📄 digclockctrl.cpp
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// DigClockCtrl.cpp: implementation of the CDigClockCtrl class.
//
//////////////////////////////////////////////////////////////////////
#include <coemain.h>
#include "DigClockCtrl.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CDigClockCtrl::CDigClockCtrl()
{
}
CDigClockCtrl::~CDigClockCtrl()
{
}
void CDigClockCtrl::ConstructL()
{
}
void CDigClockCtrl::Draw(const TRect& /*aRect*/) const
{
// Window graphics context
CWindowGc& gc = SystemGc();
// Area in which we shall draw
TRect drawRect = Rect();
// Font used for drawing text
// Start with a clear screen
gc.Clear(drawRect);
// gc.DrawRect(drawRect);
// Draw an outline rectangle (the default pen
// and brush styles ensure this) slightly
// smaller than the drawing area.
this->DrawClock(gc,drawRect,iTime.Hour(),iTime.Minute(),iTime.Second());
}
void CDigClockCtrl::DrawClock(CWindowGc& aGc,const TRect & aRect,TInt aHour/*<=12*/,TInt aMin,TInt aSec) const
{
// Format the time into a descriptor, and handle any errors
TBuf<32> timeAsText;
_LIT (KTimeFormat, "%d: %d : %d");
timeAsText.Format(KTimeFormat,aHour,aMin,aSec);
// Write the time to the display
if(iSelected)
aGc.SetPenColor(TRgb(255,0,0));
else
aGc.SetPenColor(TRgb(0,0,0));
const CFont* fontUsed = iCoeEnv->NormalFont();
aGc.UseFont(fontUsed);
// Draw the text in the middle of the rectangle.
TInt baselineOffset=(aRect.Height() - fontUsed->HeightInPixels())/2;
aGc.DrawText(timeAsText,aRect,baselineOffset,CGraphicsContext::ECenter, 0);
// Finished using the font
aGc.DiscardFont();
}
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