📄 server.dep
字号:
# Microsoft Developer Studio Generated Dependency File, included by Server.mak
.\AccessoriUpTable.cpp : \
".\AccessoriUpTable.h"\
".\Define.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\AccessoriUpTableSet.cpp : \
".\AccessoriUpTableSet.h"\
".\Define.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\AddEventItemTableSet.cpp : \
".\AddEventItemTableSet.h"\
".\Define.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\BoxEventTable.cpp : \
".\BoxEventTable.h"\
".\Define.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\BoxEventTableSet.cpp : \
".\BoxEventTableSet.h"\
".\Define.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\BufferEx.cpp : \
".\BufferEx.h"\
".\Define.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\CBSocket.cpp : \
".\CBSocket.h"\
".\Define.h"\
".\IOCPBASE.h"\
".\IOCPSocket.h"\
".\Mcommon.h"\
".\memdefine.h"\
".\PoolBase.h"\
".\SCDefine.h"\
".\SockDataList.h"\
.\CELL.cpp : \
".\AccessoriUpTable.h"\
".\BoxEventTable.h"\
".\CBSocket.h"\
".\CELL.h"\
".\COM.h"\
".\Compress.h"\
".\Define.h"\
".\DNTable.h"\
".\DressingSet.h"\
".\EBodyIdentifyTable.h"\
".\EBodyTable.h"\
".\EBodyUpgradeTable.h"\
".\ErrorLog.h"\
".\EVENT.h"\
".\EVENT_DATA.h"\
".\EventBlockingTable.h"\
".\EventItemNew.h"\
".\EventItemTable.h"\
".\EXEC.h"\
".\Extern.h"\
".\Guild.h"\
".\GuildFortress.h"\
".\GuildHouse.h"\
".\GuildHouseWar.h"\
".\GuildMapInfoTable.h"\
".\GuildStoreTable.h"\
".\GuildUser.h"\
".\InitItemTableSet.h"\
".\IOCPBASE.h"\
".\IOCPSocket.h"\
".\ItemTable.h"\
".\JvCryption.h"\
".\LevelUpTable.h"\
".\LOGIC_ELSE.h"\
".\MagicItemTable.h"\
".\MAP.h"\
".\Mcommon.h"\
".\memdefine.h"\
".\MemUser.h"\
".\MonsterPsiSet.h"\
".\MyDB.h"\
".\Npc.h"\
".\NpcChat.h"\
".\NpcItem.h"\
".\NpcSayTable.h"\
".\NpcTable.h"\
".\NpcThread.h"\
".\ov.h"\
".\Packet.h"\
".\PAMAExp.h"\
".\PathFind.h"\
".\PsiTable.h"\
".\Recover.h"\
".\RecoverRate.h"\
".\RemodelingTable.h"\
".\SCDefine.h"\
".\Server.h"\
".\ServerDlg.h"\
".\SERVERINFO.h"\
".\SharedMemory.h"\
".\sinstance.h"\
".\SkillTable.h"\
".\SockDataList.h"\
".\SSocket.h"\
".\Store.h"\
".\SummonTable.h"\
".\TableItem.h"\
".\ThrowItem.h"\
".\USER.h"\
".\UserLevelUpTable.h"\
".\VirtualRoom.h"\
.\CircularBuffer.cpp : \
".\CircularBuffer.h"\
".\Define.h"\
".\memdefine.h"\
.\CityNpcTableSet.cpp : \
".\CityNpcTableSet.h"\
".\Define.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\COM.cpp : \
".\AccessoriUpTable.h"\
".\BoxEventTable.h"\
".\brtest.h"\
".\BufferEx.h"\
".\CBSocket.h"\
".\CELL.h"\
".\COM.h"\
".\Compress.h"\
".\Define.h"\
".\DNTable.h"\
".\DressingSet.h"\
".\EBodyIdentifyTable.h"\
".\EBodyTable.h"\
".\EBodyUpgradeTable.h"\
".\ErrorLog.h"\
".\EVENT.h"\
".\EVENT_DATA.h"\
".\EventBlockingTable.h"\
".\EventItemNew.h"\
".\EventItemTable.h"\
".\EventZone.h"\
".\EXEC.h"\
".\Extern.h"\
".\Guild.h"\
".\GuildFortress.h"\
".\GuildHouse.h"\
".\GuildHouseWar.h"\
".\GuildMapInfoTable.h"\
".\GuildStoreTable.h"\
".\GuildUser.h"\
".\InitItemTableSet.h"\
".\IOCPBASE.h"\
".\IOCPSocket.h"\
".\ItemTable.h"\
".\JvCryption.h"\
".\LevelUpTable.h"\
".\LOGIC_ELSE.h"\
".\MagicItemTable.h"\
".\MAP.h"\
".\Mcommon.h"\
".\memdefine.h"\
".\MemUser.h"\
".\MonsterPsiSet.h"\
".\MyDB.h"\
".\Npc.h"\
".\NpcChat.h"\
".\NpcItem.h"\
".\NpcSayTable.h"\
".\NpcTable.h"\
".\NpcThread.h"\
".\ov.h"\
".\Packet.h"\
".\PAMAExp.h"\
".\PathFind.h"\
".\PsiTable.h"\
".\Recover.h"\
".\RecoverRate.h"\
".\RemodelingTable.h"\
".\RoyalRumble.h"\
".\RoyalRumbleUser.h"\
".\SCDefine.h"\
".\Search.h"\
".\Server.h"\
".\ServerDlg.h"\
".\SERVERINFO.h"\
".\session.h"\
".\SharedMemory.h"\
".\sinstance.h"\
".\SkillTable.h"\
".\SockDataList.h"\
".\SSocket.h"\
".\Store.h"\
".\SummonTable.h"\
".\TableItem.h"\
".\ThrowItem.h"\
".\USER.h"\
".\UserLevelUpTable.h"\
".\util.h"\
".\VirtualRoom.h"\
.\Compress.cpp : \
".\Compress.h"\
".\Define.h"\
".\implode.h"\
".\memdefine.h"\
.\DBItemInfo.cpp : \
".\DBItemInfo.h"\
".\Define.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\DNTable.cpp : \
".\Define.h"\
".\DNTable.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\DNTableSet.cpp : \
".\Define.h"\
".\DNTableSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\DressingSet.cpp : \
".\Define.h"\
".\DressingSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EBodyIdentifyTable.cpp : \
".\Define.h"\
".\EBodyIdentifyTable.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EBodyIdentifyTableSet.cpp : \
".\Define.h"\
".\EBodyIdentifyTableSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EBodyStoreSet.cpp : \
".\Define.h"\
".\EBodyStoreSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EBodyTable.cpp : \
".\Define.h"\
".\EBodyTable.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EBodyTableSet.cpp : \
".\Define.h"\
".\EBodyTableSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EBodyUpgradeTable.cpp : \
".\Define.h"\
".\EBodyUpgradeTable.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EBodyUpgradeTableSet.cpp : \
".\Define.h"\
".\EBodyUpgradeTableSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\ErrorLog.cpp : \
".\Define.h"\
".\ErrorLog.h"\
".\memdefine.h"\
.\EVENT.cpp : \
".\Define.h"\
".\EVENT.h"\
".\EVENT_DATA.h"\
".\EXEC.h"\
".\LOGIC.h"\
".\LOGIC_ELSE.h"\
".\memdefine.h"\
.\EVENT_DATA.cpp : \
".\Define.h"\
".\EVENT_DATA.h"\
".\EXEC.h"\
".\LOGIC.h"\
".\LOGIC_ELSE.h"\
".\memdefine.h"\
.\EventBlockingTable.cpp : \
".\Define.h"\
".\EventBlockingTable.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EventItemNew.cpp : \
".\Define.h"\
".\EventItemNew.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EventItemTable.cpp : \
".\Define.h"\
".\EventItemTable.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EventItemTableSet.cpp : \
".\Define.h"\
".\EventItemTableSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\EventZone.cpp : \
".\AccessoriUpTable.h"\
".\BoxEventTable.h"\
".\CBSocket.h"\
".\CELL.h"\
".\COM.h"\
".\Compress.h"\
".\Define.h"\
".\DNTable.h"\
".\DressingSet.h"\
".\EBodyIdentifyTable.h"\
".\EBodyTable.h"\
".\EBodyUpgradeTable.h"\
".\ErrorLog.h"\
".\EVENT.h"\
".\EVENT_DATA.h"\
".\EventBlockingTable.h"\
".\EventItemNew.h"\
".\EventItemTable.h"\
".\EventZone.h"\
".\EXEC.h"\
".\Extern.h"\
".\Guild.h"\
".\GuildFortress.h"\
".\GuildHouse.h"\
".\GuildHouseWar.h"\
".\GuildMapInfoTable.h"\
".\GuildStoreTable.h"\
".\GuildUser.h"\
".\InitItemTableSet.h"\
".\IOCPBASE.h"\
".\IOCPSocket.h"\
".\ItemTable.h"\
".\JvCryption.h"\
".\LevelUpTable.h"\
".\LOGIC_ELSE.h"\
".\MagicItemTable.h"\
".\MAP.h"\
".\Mcommon.h"\
".\memdefine.h"\
".\MemUser.h"\
".\MonsterPsiSet.h"\
".\MyDB.h"\
".\Npc.h"\
".\NpcChat.h"\
".\NpcItem.h"\
".\NpcSayTable.h"\
".\NpcTable.h"\
".\NpcThread.h"\
".\ov.h"\
".\Packet.h"\
".\PAMAExp.h"\
".\PathFind.h"\
".\PsiTable.h"\
".\Recover.h"\
".\RecoverRate.h"\
".\RemodelingTable.h"\
".\SCDefine.h"\
".\Server.h"\
".\ServerDlg.h"\
".\SERVERINFO.h"\
".\SharedMemory.h"\
".\sinstance.h"\
".\SkillTable.h"\
".\SockDataList.h"\
".\SSocket.h"\
".\Store.h"\
".\SummonTable.h"\
".\TableItem.h"\
".\ThrowItem.h"\
".\USER.h"\
".\UserLevelUpTable.h"\
".\VirtualRoom.h"\
.\EXEC.cpp : \
".\Define.h"\
".\EXEC.h"\
".\memdefine.h"\
.\global.cpp : \
".\Define.h"\
".\memdefine.h"\
.\Guild.cpp : \
".\Define.h"\
".\Guild.h"\
".\GuildUser.h"\
".\MAP.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\GuildFortress.cpp : \
".\AccessoriUpTable.h"\
".\BoxEventTable.h"\
".\CBSocket.h"\
".\CELL.h"\
".\COM.h"\
".\Compress.h"\
".\Define.h"\
".\DNTable.h"\
".\DressingSet.h"\
".\EBodyIdentifyTable.h"\
".\EBodyTable.h"\
".\EBodyUpgradeTable.h"\
".\ErrorLog.h"\
".\EVENT.h"\
".\EVENT_DATA.h"\
".\EventBlockingTable.h"\
".\EventItemNew.h"\
".\EventItemTable.h"\
".\EXEC.h"\
".\Extern.h"\
".\Guild.h"\
".\GuildFortress.h"\
".\GuildHouse.h"\
".\GuildHouseWar.h"\
".\GuildMapInfoTable.h"\
".\GuildStoreTable.h"\
".\GuildUser.h"\
".\InitItemTableSet.h"\
".\IOCPBASE.h"\
".\IOCPSocket.h"\
".\ItemTable.h"\
".\JvCryption.h"\
".\LevelUpTable.h"\
".\LOGIC_ELSE.h"\
".\MagicItemTable.h"\
".\MAP.h"\
".\Mcommon.h"\
".\memdefine.h"\
".\MemUser.h"\
".\MonsterPsiSet.h"\
".\MyDB.h"\
".\Npc.h"\
".\NpcChat.h"\
".\NpcItem.h"\
".\NpcSayTable.h"\
".\NpcTable.h"\
".\NpcThread.h"\
".\ov.h"\
".\Packet.h"\
".\PAMAExp.h"\
".\PathFind.h"\
".\PsiTable.h"\
".\Recover.h"\
".\RecoverRate.h"\
".\RemodelingTable.h"\
".\SCDefine.h"\
".\Server.h"\
".\ServerDlg.h"\
".\SERVERINFO.h"\
".\SharedMemory.h"\
".\sinstance.h"\
".\SkillTable.h"\
".\SockDataList.h"\
".\SSocket.h"\
".\Store.h"\
".\SummonTable.h"\
".\TableItem.h"\
".\ThrowItem.h"\
".\USER.h"\
".\UserLevelUpTable.h"\
".\VirtualRoom.h"\
.\GuildFortressSet.cpp : \
".\Define.h"\
".\GuildFortressSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\GuildFortressTaxSet.cpp : \
".\Define.h"\
".\GuildFortressTaxSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\GuildHouse.cpp : \
".\AccessoriUpTable.h"\
".\BoxEventTable.h"\
".\CBSocket.h"\
".\CELL.h"\
".\COM.h"\
".\Define.h"\
".\DNTable.h"\
".\DressingSet.h"\
".\EBodyIdentifyTable.h"\
".\EBodyTable.h"\
".\EBodyUpgradeTable.h"\
".\ErrorLog.h"\
".\EVENT.h"\
".\EventBlockingTable.h"\
".\EventItemNew.h"\
".\EventItemTable.h"\
".\Extern.h"\
".\Guild.h"\
".\GuildFortress.h"\
".\GuildHouse.h"\
".\GuildHouseWar.h"\
".\GuildMapInfoTable.h"\
".\GuildStoreTable.h"\
".\GuildUser.h"\
".\InitItemTableSet.h"\
".\IOCPBASE.h"\
".\IOCPSocket.h"\
".\ItemTable.h"\
".\LevelUpTable.h"\
".\MagicItemTable.h"\
".\MAP.h"\
".\Mcommon.h"\
".\memdefine.h"\
".\MemUser.h"\
".\MonsterPsiSet.h"\
".\MyDB.h"\
".\Npc.h"\
".\NpcChat.h"\
".\NpcItem.h"\
".\NpcSayTable.h"\
".\NpcTable.h"\
".\NpcThread.h"\
".\Packet.h"\
".\PAMAExp.h"\
".\PathFind.h"\
".\PsiTable.h"\
".\Recover.h"\
".\RecoverRate.h"\
".\RemodelingTable.h"\
".\SCDefine.h"\
".\Server.h"\
".\ServerDlg.h"\
".\SERVERINFO.h"\
".\SharedMemory.h"\
".\sinstance.h"\
".\SkillTable.h"\
".\SockDataList.h"\
".\SSocket.h"\
".\Store.h"\
".\SummonTable.h"\
".\TableItem.h"\
".\ThrowItem.h"\
".\UserLevelUpTable.h"\
".\VirtualRoom.h"\
.\GuildHouseRankSet.cpp : \
".\Define.h"\
".\GuildHouseRankSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\GuildHouseSet.cpp : \
".\Define.h"\
".\GuildHouseSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\GuildHouseWar.cpp : \
".\AccessoriUpTable.h"\
".\BoxEventTable.h"\
".\CBSocket.h"\
".\CELL.h"\
".\COM.h"\
".\Compress.h"\
".\Define.h"\
".\DNTable.h"\
".\DressingSet.h"\
".\EBodyIdentifyTable.h"\
".\EBodyTable.h"\
".\EBodyUpgradeTable.h"\
".\ErrorLog.h"\
".\EVENT.h"\
".\EVENT_DATA.h"\
".\EventBlockingTable.h"\
".\EventItemNew.h"\
".\EventItemTable.h"\
".\EXEC.h"\
".\Extern.h"\
".\Guild.h"\
".\GuildFortress.h"\
".\GuildHouse.h"\
".\GuildHouseWar.h"\
".\GuildMapInfoTable.h"\
".\GuildStoreTable.h"\
".\GuildUser.h"\
".\InitItemTableSet.h"\
".\IOCPBASE.h"\
".\IOCPSocket.h"\
".\ItemTable.h"\
".\JvCryption.h"\
".\LevelUpTable.h"\
".\LOGIC_ELSE.h"\
".\MagicItemTable.h"\
".\MAP.h"\
".\Mcommon.h"\
".\memdefine.h"\
".\MemUser.h"\
".\MonsterPsiSet.h"\
".\MyDB.h"\
".\Npc.h"\
".\NpcChat.h"\
".\NpcItem.h"\
".\NpcSayTable.h"\
".\NpcTable.h"\
".\NpcThread.h"\
".\ov.h"\
".\Packet.h"\
".\PAMAExp.h"\
".\PathFind.h"\
".\PsiTable.h"\
".\Recover.h"\
".\RecoverRate.h"\
".\RemodelingTable.h"\
".\SCDefine.h"\
".\Server.h"\
".\ServerDlg.h"\
".\SERVERINFO.h"\
".\SharedMemory.h"\
".\sinstance.h"\
".\SkillTable.h"\
".\SockDataList.h"\
".\SSocket.h"\
".\Store.h"\
".\SummonTable.h"\
".\TableItem.h"\
".\ThrowItem.h"\
".\USER.h"\
".\UserLevelUpTable.h"\
".\VirtualRoom.h"\
.\GuildMapInfoSet.cpp : \
".\Define.h"\
".\GuildMapInfoSet.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
.\GuildMapInfoTable.cpp : \
".\Define.h"\
".\GuildMapInfoTable.h"\
".\memdefine.h"\
".\Packet.h"\
".\Server.h"\
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -