📄 monsterpsiset.cpp
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// MonsterPsiSet.cpp : implementation file
//
#include "stdafx.h"
#include "server.h"
#include "MonsterPsiSet.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMonsterPsiSet
IMPLEMENT_DYNAMIC(CMonsterPsiSet, CRecordset)
CMonsterPsiSet::CMonsterPsiSet(CDatabase* pdb)
: CRecordset(pdb)
{
//{{AFX_FIELD_INIT(CMonsterPsiSet)
m_byRange = 0;
m_sCasting = 0;
m_sMaxDmg = 0;
m_sMinDmg = 0;
m_sPid = 0;
m_sSid = 0;
m_strName = _T("");
m_nFields = 7;
//}}AFX_FIELD_INIT
m_nDefaultType = snapshot;
}
CString CMonsterPsiSet::GetDefaultConnect()
{
return _T("ODBC;DSN=drgame;UID=drgame;PWD=drgame");
}
CString CMonsterPsiSet::GetDefaultSQL()
{
return _T("[dbo].[MONSTER_PSI]");
}
void CMonsterPsiSet::DoFieldExchange(CFieldExchange* pFX)
{
//{{AFX_FIELD_MAP(CMonsterPsiSet)
pFX->SetFieldType(CFieldExchange::outputColumn);
RFX_Byte(pFX, _T("[byRange]"), m_byRange);
RFX_Int(pFX, _T("[sCasting]"), m_sCasting);
RFX_Int(pFX, _T("[sMaxDmg]"), m_sMaxDmg);
RFX_Int(pFX, _T("[sMinDmg]"), m_sMinDmg);
RFX_Int(pFX, _T("[sPid]"), m_sPid);
RFX_Int(pFX, _T("[sSid]"), m_sSid);
RFX_Text(pFX, _T("[strName]"), m_strName);
//}}AFX_FIELD_MAP
}
/////////////////////////////////////////////////////////////////////////////
// CMonsterPsiSet diagnostics
#ifdef _DEBUG
void CMonsterPsiSet::AssertValid() const
{
CRecordset::AssertValid();
}
void CMonsterPsiSet::Dump(CDumpContext& dc) const
{
CRecordset::Dump(dc);
}
#endif //_DEBUG
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