📄 citynpctableset.h
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#if !defined(AFX_CITYNPCTABLESET_H__F5B87727_F157_407A_9C06_389868F32721__INCLUDED_)
#define AFX_CITYNPCTABLESET_H__F5B87727_F157_407A_9C06_389868F32721__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CityNpcTableSet.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CCityNpcTableSet recordset
class CCityNpcTableSet : public CRecordset
{
public:
CCityNpcTableSet(CDatabase* pDatabase = NULL);
DECLARE_DYNAMIC(CCityNpcTableSet)
// Field/Param Data
//{{AFX_FIELD(CCityNpcTableSet, CRecordset)
int m_sSid;
int m_sPid;
CString m_strName;
int m_sSTR;
int m_sDEX;
int m_sVOL;
int m_sWIS;
int m_sMaxHP;
int m_sMaxPP;
BYTE m_byClass;
BYTE m_byClassLevel;
int m_sExp;
BYTE m_byAX;
BYTE m_byAY;
BYTE m_byAZ;
BYTE m_byRange;
int m_sAI;
int m_sAttackDelay;
BYTE m_byVitalC;
BYTE m_byWildShot;
BYTE m_byIronSkin;
BYTE m_byReAttack;
BYTE m_bySubAttack;
BYTE m_byState;
BYTE m_byPsi;
BYTE m_byPsiLevel;
BYTE m_bySearchRange;
int m_sSpeed;
int m_sInclination;
BYTE m_byColor;
int m_sStandTime;
BYTE m_tNpcType;
int m_sFamilyType;
BYTE m_tItemPer;
BYTE m_tDnPer;
int m_byDefense;
BYTE m_byExciteRate;
//}}AFX_FIELD
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCityNpcTableSet)
public:
virtual CString GetDefaultConnect(); // Default connection string
virtual CString GetDefaultSQL(); // Default SQL for Recordset
virtual void DoFieldExchange(CFieldExchange* pFX); // RFX support
//}}AFX_VIRTUAL
// Implementation
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CITYNPCTABLESET_H__F5B87727_F157_407A_9C06_389868F32721__INCLUDED_)
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