📄 msgdlg.h
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#if !defined(AFX_MSGDLG_H__D8C9084E_2C27_41FB_A21B_F8D04405479D__INCLUDED_)
#define AFX_MSGDLG_H__D8C9084E_2C27_41FB_A21B_F8D04405479D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MSGDLG.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMSGDLG dialog
class CMSGDLG : public CDialog
{
// Construction
public:
void SetShowType(int nval=0);
CMSGDLG(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CMSGDLG)
enum { IDD = IDD_MSGDLG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMSGDLG)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CMSGDLG)
afx_msg void OnButok();
afx_msg void OnPaint();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CDC m_HenMemDC;
// CDC m_ShuDC;
// CDC m_WinDC;
int m_win;
CString m_tile;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MSGDLG_H__D8C9084E_2C27_41FB_A21B_F8D04405479D__INCLUDED_)
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