📄 eventblockingtable.h
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// EventBlockingTable.h: interface for the CEventBlockingTable class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_EVENTBLOCKINGTABLE_H__D3D9F2C1_E343_4F92_B8BB_43CD0B341E1B__INCLUDED_)
#define AFX_EVENTBLOCKINGTABLE_H__D3D9F2C1_E343_4F92_B8BB_43CD0B341E1B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
typedef struct _EVENT
{
short sBlockType;
short sX;
short sY;
short sZone;
} Event;
typedef CTypedPtrArray <CPtrArray, Event*> _EventBlockArray;
class CEventBlockingTable
{
public:
BOOL CheckUserEvent(int z, int x, int y, int type);
CEventBlockingTable();
virtual ~CEventBlockingTable();
public:
_EventBlockArray m_arSellBlock;
_EventBlockArray m_arBuyBlock;
_EventBlockArray m_arRepaireBlock;
_EventBlockArray m_arCureBlock;
_EventBlockArray m_arTelBlock;
};
#endif // !defined(AFX_EVENTBLOCKINGTABLE_H__D3D9F2C1_E343_4F92_B8BB_43CD0B341E1B__INCLUDED_)
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