zoneinfoset.h
来自「决战帝王1.5武神降临对喜爱决战的玩家共享研究用」· C头文件 代码 · 共 53 行
H
53 行
#if !defined(AFX_ZONEINFOSET_H__822C9236_BEFA_4622_A8C1_E75C46CC4881__INCLUDED_)
#define AFX_ZONEINFOSET_H__822C9236_BEFA_4622_A8C1_E75C46CC4881__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ZoneInfoSet.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CZoneInfoSet recordset
class CZoneInfoSet : public CRecordset
{
public:
CZoneInfoSet(CDatabase* pDatabase = NULL);
DECLARE_DYNAMIC(CZoneInfoSet)
// Field/Param Data
//{{AFX_FIELD(CZoneInfoSet, CRecordset)
int m_sSid;
int m_sZone;
BYTE m_tPkMode;
BYTE m_tWeather;
int m_sPotalZone;
int m_sPotalX;
int m_sPotalY;
int m_sPotalX1;
int m_sPotalY1;
//}}AFX_FIELD
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CZoneInfoSet)
public:
virtual CString GetDefaultConnect(); // Default connection string
virtual CString GetDefaultSQL(); // Default SQL for Recordset
virtual void DoFieldExchange(CFieldExchange* pFX); // RFX support
//}}AFX_VIRTUAL
// Implementation
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ZONEINFOSET_H__822C9236_BEFA_4622_A8C1_E75C46CC4881__INCLUDED_)
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