📄 bilinear.c
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/* * Simple xawtv deinterlacing plugin - bilinear interpolation * * CAVEATS: Effectively halves framerate, (working on it) * May cause some general slowness (uses more cpu) but the framerate is smooth * on my athlon 700, running the -mjc branch of 2.4 kernel (preempt and other * patches for desktop performance) * Text (in console games for example) looks really ugly * * BENEFITS: It's no longer interlaced ;) * Looks a metric shitton better than line doubling * * AUTHORS: * Conrad Kreyling <conrad@conrad.nerdland.org> * Patrick Barrett <yebyen@nerdland.org> * * This is licenced under the GNU GPL until someone tells me I'm stealing code * and can't do that ;) www.gnu.org for any version of the license. * * Based on xawtv-3.66/libng/plugins/flt-nop.c (also GPL) */#include "config.h"#include <stdio.h>#include <stdlib.h>#include <pthread.h>#include "grab-ng.h"static void inlinedeinterlace (struct ng_video_buf *frame){ unsigned int x, y; for (y = 1; y < frame->fmt.height - 1; y += 2) for (x = 0; x < frame->fmt.bytesperline + 1; x++) (frame->data[y * (frame->fmt.bytesperline) + x]) = ((frame->data[((y - 1) * (frame->fmt.bytesperline)) + x]) + (frame->data[((y + 1) * (frame->fmt.bytesperline)) + x])) >> 1;}static void *init (struct ng_video_fmt *out){ /* don't have to carry around status info */ static int dummy; return &dummy;}static struct ng_video_buf *frame (void *handle, struct ng_video_buf *frame){ deinterlace (frame); // In hindsight, we may not have needed the function ;) // Added clarity when we make it more complicated. return frame;}static voidfini (void *handle){ /* nothing to clean up */}/* ------------------------------------------------------------------- */static struct ng_filter filter = { name:"bilinear deinterlace", fmts: (1 << VIDEO_GRAY) | (1 << VIDEO_RGB15_NATIVE) | (1 << VIDEO_RGB16_NATIVE) | (1 << VIDEO_BGR24) | (1 << VIDEO_RGB24) | (1 << VIDEO_BGR32) | (1 << VIDEO_RGB32) | (1 << VIDEO_YUYV) | (1 << VIDEO_UYVY), init:init, frame:frame, fini:fini,};extern void ng_plugin_init (void);voidng_plugin_init (void){ ng_filter_register (NG_PLUGIN_MAGIC,__FILE__,&filter);}
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