📄 userlevelupset.cpp
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// UserLevelUpSet.cpp : implementation file
//
#include "stdafx.h"
#include "server.h"
#include "UserLevelUpSet.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CUserLevelUpSet
IMPLEMENT_DYNAMIC(CUserLevelUpSet, CRecordset)
CUserLevelUpSet::CUserLevelUpSet(CDatabase* pdb)
: CRecordset(pdb)
{
//{{AFX_FIELD_INIT(CUserLevelUpSet)
m_sLevel = 0;
m_sHP = 0;
m_sPP = 0;
m_sDamage = 0;
m_sDefense = 0;
m_sWeight = 0;
m_nFields = 6;
//}}AFX_FIELD_INIT
m_nDefaultType = snapshot;
}
CString CUserLevelUpSet::GetDefaultConnect()
{
return _T("ODBC;DSN=drgame;UID=drgame;PWD=drgame");
}
CString CUserLevelUpSet::GetDefaultSQL()
{
return _T("[dbo].[USER_LEVEL_UP]");
}
void CUserLevelUpSet::DoFieldExchange(CFieldExchange* pFX)
{
//{{AFX_FIELD_MAP(CUserLevelUpSet)
pFX->SetFieldType(CFieldExchange::outputColumn);
RFX_Int(pFX, _T("[sLevel]"), m_sLevel);
RFX_Int(pFX, _T("[sHP]"), m_sHP);
RFX_Int(pFX, _T("[sPP]"), m_sPP);
RFX_Int(pFX, _T("[sDamage]"), m_sDamage);
RFX_Int(pFX, _T("[sDefense]"), m_sDefense);
RFX_Int(pFX, _T("[sWeight]"), m_sWeight);
//}}AFX_FIELD_MAP
}
/////////////////////////////////////////////////////////////////////////////
// CUserLevelUpSet diagnostics
#ifdef _DEBUG
void CUserLevelUpSet::AssertValid() const
{
CRecordset::AssertValid();
}
void CUserLevelUpSet::Dump(CDumpContext& dc) const
{
CRecordset::Dump(dc);
}
#endif //_DEBUG
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