 决战帝王1.5武神降临对喜爱决战的玩家共享研究用
💻 MAK
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"$(OUTDIR)\Server.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
    $(BSC32) @<<
  $(BSC32_FLAGS) $(BSC32_SBRS)
<<

LINK32=link.exe
LINK32_FLAGS=ws2_32.lib ./LibsIncs/JvCryption.lib /nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\Server.pdb" /map:"$(INTDIR)\Server.map" /machine:I386 /nodefaultlib:"LIBC" /out:"$(OUTDIR)\Server.exe" /opt:ref 
LINK32_OBJS= \
	"$(INTDIR)\AccessoriUpTable.obj" \
	"$(INTDIR)\AccessoriUpTableSet.obj" \
	"$(INTDIR)\AddEventItemTableSet.obj" \
	"$(INTDIR)\BoxEventTable.obj" \
	"$(INTDIR)\BoxEventTableSet.obj" \
	"$(INTDIR)\BufferEx.obj" \
	"$(INTDIR)\CBSocket.obj" \
	"$(INTDIR)\CELL.obj" \
	"$(INTDIR)\CircularBuffer.obj" \
	"$(INTDIR)\CityNpcTableSet.obj" \
	"$(INTDIR)\COM.obj" \
	"$(INTDIR)\Compress.obj" \
	"$(INTDIR)\DBItemInfo.obj" \
	"$(INTDIR)\DNTable.obj" \
	"$(INTDIR)\DNTableSet.obj" \
	"$(INTDIR)\DressingSet.obj" \
	"$(INTDIR)\EBodyIdentifyTable.obj" \
	"$(INTDIR)\EBodyIdentifyTableSet.obj" \
	"$(INTDIR)\EBodyStoreSet.obj" \
	"$(INTDIR)\EBodyTable.obj" \
	"$(INTDIR)\EBodyTableSet.obj" \
	"$(INTDIR)\EBodyUpgradeTable.obj" \
	"$(INTDIR)\EBodyUpgradeTableSet.obj" \
	"$(INTDIR)\ErrorLog.obj" \
	"$(INTDIR)\EVENT.obj" \
	"$(INTDIR)\EVENT_DATA.obj" \
	"$(INTDIR)\EventBlockingTable.obj" \
	"$(INTDIR)\EventItemNew.obj" \
	"$(INTDIR)\EventItemTable.obj" \
	"$(INTDIR)\EventItemTableSet.obj" \
	"$(INTDIR)\EventZone.obj" \
	"$(INTDIR)\EXEC.obj" \
	"$(INTDIR)\global.obj" \
	"$(INTDIR)\Guild.obj" \
	"$(INTDIR)\GuildFortress.obj" \
	"$(INTDIR)\GuildFortressSet.obj" \
	"$(INTDIR)\GuildFortressTaxSet.obj" \
	"$(INTDIR)\GuildHouse.obj" \
	"$(INTDIR)\GuildHouseRankSet.obj" \
	"$(INTDIR)\GuildHouseSet.obj" \
	"$(INTDIR)\GuildHouseWar.obj" \
	"$(INTDIR)\GuildMapInfoSet.obj" \
	"$(INTDIR)\GuildMapInfoTable.obj" \
	"$(INTDIR)\GuildStoreSet.obj" \
	"$(INTDIR)\GuildStoreTable.obj" \
	"$(INTDIR)\GuildUser.obj" \
	"$(INTDIR)\Hyper.obj" \
	"$(INTDIR)\InitItemTableSet.obj" \
	"$(INTDIR)\IOCPBASE.OBJ" \
	"$(INTDIR)\IOCPSocket.obj" \
	"$(INTDIR)\Item.obj" \
	"$(INTDIR)\ItemTable.obj" \
	"$(INTDIR)\ItemTableSet.obj" \
	"$(INTDIR)\LevelUpTable.obj" \
	"$(INTDIR)\LevelUpTableSet.obj" \
	"$(INTDIR)\LOGIC.obj" \
	"$(INTDIR)\LOGIC_ELSE.obj" \
	"$(INTDIR)\MagicItemTable.obj" \
	"$(INTDIR)\MagicItemTableSet.obj" \
	"$(INTDIR)\MAP.obj" \
	"$(INTDIR)\MechanicStoreSet.obj" \
	"$(INTDIR)\MemUser.obj" \
	"$(INTDIR)\MonsterPsiSet.obj" \
	"$(INTDIR)\MyDB.obj" \
	"$(INTDIR)\Npc.obj" \
	"$(INTDIR)\NpcChat.obj" \
	"$(INTDIR)\NpcChatSet.obj" \
	"$(INTDIR)\NpcItem.obj" \
	"$(INTDIR)\NpcItemSet.obj" \
	"$(INTDIR)\NpcPosSet.obj" \
	"$(INTDIR)\NpcSayEventSet.obj" \
	"$(INTDIR)\NpcSayTable.obj" \
	"$(INTDIR)\NpcTable.obj" \
	"$(INTDIR)\NpcTableSet.obj" \
	"$(INTDIR)\NpcThread.obj" \
	"$(INTDIR)\PAMAExp.obj" \
	"$(INTDIR)\PAMAExpSet.obj" \
	"$(INTDIR)\Path.obj" \
	"$(INTDIR)\PathFind.obj" \
	"$(INTDIR)\PoolBase.obj" \
	"$(INTDIR)\PsiStoreSet.obj" \
	"$(INTDIR)\PsiTable.obj" \
	"$(INTDIR)\PsiTableSet.obj" \
	"$(INTDIR)\Recover.obj" \
	"$(INTDIR)\RecoverRate.obj" \
	"$(INTDIR)\RecoverRateSet.obj" \
	"$(INTDIR)\RecoverSet.obj" \
	"$(INTDIR)\Remodeling02TableSet.obj" \
	"$(INTDIR)\Remodeling03TableSet.obj" \
	"$(INTDIR)\RemodelingTable.obj" \
	"$(INTDIR)\RemodelingTableSet.obj" \
	"$(INTDIR)\RoyalRumble.obj" \
	"$(INTDIR)\RoyalRumbleUser.obj" \
	"$(INTDIR)\Search.obj" \
	"$(INTDIR)\Server.obj" \
	"$(INTDIR)\ServerDlg.obj" \
	"$(INTDIR)\ServerDlg2.obj" \
	"$(INTDIR)\SERVERINFO.obj" \
	"$(INTDIR)\SharedMemory.obj" \
	"$(INTDIR)\SharedQueue.obj" \
	"$(INTDIR)\sinstance.obj" \
	"$(INTDIR)\SkillTable.obj" \
	"$(INTDIR)\SkillTableSet.obj" \
	"$(INTDIR)\SocketManager.obj" \
	"$(INTDIR)\SResourceArray.obj" \
	"$(INTDIR)\SSocket.obj" \
	"$(INTDIR)\StdAfx.obj" \
	"$(INTDIR)\Store.obj" \
	"$(INTDIR)\StoreRepairSet.obj" \
	"$(INTDIR)\StoreSellSet.obj" \
	"$(INTDIR)\StoreSet.obj" \
	"$(INTDIR)\SummonTable.obj" \
	"$(INTDIR)\TableItem.obj" \
	"$(INTDIR)\ThrowItem.obj" \
	"$(INTDIR)\TownPotalTableSet.obj" \
	"$(INTDIR)\UNI_CHAR.obj" \
	"$(INTDIR)\UResourceArray.obj" \
	"$(INTDIR)\USER.obj" \
	"$(INTDIR)\USER2.obj" \
	"$(INTDIR)\UserLevelUpSet.obj" \
	"$(INTDIR)\UserLevelUpTable.obj" \
	"$(INTDIR)\UserManager.obj" \
	"$(INTDIR)\ValItemTable.obj" \
	"$(INTDIR)\ValItemTableSet.obj" \
	"$(INTDIR)\VirtualRoom.obj" \
	"$(INTDIR)\ZoneInfoSet.obj" \
	"$(INTDIR)\Server.res" \
	".\IMPLODE.LIB"

"$(OUTDIR)\Server.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "Server - Win32 Debug"

OUTDIR=C:\droiyan\DRCN_SERVER
INTDIR=.\Debug
# 开始自定义宏
OutDir=C:\droiyan\DRCN_SERVER
# 结束自定义宏

ALL : "$(OUTDIR)\Server.exe" "$(OUTDIR)\Server.bsc"


CLEAN :
	-@erase "$(INTDIR)\AccessoriUpTable.obj"
	-@erase "$(INTDIR)\AccessoriUpTable.sbr"
	-@erase "$(INTDIR)\AccessoriUpTableSet.obj"
	-@erase "$(INTDIR)\AccessoriUpTableSet.sbr"
	-@erase "$(INTDIR)\AddEventItemTableSet.obj"
	-@erase "$(INTDIR)\AddEventItemTableSet.sbr"
	-@erase "$(INTDIR)\BoxEventTable.obj"
	-@erase "$(INTDIR)\BoxEventTable.sbr"
	-@erase "$(INTDIR)\BoxEventTableSet.obj"
	-@erase "$(INTDIR)\BoxEventTableSet.sbr"
	-@erase "$(INTDIR)\BufferEx.obj"
	-@erase "$(INTDIR)\BufferEx.sbr"
	-@erase "$(INTDIR)\CBSocket.obj"
	-@erase "$(INTDIR)\CBSocket.sbr"
	-@erase "$(INTDIR)\CELL.obj"
	-@erase "$(INTDIR)\CELL.sbr"
	-@erase "$(INTDIR)\CircularBuffer.obj"
	-@erase "$(INTDIR)\CircularBuffer.sbr"
	-@erase "$(INTDIR)\CityNpcTableSet.obj"
	-@erase "$(INTDIR)\CityNpcTableSet.sbr"
	-@erase "$(INTDIR)\COM.obj"
	-@erase "$(INTDIR)\COM.sbr"
	-@erase "$(INTDIR)\Compress.obj"
	-@erase "$(INTDIR)\Compress.sbr"
	-@erase "$(INTDIR)\DBItemInfo.obj"
	-@erase "$(INTDIR)\DBItemInfo.sbr"
	-@erase "$(INTDIR)\DNTable.obj"
	-@erase "$(INTDIR)\DNTable.sbr"
	-@erase "$(INTDIR)\DNTableSet.obj"
	-@erase "$(INTDIR)\DNTableSet.sbr"
	-@erase "$(INTDIR)\DressingSet.obj"
	-@erase "$(INTDIR)\DressingSet.sbr"
	-@erase "$(INTDIR)\EBodyIdentifyTable.obj"
	-@erase "$(INTDIR)\EBodyIdentifyTable.sbr"
	-@erase "$(INTDIR)\EBodyIdentifyTableSet.obj"
	-@erase "$(INTDIR)\EBodyIdentifyTableSet.sbr"
	-@erase "$(INTDIR)\EBodyStoreSet.obj"
	-@erase "$(INTDIR)\EBodyStoreSet.sbr"
	-@erase "$(INTDIR)\EBodyTable.obj"
	-@erase "$(INTDIR)\EBodyTable.sbr"
	-@erase "$(INTDIR)\EBodyTableSet.obj"
	-@erase "$(INTDIR)\EBodyTableSet.sbr"
	-@erase "$(INTDIR)\EBodyUpgradeTable.obj"
	-@erase "$(INTDIR)\EBodyUpgradeTable.sbr"
	-@erase "$(INTDIR)\EBodyUpgradeTableSet.obj"
	-@erase "$(INTDIR)\EBodyUpgradeTableSet.sbr"
	-@erase "$(INTDIR)\ErrorLog.obj"
	-@erase "$(INTDIR)\ErrorLog.sbr"
	-@erase "$(INTDIR)\EVENT.obj"
	-@erase "$(INTDIR)\EVENT.sbr"
	-@erase "$(INTDIR)\EVENT_DATA.obj"
	-@erase "$(INTDIR)\EVENT_DATA.sbr"
	-@erase "$(INTDIR)\EventBlockingTable.obj"
	-@erase "$(INTDIR)\EventBlockingTable.sbr"
	-@erase "$(INTDIR)\EventItemNew.obj"
	-@erase "$(INTDIR)\EventItemNew.sbr"
	-@erase "$(INTDIR)\EventItemTable.obj"
	-@erase "$(INTDIR)\EventItemTable.sbr"
	-@erase "$(INTDIR)\EventItemTableSet.obj"
	-@erase "$(INTDIR)\EventItemTableSet.sbr"
	-@erase "$(INTDIR)\EventZone.obj"
	-@erase "$(INTDIR)\EventZone.sbr"
	-@erase "$(INTDIR)\EXEC.obj"
	-@erase "$(INTDIR)\EXEC.sbr"
	-@erase "$(INTDIR)\global.obj"
	-@erase "$(INTDIR)\global.sbr"
	-@erase "$(INTDIR)\Guild.obj"
	-@erase "$(INTDIR)\Guild.sbr"
	-@erase "$(INTDIR)\GuildFortress.obj"
	-@erase "$(INTDIR)\GuildFortress.sbr"
	-@erase "$(INTDIR)\GuildFortressSet.obj"
	-@erase "$(INTDIR)\GuildFortressSet.sbr"
	-@erase "$(INTDIR)\GuildFortressTaxSet.obj"
	-@erase "$(INTDIR)\GuildFortressTaxSet.sbr"
	-@erase "$(INTDIR)\GuildHouse.obj"
	-@erase "$(INTDIR)\GuildHouse.sbr"
	-@erase "$(INTDIR)\GuildHouseRankSet.obj"
	-@erase "$(INTDIR)\GuildHouseRankSet.sbr"
	-@erase "$(INTDIR)\GuildHouseSet.obj"
	-@erase "$(INTDIR)\GuildHouseSet.sbr"
	-@erase "$(INTDIR)\GuildHouseWar.obj"
	-@erase "$(INTDIR)\GuildHouseWar.sbr"
	-@erase "$(INTDIR)\GuildMapInfoSet.obj"
	-@erase "$(INTDIR)\GuildMapInfoSet.sbr"
	-@erase "$(INTDIR)\GuildMapInfoTable.obj"
	-@erase "$(INTDIR)\GuildMapInfoTable.sbr"
	-@erase "$(INTDIR)\GuildStoreSet.obj"
	-@erase "$(INTDIR)\GuildStoreSet.sbr"
	-@erase "$(INTDIR)\GuildStoreTable.obj"
	-@erase "$(INTDIR)\GuildStoreTable.sbr"
	-@erase "$(INTDIR)\GuildUser.obj"
	-@erase "$(INTDIR)\GuildUser.sbr"
	-@erase "$(INTDIR)\Hyper.obj"
	-@erase "$(INTDIR)\Hyper.sbr"
	-@erase "$(INTDIR)\InitItemTableSet.obj"
	-@erase "$(INTDIR)\InitItemTableSet.sbr"
	-@erase "$(INTDIR)\IOCPBASE.OBJ"
	-@erase "$(INTDIR)\IOCPBASE.SBR"
	-@erase "$(INTDIR)\IOCPSocket.obj"
	-@erase "$(INTDIR)\IOCPSocket.sbr"
	-@erase "$(INTDIR)\Item.obj"
	-@erase "$(INTDIR)\Item.sbr"
	-@erase "$(INTDIR)\ItemTable.obj"
	-@erase "$(INTDIR)\ItemTable.sbr"
	-@erase "$(INTDIR)\ItemTableSet.obj"
	-@erase "$(INTDIR)\ItemTableSet.sbr"
	-@erase "$(INTDIR)\LevelUpTable.obj"
	-@erase "$(INTDIR)\LevelUpTable.sbr"
	-@erase "$(INTDIR)\LevelUpTableSet.obj"
	-@erase "$(INTDIR)\LevelUpTableSet.sbr"
	-@erase "$(INTDIR)\LOGIC.obj"
	-@erase "$(INTDIR)\LOGIC.sbr"
	-@erase "$(INTDIR)\LOGIC_ELSE.obj"
	-@erase "$(INTDIR)\LOGIC_ELSE.sbr"
	-@erase "$(INTDIR)\MagicItemTable.obj"
	-@erase "$(INTDIR)\MagicItemTable.sbr"
	-@erase "$(INTDIR)\MagicItemTableSet.obj"
	-@erase "$(INTDIR)\MagicItemTableSet.sbr"
	-@erase "$(INTDIR)\MAP.obj"
	-@erase "$(INTDIR)\MAP.sbr"
	-@erase "$(INTDIR)\MechanicStoreSet.obj"
	-@erase "$(INTDIR)\MechanicStoreSet.sbr"
	-@erase "$(INTDIR)\MemUser.obj"
	-@erase "$(INTDIR)\MemUser.sbr"
	-@erase "$(INTDIR)\MonsterPsiSet.obj"
	-@erase "$(INTDIR)\MonsterPsiSet.sbr"
	-@erase "$(INTDIR)\MyDB.obj"
	-@erase "$(INTDIR)\MyDB.sbr"
	-@erase "$(INTDIR)\Npc.obj"
	-@erase "$(INTDIR)\Npc.sbr"
	-@erase "$(INTDIR)\NpcChat.obj"
	-@erase "$(INTDIR)\NpcChat.sbr"
	-@erase "$(INTDIR)\NpcChatSet.obj"
	-@erase "$(INTDIR)\NpcChatSet.sbr"
	-@erase "$(INTDIR)\NpcItem.obj"
	-@erase "$(INTDIR)\NpcItem.sbr"
	-@erase "$(INTDIR)\NpcItemSet.obj"
	-@erase "$(INTDIR)\NpcItemSet.sbr"
	-@erase "$(INTDIR)\NpcPosSet.obj"
	-@erase "$(INTDIR)\NpcPosSet.sbr"
	-@erase "$(INTDIR)\NpcSayEventSet.obj"
	-@erase "$(INTDIR)\NpcSayEventSet.sbr"
	-@erase "$(INTDIR)\NpcSayTable.obj"
	-@erase "$(INTDIR)\NpcSayTable.sbr"
	-@erase "$(INTDIR)\NpcTable.obj"
	-@erase "$(INTDIR)\NpcTable.sbr"
	-@erase "$(INTDIR)\NpcTableSet.obj"
	-@erase "$(INTDIR)\NpcTableSet.sbr"
	-@erase "$(INTDIR)\NpcThread.obj"
	-@erase "$(INTDIR)\NpcThread.sbr"
	-@erase "$(INTDIR)\PAMAExp.obj"
	-@erase "$(INTDIR)\PAMAExp.sbr"
	-@erase "$(INTDIR)\PAMAExpSet.obj"
	-@erase "$(INTDIR)\PAMAExpSet.sbr"
	-@erase "$(INTDIR)\Path.obj"
	-@erase "$(INTDIR)\Path.sbr"
	-@erase "$(INTDIR)\PathFind.obj"
	-@erase "$(INTDIR)\PathFind.sbr"
	-@erase "$(INTDIR)\PoolBase.obj"
	-@erase "$(INTDIR)\PoolBase.sbr"
	-@erase "$(INTDIR)\PsiStoreSet.obj"
	-@erase "$(INTDIR)\PsiStoreSet.sbr"
	-@erase "$(INTDIR)\PsiTable.obj"
	-@erase "$(INTDIR)\PsiTable.sbr"
	-@erase "$(INTDIR)\PsiTableSet.obj"
	-@erase "$(INTDIR)\PsiTableSet.sbr"
	-@erase "$(INTDIR)\Recover.obj"
	-@erase "$(INTDIR)\Recover.sbr"
	-@erase "$(INTDIR)\RecoverRate.obj"
	-@erase "$(INTDIR)\RecoverRate.sbr"
	-@erase "$(INTDIR)\RecoverRateSet.obj"
	-@erase "$(INTDIR)\RecoverRateSet.sbr"
	-@erase "$(INTDIR)\RecoverSet.obj"
	-@erase "$(INTDIR)\RecoverSet.sbr"
	-@erase "$(INTDIR)\Remodeling02TableSet.obj"
	-@erase "$(INTDIR)\Remodeling02TableSet.sbr"
	-@erase "$(INTDIR)\Remodeling03TableSet.obj"
	-@erase "$(INTDIR)\Remodeling03TableSet.sbr"
	-@erase "$(INTDIR)\RemodelingTable.obj"
	-@erase "$(INTDIR)\RemodelingTable.sbr"
	-@erase "$(INTDIR)\RemodelingTableSet.obj"
	-@erase "$(INTDIR)\RemodelingTableSet.sbr"
	-@erase "$(INTDIR)\RoyalRumble.obj"
	-@erase "$(INTDIR)\RoyalRumble.sbr"
	-@erase "$(INTDIR)\RoyalRumbleUser.obj"
	-@erase "$(INTDIR)\RoyalRumbleUser.sbr"
	-@erase "$(INTDIR)\Search.obj"
	-@erase "$(INTDIR)\Search.sbr"
	-@erase "$(INTDIR)\Server.obj"
	-@erase "$(INTDIR)\Server.pch"
	-@erase "$(INTDIR)\Server.res"
	-@erase "$(INTDIR)\Server.sbr"
	-@erase "$(INTDIR)\ServerDlg.obj"
	-@erase "$(INTDIR)\ServerDlg.sbr"
	-@erase "$(INTDIR)\ServerDlg2.obj"
	-@erase "$(INTDIR)\ServerDlg2.sbr"
	-@erase "$(INTDIR)\SERVERINFO.obj"
	-@erase "$(INTDIR)\SERVERINFO.sbr"
	-@erase "$(INTDIR)\SharedMemory.obj"
	-@erase "$(INTDIR)\SharedMemory.sbr"
	-@erase "$(INTDIR)\SharedQueue.obj"
	-@erase "$(INTDIR)\SharedQueue.sbr"
	-@erase "$(INTDIR)\sinstance.obj"
	-@erase "$(INTDIR)\sinstance.sbr"
	-@erase "$(INTDIR)\SkillTable.obj"
	-@erase "$(INTDIR)\SkillTable.sbr"
	-@erase "$(INTDIR)\SkillTableSet.obj"
	-@erase "$(INTDIR)\SkillTableSet.sbr"
	-@erase "$(INTDIR)\SocketManager.obj"
	-@erase "$(INTDIR)\SocketManager.sbr"
	-@erase "$(INTDIR)\SResourceArray.obj"
	-@erase "$(INTDIR)\SResourceArray.sbr"
	-@erase "$(INTDIR)\SSocket.obj"
	-@erase "$(INTDIR)\SSocket.sbr"
	-@erase "$(INTDIR)\StdAfx.obj"
	-@erase "$(INTDIR)\StdAfx.sbr"
	-@erase "$(INTDIR)\Store.obj"
	-@erase "$(INTDIR)\Store.sbr"
	-@erase "$(INTDIR)\StoreRepairSet.obj"
	-@erase "$(INTDIR)\StoreRepairSet.sbr"
	-@erase "$(INTDIR)\StoreSellSet.obj"
	-@erase "$(INTDIR)\StoreSellSet.sbr"
	-@erase "$(INTDIR)\StoreSet.obj"
	-@erase "$(INTDIR)\StoreSet.sbr"
	-@erase "$(INTDIR)\SummonTable.obj"
	-@erase "$(INTDIR)\SummonTable.sbr"
	-@erase "$(INTDIR)\TableItem.obj"
	-@erase "$(INTDIR)\TableItem.sbr"
	-@erase "$(INTDIR)\ThrowItem.obj"
	-@erase "$(INTDIR)\ThrowItem.sbr"
	-@erase "$(INTDIR)\TownPotalTableSet.obj"
	-@erase "$(INTDIR)\TownPotalTableSet.sbr"
	-@erase "$(INTDIR)\UNI_CHAR.obj"
	-@erase "$(INTDIR)\UNI_CHAR.sbr"
	-@erase "$(INTDIR)\UResourceArray.obj"
	-@erase "$(INTDIR)\UResourceArray.sbr"
	-@erase "$(INTDIR)\USER.obj"
	-@erase "$(INTDIR)\USER.sbr"
	-@erase "$(INTDIR)\USER2.obj"
	-@erase "$(INTDIR)\USER2.sbr"
	-@erase "$(INTDIR)\UserLevelUpSet.obj"
	-@erase "$(INTDIR)\UserLevelUpSet.sbr"
	-@erase "$(INTDIR)\UserLevelUpTable.obj"
	-@erase "$(INTDIR)\UserLevelUpTable.sbr"
	-@erase "$(INTDIR)\UserManager.obj"
	-@erase "$(INTDIR)\UserManager.sbr"
	-@erase "$(INTDIR)\ValItemTable.obj"
	-@erase "$(INTDIR)\ValItemTable.sbr"
	-@erase "$(INTDIR)\ValItemTableSet.obj"
	-@erase "$(INTDIR)\ValItemTableSet.sbr"
	-@erase "$(INTDIR)\vc60.idb"
	-@erase "$(INTDIR)\vc60.pdb"
	-@erase "$(INTDIR)\VirtualRoom.obj"
	-@erase "$(INTDIR)\VirtualRoom.sbr"
	-@erase "$(INTDIR)\ZoneInfoSet.obj"
	-@erase "$(INTDIR)\ZoneInfoSet.sbr"
	-@erase "$(OUTDIR)\Server.bsc"
	-@erase "$(OUTDIR)\Server.exe"
	-@erase "$(OUTDIR)\Server.ilk"
	-@erase "$(OUTDIR)\Server.pdb"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

"$(INTDIR)" :
    if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"

F90=df.exe
CPP=cl.exe
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Server.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c 

.c{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32 
RSC=rc.exe
RSC_PROJ=/l 0x412 /fo"$(INTDIR)\Server.res" /d "_DEBUG" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Server.bsc" 
BSC32_SBRS= \
	"$(INTDIR)\AccessoriUpTable.sbr" \
	"$(INTDIR)\AccessoriUpTableSet.sbr" \
	"$(INTDIR)\AddEventItemTableSet.sbr" \
	"$(INTDIR)\BoxEventTable.sbr" \
	"$(INTDIR)\BoxEventTableSet.sbr" \

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